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 GP for invade time reduction 
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Joined: Wed Apr 24, 2013 3:10 pm
Posts: 772
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we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade.


Fri Feb 28, 2014 4:28 pm
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Joined: Mon Jan 16, 2012 6:02 pm
Posts: 1327
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draxsiss wrote:
we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade.

-1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer...

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Fri Feb 28, 2014 4:30 pm
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Joined: Sun Jun 19, 2011 6:24 pm
Posts: 2810
Location: UK
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Adsibearsawsome wrote:
draxsiss wrote:
we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade.

-1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer...


well... lets not be too hasty

i think this is an excellent idea... for the low low price of 1000 GP, you can eliminate your invade timer once per week(greys out once purchased for 1 week)

:mrgreen:


Fri Feb 28, 2014 4:36 pm
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Joined: Tue Nov 23, 2010 2:41 am
Posts: 1069
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kirkeastment wrote:
Adsibearsawsome wrote:
draxsiss wrote:
we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade.

-1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer...


well... lets not be too hasty

i think this is an excellent idea... for the low low price of 1000 GP, you can eliminate your invade timer once per week(greys out once purchased for 1 week)

:mrgreen:


Gah....

Feel the power of the sarcasm...

At least I hope that was, given the amount suggested.

I'm a -1 to OP though as it would ruin the game as previously pointed out.

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Fri Feb 28, 2014 5:53 pm
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Joined: Fri Dec 28, 2012 3:54 am
Posts: 988
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-1

Already enough ways to cool down the invade timer.


Sat Mar 01, 2014 7:47 pm
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