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Change ship module tabs http://galaxylegion.com/forum/viewtopic.php?f=6&t=38441 |
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Author: | Majin Buu [ Sun Oct 20, 2013 5:42 am ] |
Post subject: | Change ship module tabs |
I find it a bit annoying that whenever you uninstall a ship module, it takes you back to the first "page" of that module category. Specifically, I'm looking at Ion Pulse Ballistaes, which I uninstall before leveling up or using E cubes/Tri-matrixes. I have 3 or 4 pages of weapons on each side of the Ballistaes that I have to click through each time to uninstall each Ballistae, and then do the same when reinstalling them. I think the ship module page should either keep you on the same page when uninstalling/reinstalling modules, or have some kind of search bar to locate specific modules. |
Author: | Jessica [ Mon Oct 21, 2013 7:23 am ] |
Post subject: | Re: Change ship module tabs |
+10000 I find it annoying too. |
Author: | Fireblade [ Mon Oct 21, 2013 8:56 am ] |
Post subject: | Re: Change ship module tabs |
Would just need a set of cookies to remember much like the game remembers to lock your minerals. |
Author: | Deigobene [ Mon Oct 21, 2013 9:47 am ] |
Post subject: | Re: Change ship module tabs |
Yep, this would be so very much appreciated by me. While we're asking, I'd love for all modules of a particular kind to be grouped, like a control panel. That way we could save a lot of space and get around so many pages of duplicated items just to engage/disengage whatever module. Similar buttons for each module as exists now (Install/Uninstall, Sell/Repair etc), but perhaps spread horizontally across below the 1 image with description that is all you'd really need. As it is, it just seems a little clunky once you have around 50 weapons for instance. Then you could just engage/disengage individual mods from the array. |
Author: | asdfgr [ Mon Oct 21, 2013 2:37 pm ] |
Post subject: | Re: Change ship module tabs |
Actually... Just a tip, the Ion Pulse BAstillae actually come to the first page if you click on the options bar. Or at least 3 of 'em. |
Author: | Majin Buu [ Mon Oct 21, 2013 7:15 pm ] |
Post subject: | Re: Change ship module tabs |
Not for me, they don't. It seems kind of random as to which ones appear when you click Options. |
Author: | Deigobene [ Tue Oct 22, 2013 12:23 am ] |
Post subject: | Re: Change ship module tabs |
It's not so much random as dependent on what you have on your ship. For example, if you don't have Dom cannons I, II or III, auto-blasters, tri-blasters and/or the cerulean fighter, then ion pulse ballistaes probably will be on the first page when you click Options. |
Author: | PLURVIOUS [ Tue Oct 22, 2013 12:29 am ] |
Post subject: | Re: Change ship module tabs |
+1 and while you're at it, add some sort of reasoning to the order of modules on the "Use an Ability" window. Or at the very least, don't re-order them when you use one of them |
Author: | ICBLF [ Tue Oct 22, 2013 1:06 am ] |
Post subject: | Re: Change ship module tabs |
Asked around, and even with similar module loadouts the "Options" sort does not line up from ship to ship. If I had to guess I'd say it may be related to the order they were installed some such. |
Author: | Malevolentia [ Tue Oct 22, 2013 9:25 am ] |
Post subject: | Re: Change ship module tabs |
I'm pretty sure the options menu orders itself on how many credits you get if you sell the module EDIT Nope, this isn't the case. The only significant thing I can see is that modules you cannot uninstall all stick to one end. Maybe it's something like sale value/decks... Or condition. |
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