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 rehash of use all button remodified and refitted 
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Joined: Sun Apr 08, 2012 3:48 am
Posts: 154
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I know how we all want a use all button for rank points or artifacts and I am pretty sure I read somewhere that Dan said he wasn't going to add it.

Fine!

So how about instead we get a built-in quick clicker for rank points and other artifacts we use multiples of.

So we can click once and it uses as many as it can until either there are no more of the points/artifact or we release the button.

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Sat May 31, 2014 11:35 pm
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Joined: Fri Jan 06, 2012 3:10 am
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Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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You mean an auto-clicker to exploit a data race condition?

Why not just implement the option to "automatically use <insert_artifact_name_here> upon receipt" option if you're going to go through this weird "built-in" clicker (I'm not even sure what that means).

But, sure, +1 to anything that is equivalent to "use-all" or "use N number of"

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Sat May 31, 2014 11:51 pm
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Joined: Thu Jun 02, 2011 7:05 am
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I vote we pursue a repeatable mission that consumes brackets, prisoners, etc and gives larger versions of them.

Example.
50 energy
25 android helmsmen
Gives 0 xp
10 rounds for a completion.
On completion you get android helmsmen squadron which gives 750 helmsmen

Lets dan waste more of our energy and we get to click less.

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Sun Jun 01, 2014 1:37 am
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Joined: Wed Jun 29, 2011 5:22 am
Posts: 200
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Tree7304 wrote:
I vote we pursue a repeatable mission that consumes brackets, prisoners, etc and gives larger versions of them.

Example.
50 energy
25 android helmsmen
Gives 0 xp
10 rounds for a completion.
On completion you get android helmsmen squadron which gives 750 helmsmen

Lets dan waste more of our energy and we get to click less.

Yay :mrgreen:

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Sun Jun 01, 2014 9:32 am
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Joined: Mon Apr 25, 2011 2:37 am
Posts: 2637
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Repeatable mission for upgrades of xcharge shipbots rescued Prisoners androids and brackets would be awesome!

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Sun Jun 01, 2014 8:52 pm
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Joined: Thu May 26, 2011 4:45 am
Posts: 1338
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I've suggested CTLab items in the past too.

Uberhull: Gives 1000 hull. Costs 100 brackets.

But Tree's idea of a mission would include additional energy spending and tedium, which we all know Dan enjoys.

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Mon Jun 02, 2014 3:42 pm
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Joined: Sat Mar 03, 2012 12:36 am
Posts: 665
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THIS
Tree7304 wrote:
I vote we pursue a repeatable mission that consumes brackets, prisoners, etc and gives larger versions of them.

Example.
50 energy
25 android helmsmen
Gives 0 xp
10 rounds for a completion.
On completion you get android helmsmen squadron which gives 750 helmsmen

Lets dan waste more of our energy and we get to click less.

OR THIS
Toastar wrote:
I've suggested CTLab items in the past too.

Uberhull: Gives 1000 hull. Costs 100 brackets.

But Tree's idea of a mission would include additional energy spending and tedium, which we all know Dan enjoys.

PLEASE


Tue Jun 03, 2014 10:54 pm
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