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Raidable NPCs
http://galaxylegion.com/forum/viewtopic.php?f=6&t=40020
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Author:  ICBLF [ Thu Mar 06, 2014 6:55 am ]
Post subject:  Raidable NPCs

One raid per NPC after killing them, costs 5 energy. Maybe only on certain types, or on all with different rewards per, e.g. credits or an alien data disc from a Charger, or a seeker or extra dark badges from an Assassin.

Author:  itsSoulPLayAgain [ Thu Mar 06, 2014 4:18 pm ]
Post subject:  Re: Raidable NPCs

make a way to auto raid select npcs. to save clicking. maybe.

Author:  ODragon [ Thu Mar 06, 2014 4:54 pm ]
Post subject:  Re: Raidable NPCs

In theory any one that drops something is already being autoraided.

Author:  Fear [ Thu Mar 06, 2014 8:05 pm ]
Post subject:  Re: Raidable NPCs

ODragon wrote:
In theory any one that drops something is already being autoraided.


true.

that said, if it means extra energy being spent, I don't see the harm in allowing a chance. Said bonus though should not be overwhelming.

Author:  playret0195x [ Thu Mar 06, 2014 11:37 pm ]
Post subject:  Re: Raidable NPCs

ODragon wrote:
In theory any one that drops something is already being autoraided.

Beat me to it :P

EDIT: 2001st Post!!!

Author:  ICBLF [ Fri Mar 07, 2014 3:53 am ]
Post subject:  Re: Raidable NPCs

ODragon wrote:
In theory any one that drops something is already being autoraided.

True. I just want to raid more.

Author:  Agape [ Fri Mar 07, 2014 9:37 pm ]
Post subject:  Re: Raidable NPCs

I give this a +1 but it will not add any stats to your name.

Author:  detregets [ Sat Mar 08, 2014 7:56 pm ]
Post subject:  Re: Raidable NPCs

+1


maybe raiding that 100th troop carrier will finally yield a quasi

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