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Traps
http://galaxylegion.com/forum/viewtopic.php?f=6&t=44613
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Author:  detregets [ Thu Mar 29, 2018 4:09 am ]
Post subject:  Traps

Compulsion trap :
Option when set : npc hunt, mission completion, scan planet
When activated by disabling : enemy must kill a number of npcs equal to their highest action and have -90% defense until theyre all dead
Or enemy must complete a daily mission at double cost and have energy recharge stopped until this is completed
Or enemy must scan a number of planets equal to their highest action and suffer -5% production (stackable) until its completed

Negotiation trap
When set : select a scanned planet as tribute
Activated by enemy when shields are depleted. Enemy gets popup with link to offered planet.
If attacker accepts : link to planet on news feed, on permanent scan list . purged from defender's list if unowned. Screen refresh, red badge awarded. Can do whatever with tribute planet
If attacker refuses : pvp normally. No link and its location isnt known to attacker any longer

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