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 Trap Threshold 
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Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
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im tired of having people attack me twice and setting off my traps. i would like the ability to assign trap thresholds to certain traps so that they deploy in a more strategic order. on the ship tab you could have the option to assign thresholds to traps at 5-100% hull intensity and 5-100% shield intensity. that way i could assign say an omicron mine at 100% hull intensity, a kv trap at 50, and a halc trap at 10. this way more strategy would be added to the game so its not a hit em two or three times to eat traps, you actually have to set off a trap by disabling them.

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Sat Feb 12, 2011 4:40 am
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Joined: Sat Nov 06, 2010 3:43 pm
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Hey! Us raiders have to have some way of getting you.

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Sat Feb 12, 2011 6:02 am
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Joined: Mon Dec 13, 2010 10:14 pm
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Vekno wrote:
im tired of having people attack me twice and setting off my traps. i would like the ability to assign trap thresholds to certain traps so that they deploy in a more strategic order. on the ship tab you could have the option to assign thresholds to traps at 5-100% hull intensity and 5-100% shield intensity. that way i could assign say an omicron mine at 100% hull intensity, a kv trap at 50, and a halc trap at 10. this way more strategy would be added to the game so its not a hit em two or three times to eat traps, you actually have to set off a trap by disabling them.


I totally get where you are coming from I had a dealing with 3 ships (not sure they weren't a multi but the one claimed the other 2 were his kids.) The 2 small ones kept eating my traps. So I got sick of it and stayed online and every timothy tried a Hal trap I set a .we one. Final they got tired of eating traps.

Any ways I fear what you suggest would unbalance the game, and this is from some one the would have benefited from your idea.

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Sat Feb 12, 2011 1:37 pm
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Joined: Sat May 22, 2010 6:22 pm
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Location: On the bridge of the Vikiera
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Vekno wrote:
im tired of having people attack me twice and setting off my traps. i would like the ability to assign trap thresholds to certain traps so that they deploy in a more strategic order. on the ship tab you could have the option to assign thresholds to traps at 5-100% hull intensity and 5-100% shield intensity. that way i could assign say an omicron mine at 100% hull intensity, a kv trap at 50, and a halc trap at 10. this way more strategy would be added to the game so its not a hit em two or three times to eat traps, you actually have to set off a trap by disabling them.

Traps set off in the order you place them. so if you set a hyclon trap first then the hyclon will be the first trap to be triggered.

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Sat Feb 12, 2011 5:37 pm
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