Vekno wrote:
im tired of having people attack me twice and setting off my traps. i would like the ability to assign trap thresholds to certain traps so that they deploy in a more strategic order. on the ship tab you could have the option to assign thresholds to traps at 5-100% hull intensity and 5-100% shield intensity. that way i could assign say an omicron mine at 100% hull intensity, a kv trap at 50, and a halc trap at 10. this way more strategy would be added to the game so its not a hit em two or three times to eat traps, you actually have to set off a trap by disabling them.
I totally get where you are coming from I had a dealing with 3 ships (not sure they weren't a multi but the one claimed the other 2 were his kids.) The 2 small ones kept eating my traps. So I got sick of it and stayed online and every timothy tried a Hal trap I set a .we one. Final they got tired of eating traps.
Any ways I fear what you suggest would unbalance the game, and this is from some one the would have benefited from your idea.