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 Sound effects 
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Joined: Mon Apr 25, 2011 2:37 am
Posts: 2637
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Id find it enjoyable to hear the sound of my ship's weapons as i destroy things


Anybody else ?


I think having sound effects would have a direct impact on acquiring new players

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Mon May 15, 2017 2:57 am
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Joined: Thu Dec 31, 2015 9:44 pm
Posts: 194
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i would like it if MR T would say I pity the fool that just tripped my halc ! once they set it off

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Mon May 15, 2017 12:36 pm
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Joined: Mon Sep 08, 2014 6:44 pm
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For me personally, it'd get annoying in very short order.

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Mon May 15, 2017 1:21 pm
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Joined: Wed Sep 19, 2012 9:44 pm
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Location: Causing chaos somewhere
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I say no personaly. Both the quantity, imagine hearing pew every time you shot a base, npc or player. You'd hear it millions of times, and because tbh I dont think their right for the game. I see gl as a game you play while watching something else, listening to something else, it doesn't hold up very well if its demanding your entire attention. Better directions of resources i think

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Mon May 15, 2017 4:45 pm
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Joined: Wed Oct 23, 2013 7:34 pm
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Location: F'n Texas
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No. Just, no.

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Mon May 22, 2017 6:08 pm
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Joined: Tue Aug 16, 2011 3:02 pm
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No way José!

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Last edited by CapitainePaul on Wed Jul 05, 2017 5:56 am, edited 1 time in total.



Mon May 22, 2017 7:36 pm
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Joined: Sat Jul 04, 2015 4:40 pm
Posts: 16
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If we do get sound effects they must be toggled on or off as an option just like the music. It could get repetitive quickly for some of us who have a lot of energy to click away.....


Tue Jul 04, 2017 9:45 pm
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Joined: Fri Jun 03, 2011 10:36 pm
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Wed Jul 05, 2017 9:11 pm
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