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GP for invade time reduction http://galaxylegion.com/forum/viewtopic.php?f=6&t=39969 |
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Author: | draxsiss [ Fri Feb 28, 2014 4:28 pm ] |
Post subject: | GP for invade time reduction |
we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade. |
Author: | Adsibearsawsome [ Fri Feb 28, 2014 4:30 pm ] |
Post subject: | Re: GP for invade time reduction |
draxsiss wrote: we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade. -1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer... |
Author: | kirkeastment [ Fri Feb 28, 2014 4:36 pm ] |
Post subject: | Re: GP for invade time reduction |
Adsibearsawsome wrote: draxsiss wrote: we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade. -1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer... well... lets not be too hasty i think this is an excellent idea... for the low low price of 1000 GP, you can eliminate your invade timer once per week(greys out once purchased for 1 week) ![]() |
Author: | Fear [ Fri Feb 28, 2014 5:53 pm ] |
Post subject: | Re: GP for invade time reduction |
kirkeastment wrote: Adsibearsawsome wrote: draxsiss wrote: we can spend GP for full energy/health/sheilds reducing mission time on Legion mission, why can't we have an option to reduce the invade timer (or remove it) ? some tiems its annoying when you have a very high chance and fail the invade. -1, could be game breaking if you could invade as many times as you could afford, besides there are already arti's which reduce/ reset the invade timer... well... lets not be too hasty i think this is an excellent idea... for the low low price of 1000 GP, you can eliminate your invade timer once per week(greys out once purchased for 1 week) ![]() Gah.... Feel the power of the sarcasm... At least I hope that was, given the amount suggested. I'm a -1 to OP though as it would ruin the game as previously pointed out. |
Author: | Pongoloid [ Sat Mar 01, 2014 7:47 pm ] |
Post subject: | Re: GP for invade time reduction |
-1 Already enough ways to cool down the invade timer. |
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