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 Silver Badge Battle Market Items 
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Joined: Tue Oct 09, 2012 1:42 am
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I want to say, I like how there are a couple new battle market items that are upgradeable, thus requiring more of that badge type. If it hasn't already been suggested, I'd like to suggest that there either be a new silver badge ship mod that is upgradeable or add upgrades to the stats of one or more existing ship mods obtained by these badges. It doesn't necessarily have to be a 500% upgrade(maybe 100% since there are three of each to be installed) and perhaps the % bonuses vs bases/npc's could increase by 1% or simply remain untouched.


Thu Oct 24, 2013 4:22 am
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Joined: Sat Oct 29, 2011 12:39 pm
Posts: 1430
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Pitch Ninja wrote:
I want to say, I like how there are a couple new battle market items that are upgradeable, thus requiring more of that badge type. If it hasn't already been suggested, I'd like to suggest that there either be a new silver badge ship mod that is upgradeable or add upgrades to the stats of one or more existing ship mods obtained by these badges. It doesn't necessarily have to be a 500% upgrade(maybe 100% since there are three of each to be installed) and perhaps the % bonuses vs bases/npc's could increase by 1% or simply remain untouched.


+1.

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Thu Oct 24, 2013 4:39 am
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Joined: Sun Feb 12, 2012 2:27 pm
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+1
You already got that option with the Dominion cannons
Dominion Cannon - Mark III (Size:17, Attack:150)
Dominion Auto-Blaster Upgrade (increasing its attack by 80 or +53% upgrade compaired to the Mark III )
Dominion Tri-Blaster Upgrade (ncreasing its attack by 80 = another +53% upgrade compaired to the Mark III)

+ Decryption Quad-Frame / Decryption Senary-Frame Upgrade and CipherBot / CipherBot 2.0 Upgrade
+ Atmospheric Decimator / Biospheric Decimator Upgrade


so it shouldnt be to hard to do something simular with the, BM50 Convoy Shuttle, Surge Plexus and Mega-Coil Repulsor

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Thu Oct 24, 2013 4:12 pm
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Joined: Tue Oct 09, 2012 1:42 am
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DarkMar wrote:
+1
You already got that option with the Dominion cannons
Dominion Cannon - Mark III (Size:17, Attack:150)
Dominion Auto-Blaster Upgrade (increasing its attack by 80 or +53% upgrade compaired to the Mark III )
Dominion Tri-Blaster Upgrade (ncreasing its attack by 80 = another +53% upgrade compaired to the Mark III)

+ Decryption Quad-Frame / Decryption Senary-Frame Upgrade and CipherBot / CipherBot 2.0 Upgrade
+ Atmospheric Decimator / Biospheric Decimator Upgrade


so it shouldnt be to hard to do something simular with the, BM50 Convoy Shuttle, Surge Plexus and Mega-Coil Repulsor


Yeah and besides, the silver badge items take up more deckspace than any other battle market ship mod item when you consider the amount of attributes given. Might as well make them more worth it.


Thu Oct 24, 2013 7:39 pm
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Joined: Fri Jan 28, 2011 9:39 am
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Id love to see a new weapon for badges, that would charge all other weapons and increase attack. Say 4 fold in energy cost (20 instead of 5 per shot) but also quadrupled your attack. Maybe just for npc's. Would be nice to get through npc's faster. Could be upgradable to 5, 6, or more power output to attack, and same for cost in energy as well. The main benefit of the weapon would be time saved killing npc's. (1 shot to kill and move on)


Thu Oct 24, 2013 8:39 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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I could list why upgrades to the silver mods would be bad (or at best a waste of time) but I'll let you guys try to see it for yourselves. In the meantime, Exo-Clamps and Barrier Nexi.

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Fri Oct 25, 2013 5:08 am
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Joined: Wed Nov 21, 2012 12:33 am
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I'm honestly disliking the amount of modules that can be upgradable without increasing in size as this favours SSBs too much. I'd rather see the module caps for some badge items be increased instead.

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Fri Oct 25, 2013 8:42 pm
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Joined: Wed Nov 07, 2012 10:38 am
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+½.

The idea's good, but I feel that silver badges should yield "silver-related" artis. Maybe an offensive weapon that does a moderate amount of damage in general, but doubles against legion bases.

I've nothing against artis that can be upgraded without increasing size: it's up to players if they want to be SSB. I'm not SSB, but I have no qualms with players who want to build small ships. One way to look at it is this: imagine you have two ships, an SSB with 200 decks and a MSB with 1,000. If both players equip a size 20 arti, the SSB has used up 10% of its decks, while the MSB has used up only 5%. So in a sense, all artis favour those with bigger ships.


Thu Oct 31, 2013 10:15 am
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