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 Using multiple numbers of an arti at a single time 
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Joined: Fri Nov 16, 2012 5:24 pm
Posts: 9
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I suggest, we should be able to use an arti (i.e. ship-bot) wtih multiple numbers at a single time like scrapping an arti with multiple numbers by entering number to the "quantity" tab. It's so time taking when using an arti one by one

I hope I made my opinion clear, English is not my first language


Sat Jan 02, 2016 3:37 pm
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Joined: Sat Dec 12, 2015 9:47 am
Posts: 91
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it's already on the todo list. top voted one on the "next project" sticky thread on this board


Sat Jan 02, 2016 3:39 pm
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Joined: Fri Jul 13, 2012 5:19 am
Posts: 852
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we all have bee requesting this for years now it is a liked add to the game sadly has not been done so no hope for it


Sat Jan 02, 2016 3:39 pm
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Joined: Fri Nov 16, 2012 5:24 pm
Posts: 9
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Oh, I didn't know that this idea was already on the to-do list. Too sad that it hasn't been added to game yet


Sat Jan 02, 2016 3:49 pm
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Joined: Mon Apr 25, 2011 2:37 am
Posts: 2637
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Yes ppl have screaming for this for a long time.
Ive even suggested a refinery method but to no avail.
By refinery method i mean for instance refine 10 rescued prisoners into um lets say a rescued regiment that adds 30 rank points
Ive also suggested new buttons next to the add rank point button that when clicked uses a prisoner on that stat
Ive aaaaalso suggested a popup that appears when you click a rescued prisoner that lists all possible stats and you select where the points get dropped that way

All of these could minimize repetitive clicking

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Sun Jan 03, 2016 6:42 am
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Joined: Tue May 20, 2014 1:56 am
Posts: 476
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AEnterprise_ wrote:
it's already on the todo list.

No, no it is not. Dan hasn't mentioned anywhere that he'd do this.

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Mon Jan 04, 2016 5:37 am
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Joined: Sat Dec 12, 2015 9:47 am
Posts: 91
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ActualFate wrote:
AEnterprise_ wrote:
it's already on the todo list.

No, no it is not. Dan hasn't mentioned anywhere that he'd do this.


i ment the forum todolist, the sticky forum thread, sorry if it was misleading


Tue Jan 05, 2016 7:37 am
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Joined: Fri Mar 18, 2011 5:16 pm
Posts: 12
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How about instead of multiple numbers add new theory lab items, ie. 100 android scientist for 1 android hyperbot that gives the same bonus?


Thu Mar 24, 2016 5:17 pm
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Joined: Wed Apr 24, 2013 3:10 pm
Posts: 772
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If you had read the thread you would know that yes that too has been suggested, the player base has wanted this for a LONG time, we have attacked it at just about every angle we could think of, even going so far as to take a loss for enchansed speed, (example use any number of Prisoner like scrapping but only gives us 2 rank points per unit or bracks that only give 5 hull ). To GP option (like a VIP pay so many GP a month you gain access), to a fixed purchase, to a ship mod, To a new mission ability, we have asked for this in just about every way shape and form imaginable none of them have happened :(


Fri Mar 25, 2016 1:51 am
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