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 Government System 
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Joined: Mon Nov 29, 2010 9:48 am
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can we have the option to change out type of government? it would mostly be a title change and would add a small bonus to the game.

Dictatorship: +10% planetary mineral production

Monarchy: +10% planetary artifact production

Communism: Mineral Tarrif reduced from 20% to 15%

Theocracy: -20% to research +25% to artifact production

Technocracy: +20% to research -25% to mineral production

Oligarchy: +15% to planetary production, planetary production timer increased by 15 minutes.

Democracy: +10% to research production

Feudalism: +5% bonus to planetary attack and defense

these are just suggestions. i think it would be fun to be able to actually have knights if ur in KoNR or KwsN, or actually have a space pope if ur in the Christian Legion, or have a council of elders if ur in the Dysonains, DOO, or DOO2.

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Fri Jan 28, 2011 6:04 pm
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Joined: Tue Nov 02, 2010 12:32 am
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That could be interesting.


Fri Jan 28, 2011 8:19 pm
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Joined: Fri Jun 04, 2010 1:30 am
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Sounds like a good idea to add more spice to GL.


Fri Jan 28, 2011 8:39 pm
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Interesting idea, it allows a bit more personalization to the game. And I am always up for a bonus here or there.

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Sat Jan 29, 2011 1:42 am
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This is actually a really neat idea. It could be part of the "bases" but I don't see why it would need to be lumped in with that. I suppose it would profoundly affect which legion people choose. Low levels have very little reason to want to be in a theocracy but higher levels definitely would with how resource caps work and how expensive research can make everything. Maybe it could be tweaked a little so things were a little more even and the unbalanced ones weren't slightly nerfed. I think the leaders could choose or take unofficial votes if they really wanted to. I wouldn't want to convince 50 people they should acquiesce to a theocracy when it clearly has a 5% loss compared to the other ones though. You could have group missions to unlock forms of government.

Part of the idea I had on how bases should function was that they should provide a benefit that could be improved or even lost. Those could all be ship effects (att/def/cloak/scan/something special. It would avoid overlap and it makes a lot more sense for the economics of things to be based around a government rather than some hub that, realisticly, would be insignificant compared to the thousands of planets in a legion. Bases could be more of a strategic thing, since planets can fill most of any of the other roles a base might play.

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Sat Jan 29, 2011 2:26 am
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I like this this. 8-)

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Sat Jan 29, 2011 2:36 am
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I don't think oligarchy, communism and feudalism look very appealing compared to the rest. You would have to include anarchy to make project anarchy happy. Before I'm told, yes I know they create anarchy more than they subscribe to it.

I think one of them should raise resource caps. Since, unless you buy the storage structures, most people end up filling up their research and mining in 6 or 7 hours eventually.

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Sat Jan 29, 2011 2:47 am
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im not so sure that we should have a elder council tho maybe a United Legions to keep NAPs and alliances in check and to help settle disputes. but not a Elder council that controls the ebb and flow.

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Sat Jan 29, 2011 3:04 am
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Excellent idea :):): its awesome, lets hope dan does something about it :):)

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Sat Jan 29, 2011 5:55 am
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id pick technocracy or Oligarchy :):):):): techtechtech

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Sat Jan 29, 2011 5:57 am
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SpoonyJank wrote:
I don't think oligarchy, communism and feudalism look very appealing compared to the rest. You would have to include anarchy to make project anarchy happy. Before I'm told, yes I know they create anarchy more than they subscribe to it.

I think one of them should raise resource caps. Since, unless you buy the storage structures, most people end up filling up their research and mining in 6 or 7 hours eventually.

damn right you need anarchy!!!

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Sat Jan 29, 2011 6:31 am
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Anarchy: -15% planetary production, +75% invasion defense

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Sat Jan 29, 2011 9:30 pm
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epic bump. governments are supposed to be one of the upcoming updates. http://galaxylegion.com/forum/viewtopic.php?f=6&t=5207

I hate multiple threads with the exact same subject all over the place.

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Sat Mar 12, 2011 7:05 am
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SpoonyJank wrote:
epic bump. governments are supposed to be one of the upcoming updates. http://galaxylegion.com/forum/viewtopic.php?f=6&t=5207

I hate multiple threads with the exact same subject all over the place.


lol as soon as i saw that this was in the update i got super psyched!

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Sat Mar 12, 2011 8:36 am
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Well it could be totally different. My guess is that it probably is the same idea just adjusted for balance and appeal. One is supposed to be a pacifist government, probably democracy or something. IMO, it is production version of what I think bases should do for stats. bases could be improved or captured/disabled making it a bit different.

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Sat Mar 12, 2011 8:43 am
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so dan did accept your idea, AWESOME!

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Sat Mar 12, 2011 9:50 am
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SpoonyJank wrote:
epic bump. governments are supposed to be one of the upcoming updates. http://galaxylegion.com/forum/viewtopic.php?f=6&t=5207

I hate multiple threads with the exact same subject all over the place.


Um - that's *legion* governments, not player governments.


Sat Mar 12, 2011 7:47 pm
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That will be SWEET!!! I already know what gov't system I would choose for Dysonians. :)

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Sun Mar 13, 2011 3:50 am
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What is this Pacifist thing that Dan was talking about ? Is it like a no-PVP flag or something in effect ?

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Tue Mar 15, 2011 1:23 am
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I like the idea of a United Legions, but how exactly would that work?


Thu Mar 17, 2011 10:46 pm
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