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umbongo
Joined: Sun Jan 13, 2013 8:04 pm Posts: 1063
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This is only a very raw idea at the moment, but I think it would be a pretty cool idea for a new mechanic for bosses, which would require more planning within the legion.
Basically these new bosses would slowly regain their hull over time. Due to this legion members would have to band together to hit it at a similar time, or co-ordinate to 'take over' at a certain time to make sure it doesn't go up in between people hitting.
As I say, it is only a very raw idea and would probably be of most benefit to high rankers/bigger legions, but let me know what you think.
_________________ UmBongo, UmBongo, they drink it in the Congo....
I did some naughty things, and now they have put me in the Royal Asylum, based in Chesterton
Alumni of the Crimson Lances and Lords of Infinity
Rank 971, Strict SSB,Possibly the jazziest ship in the universe
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Wed Jan 22, 2014 2:31 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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Ehh. This already happens with bases.
If it was an extreme case then it would be interesting. Heals 25% every 5 minutes so you gotta kill it real quick.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Wed Jan 22, 2014 11:38 pm |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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I'd say make it restore shields over time. Seems more in line with the rest of the game, as there is no auto-regenerating hull. And probably never will be.
But yeah, the basic idea of regenerating NPC's is interesting.
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Thu Jan 23, 2014 12:13 am |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Sereomontis wrote: there is no auto-regenerating hull. There can exist "smart machines" that can repair their hull over time. Your argument is invalid. 
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Thu Jan 23, 2014 2:58 pm |
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S.Hawking
Joined: Mon May 20, 2013 11:54 pm Posts: 233
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Resistance is futile.
_________________Forum Rules
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Thu Jan 23, 2014 3:28 pm |
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Tree7304
Joined: Thu Jun 02, 2011 7:05 am Posts: 2794
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An elite like the hives. It would make sense for their hull to repair.
The workers would be fixing it.
_________________  Treeeeeeeeeeeeeeeeeeeeeee That's meeeeeeeeeeeeeeeee
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Thu Jan 23, 2014 6:27 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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for the 4.year anniversary ... Dan should have an boss Groundhog NPC that shows up on every player's BT for the day ... once killed it immediately respawns.
EDIT: to make it a 'boss' ... you can only damage ones that other people alert
drops awarded for total damage for the day (based on rank).
medal for x number of kills.
at the end of the anniversary day, it disappears until next year ...
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
Last edited by senatorhung on Fri Jan 24, 2014 12:39 am, edited 1 time in total.
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Thu Jan 23, 2014 9:14 pm |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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playret0195x wrote: Sereomontis wrote: there is no auto-regenerating hull. There can exist "smart machines" that can repair their hull over time. Your argument is invalid.  I'm not sure if you're joking, or if you really didnt get it.. I meant in the game, of course. No auto-repairing in the game as of yet. And personally I wouldn't want there to be. It would defeat the purpose of having shields, and I like my shields. senatorhung wrote: for the 4-year anniversary... Dan should have a boss Groundhog NPC that shows up on every player's BT for the day... once killed it immediately respawns.
drops awarded for total damage for the day (based on rank).
medal for x number of kills.
at the end of the anniversary day, it disappears until next year... This is a good idea. I like this idea.
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Fri Jan 24, 2014 12:25 am |
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Serne
Joined: Mon Aug 13, 2012 5:36 am Posts: 970
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senatorhung wrote: for the 4.year anniversary ... Dan should have an boss Groundhog NPC that shows up on every player's BT for the day ... once killed it immediately respawns.
EDIT: to make it a 'boss' ... you can only damage ones that other people alert
drops awarded for total damage for the day (based on rank).
medal for x number of kills.
at the end of the anniversary day, it disappears until next year ... For some reason this makes me think of Whack-A-Mole.
_________________SIG'D The Prisoner wrote: You know something's wrong when the Trade Outpost sub-forum has the most interesting topics Well it was an ill considered idea in the first place.
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Fri Jan 24, 2014 3:27 am |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Sereomontis wrote: playret0195x wrote: Sereomontis wrote: there is no auto-regenerating hull. There can exist "smart machines" that can repair their hull over time. Your argument is invalid.  I'm not sure if you're joking, or if you really didnt get it.. I meant in the game, of course. No auto-repairing in the game as of yet. And personally I wouldn't want there to be. It would defeat the purpose of having shields, and I like my shields. Yeah, I was half-joking with the latter half of my statement.
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Fri Jan 24, 2014 3:15 pm |
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Rakshasa
Joined: Sun Jan 09, 2011 2:52 am Posts: 200
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Everybody play whack a mole once a year? Sure sounds like fun.
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Tue Jan 28, 2014 1:53 pm |
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