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[ 6 posts ] |
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xXxEccoxXx
Joined: Mon Dec 13, 2010 1:13 pm Posts: 291 Location: Somewhere off the coast of Dominican Republic
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we all know this moves a planets development forward one day, so how about an artifact that does the opposite? that It reverses the development by one day?
maybe call it a Chrono-shift Vortex
what do you reckon? a possibility or a bad idea?
_________________ Leader of SSA (Shayfield Shadow Alliance)
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Mon Mar 14, 2011 12:24 pm |
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FuriousRage
Joined: Tue May 18, 2010 5:12 pm Posts: 909
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Seems like a bad idea im, why would you wanna get worse resource production? D:
_________________Leader and co-founder of The Unknown. H HavingA AngerT TowardE EveryoneR ReachingS Success-- Galactic Encyclopedia
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Mon Mar 14, 2011 12:36 pm |
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xXxEccoxXx
Joined: Mon Dec 13, 2010 1:13 pm Posts: 291 Location: Somewhere off the coast of Dominican Republic
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come to think of it, yeah that actually is pretty bad.
ok, maybe a better idea,
keep the artifacts name as above, but it removes all buildings, traps etc ( or 5 random traps/buildings) built/placed in the last 24 hours on that planet. it doesn't affect its output any way nor will it remove a guard ( we have the wormholes for that )
this might be better as if you are planning to invade it you don't wanna have naff resource production, besides most planets i invade i need to demolish for the better stuff anyway as they usually only have tier 2 or tier 3 buildings on them. it wouldn't make invading cheaper as there will be more buildings to replace, but it upsets the targets income as they'll need to replace the buildings/traps that have been removed from the shift back in time to bring back their original income.
_________________ Leader of SSA (Shayfield Shadow Alliance)
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Mon Mar 14, 2011 12:43 pm |
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KarlLitos
Joined: Fri Feb 25, 2011 4:26 pm Posts: 343
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FuriousRage wrote: Seems like a bad idea im, why would you wanna get worse resource production? D: Maybe a Ennemy planet use artifact. Make some sense.
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Mon Mar 14, 2011 3:28 pm |
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sgtlynch
Joined: Fri Nov 26, 2010 10:38 pm Posts: 1300 Location: BattleStar Dysonia
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i personally think its a pointless/annoying adea because it serves no actual purpose but to annoy someone.
_________________ "Seriously.... What's with all these halcyon traps...."
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Tue Mar 15, 2011 12:52 am |
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Tommy15551
Joined: Tue Jan 04, 2011 10:58 pm Posts: 204
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What about an Artifact chassis to speed up the days of development?
Time Machine 5000 AP Size: 1 Speeds up development by +100% (which means 2.5 days for peaked status) Limit: 1 per planet Once peaked, the Time Machine warps out of the planet. (does not go into artifact storage)
Or an Artifact:
Time Warp 2500 AP Instantly speeds up the development of a planet by 2 days Costs: 10 energy Limit: Once every 2 hours
_________________ IGN: AlphaAura Rank: 1500 ----- Status: Returning Player Current Goal: • Reach rank 1800 Current Milestones: • 10th Year Anniversary of playing GL (Started November 2010) • 5 Million+ Population on a planet (Biologist 30% included)
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Tue Mar 15, 2011 3:28 am |
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