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An "attack intensity slider" to multi-attack in 1 click.
http://galaxylegion.com/forum/viewtopic.php?f=6&t=44636
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Author:  Asheron [ Sun Apr 22, 2018 6:50 am ]
Post subject:  An "attack intensity slider" to multi-attack in 1 click.

I hate clicking so many times all the time; it taxes my hand (carpal tunnel.)

I'd like to be able to use an adjustable attack slider so I can attack, for example, a ship 3x in one click (if it goes down in 3 hits) or up to 10 times in 1 hit (if it goes down in 10 or more hits).

This would save clicks, save my hand from carpal tunnel, and save time in downing enemy ships so we can move on from them faster. Thanks. - Asheron

Author:  detregets [ Mon Apr 23, 2018 4:18 am ]
Post subject:  Re: An "attack intensity slider" to multi-attack in 1 click.

Agreed , also incorporate the slider when using rank points and certain arts

Author:  PLURVIOUS [ Mon Apr 23, 2018 2:47 pm ]
Post subject:  Re: An "attack intensity slider" to multi-attack in 1 click.

This gets my vote. I won't hold my breath, but would be a welcome feature

Author:  ODragon [ Mon Apr 23, 2018 4:27 pm ]
Post subject:  Re: An "attack intensity slider" to multi-attack in 1 click.

PLURVIOUS wrote:
This gets my vote. I won't hold my breath, but would be a welcome feature

Isn't that the view for almost any update; won't hold breath but would like it.

Author:  Asheron [ Sun Jun 11, 2023 7:20 am ]
Post subject:  Re: An "attack intensity slider" to multi-attack in 1 click.

5 years later, We Still don't have this. does Dan ever Improve this Game At all? Has he abandoned it?

Author:  Meso1995 [ Mon Jun 12, 2023 1:24 pm ]
Post subject:  Re: An "attack intensity slider" to multi-attack in 1 click.

Asheron wrote:
5 years later, We Still don't have this. does Dan ever Improve this Game At all? Has he abandoned it?


He didn't abandon the game, we still get updated ship modules and occasionally an odd new mission here and there every year.

But this is supposed to be a game with lots of attention to detail, a fun interaction and ultimately a strategy game.

The multi-attack idea wouldn't work for npcs like C-34 Hypersyncs or Attiroths. We have an Elite after rank 2200 that would be impossible to kill with one of these buttons.

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