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new arti or ally http://galaxylegion.com/forum/viewtopic.php?f=6&t=41768 |
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Author: | bemos [ Wed Sep 10, 2014 4:09 pm ] |
Post subject: | new arti or ally |
id like to see something where you could retrain crew members ie maybe a scientist can be retrained as a helmsman etc |
Author: | umbongo [ Wed Sep 10, 2014 4:26 pm ] |
Post subject: | Re: new arti or ally |
bemos wrote: id like to see something where you could retrain crew members ie maybe a scientist can be retrained as a helmsman etc -1. Seems way too OP. Also you are essentially turning Android Scientists, Rescued Scientists and specialists into Helmsem or TOs. A new Ally should have been introduced for GP as part of the Chuhn event... |
Author: | Cowster2012 [ Wed Sep 10, 2014 6:09 pm ] |
Post subject: | Re: new arti or ally |
How much is the cool down and -.5 bg have tons of scientist and no need for them so they get one hundred of tos or more a day if no cooldown |
Author: | itsSoulPLayAgain [ Thu Sep 11, 2014 3:21 am ] |
Post subject: | Re: new arti or ally |
How about, some thing that just kills crew men. You know for fun! Sending 30,000 geeks to the acid pits could be fun. . Make me feel all warm and fuzzy just thinking about it! |
Author: | Pitch Ninja [ Thu Sep 11, 2014 3:26 am ] |
Post subject: | Re: new arti or ally |
I have a feeling there just may be a harvest ally. I think it'd be nice if we got an ally or even just a ship mod that reduces upkeep more. even with bots it's getting up there. |
Author: | juiceman [ Thu Sep 11, 2014 3:47 am ] |
Post subject: | Re: new arti or ally |
Sexy, how bout a children of the corn ally...come harvest time sacrifice like 100 scientists for a 10% attack boost for an hour. |
Author: | draxsiss [ Thu Sep 11, 2014 6:20 am ] |
Post subject: | Re: new arti or ally |
I will throw my 2 cents in with this, I would like to see a "chaos" ally that randomly (as in each day rotates) say -20% crew of one type +5% to the other 3 types. (you lose some crew from transition) the good would be when you get extra TO/Engeneers/helmsmen the bad is that you would also each 4 days LOSE 20% of your same crew. |
Author: | Peticks [ Thu Sep 11, 2014 6:35 am ] |
Post subject: | Re: new arti or ally |
draxsiss wrote: I will throw my 2 cents in with this, I would like to see a "chaos" ally that randomly (as in each day rotates) say -20% crew of one type +5% to the other 3 types. (you lose some crew from transition) the good would be when you get extra TO/Engeneers/helmsmen the bad is that you would also each 4 days LOSE 20% of your same crew. who would install an ally that reduces your to/engineers by 7.39% evey four days |
Author: | juiceman [ Thu Sep 11, 2014 2:55 pm ] |
Post subject: | Re: new arti or ally |
If youre barking up the chaos ally road...why not make it like autonomous processor? No downside, just random benefits? Ranks by eating 5/10 badges of 'random' type? Prolly cray cray idea...but what the heck. |
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