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Super Attack + Multiple Round Completion http://galaxylegion.com/forum/viewtopic.php?f=6&t=4427 |
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Author: | Tommy15551 [ Sat Feb 12, 2011 2:57 am ] |
Post subject: | Super Attack + Multiple Round Completion |
I saw a different post about completing multiple rounds on a mission but I want it to be extended. Multiple Round Completion: Using x amount of energy times how many you want to complete. You must have all the requirements in order to do the mission more than one time / click! For missions with risks and chances of success, if you do multiple rounds per one click: Success: Will count as one / how many rounds completed per click with x times the multiple round completion. Failure: Will count as 5 separate completions. It will show you what succeeded and failed. If failures are more than half of the round completion (2 times / click = one fail is failure), the mission completion is failed. Orbital Patrol: 1 energy / one round = 1x XP/Credits 5 energy / five founds = 5x XP/Credits 10 energy / one completion = 10x XP/Credits (there might be a list of what you can do) Super Attack: (Usable 5 times / 2.5 hours) Using 5x energy to do more damage. Super attacks must have a balanced opposite force, causing the enemy player to strike back with as much force as the super attack. Super Attack: 25 energy Damage: +25% Counted as one whole attack. Enemy strikes back with opposite force. Damage to you: +25% This goes to NPCs as well. ---------- What do you think? Unbalanced, Issues, Coding, Success, etc? |
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