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 Split the Battle Tab 
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Joined: Mon Apr 25, 2011 2:37 am
Posts: 2637
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Npc and shared alert tab : all 8 npc slots plus room to expand, plus alerted elites. Showing tactical remodulation button ( greyed out if u don't have it)

Pvp tab : all 10 slots, enemy bases, plus a random enemy planet that you have scanned . Maybe show buttons for nulls, traps, and tms

This would be ideal

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http://galaxylegion.com/forum/viewtopic.php?f=8&t=41899


Tue Sep 02, 2014 10:57 pm
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Joined: Wed May 25, 2011 5:09 pm
Posts: 389
Location: Florida, USA
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Serne wrote:
If all the threads covering this idea were merged together I think this thread would become something crazy like 30 pages long. In every iteration it was always +1'd to the Nth degree.


Well lets get everyone on this one and keep it going! This should be close to the top of the to do list for Dan.

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Wed Sep 03, 2014 12:59 am
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Joined: Tue Oct 23, 2012 1:07 am
Posts: 274
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+1.

Pretty sure I plussed it before, but I'm too lazy to look and see for sure. lol


Wed Sep 03, 2014 1:34 am
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Joined: Wed May 25, 2011 5:09 pm
Posts: 389
Location: Florida, USA
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I'm in the suggestions mood today, and instead of posting a new topic about this issue, I thought this one should be bumped. This is a great idea and one that should be implemented.

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Thu Sep 21, 2017 2:30 pm
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Joined: Mon Jun 18, 2012 4:04 pm
Posts: 199
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Kevin9809 wrote:
I'm in the suggestions mood today, and instead of posting a new topic about this issue, I thought this one should be bumped. This is a great idea and one that should be implemented.


Yeah there is a LOT of good idea and easy improve to the game suggest here... problem is there is no one working on the game xD


Mon Oct 02, 2017 6:59 pm
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