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Super Attack + Multiple Round Completion
http://galaxylegion.com/forum/viewtopic.php?f=6&t=4427
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Author:  Tommy15551 [ Sat Feb 12, 2011 2:57 am ]
Post subject:  Super Attack + Multiple Round Completion

I saw a different post about completing multiple rounds on a mission but I want it to be extended.

Multiple Round Completion:

Using x amount of energy times how many you want to complete. You must have all the requirements in order to do the mission more than one time / click!

For missions with risks and chances of success, if you do multiple rounds per one click:
Success: Will count as one / how many rounds completed per click with x times the multiple round completion.
Failure: Will count as 5 separate completions. It will show you what succeeded and failed. If failures are more than half of the round completion (2 times / click = one fail is failure), the mission completion is failed.

Orbital Patrol:
1 energy / one round = 1x XP/Credits
5 energy / five founds = 5x XP/Credits
10 energy / one completion = 10x XP/Credits

(there might be a list of what you can do)

Super Attack: (Usable 5 times / 2.5 hours)

Using 5x energy to do more damage. Super attacks must have a balanced opposite force, causing the enemy player to strike back with as much force as the super attack.

Super Attack: 25 energy
Damage: +25%
Counted as one whole attack.

Enemy strikes back with opposite force.
Damage to you: +25%

This goes to NPCs as well.

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What do you think? Unbalanced, Issues, Coding, Success, etc?

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