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SoulPlay2
Joined: Wed Dec 15, 2010 4:22 am Posts: 427
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i think u should be able to buy 10k on planets that have never been attacked. this should cost a lot of gp but would be grate to have.
_________________ Hay! it's soul play You know You love me.
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Sat Apr 16, 2011 9:12 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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i agree. ive suggested 2 forms of this artifact already, but its still a great idea. +1
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Sat Apr 16, 2011 9:19 pm |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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yep.
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Sat Apr 16, 2011 9:26 pm |
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JoshFFuller
Joined: Mon Sep 20, 2010 2:22 am Posts: 910 Location: USA
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+1, but maybe it can be a high rank mission too?
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Sun Apr 17, 2011 4:35 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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lol i suggested it as both a gp item, a rare NPC drop, and a mission chain item, and provided examples of each. to recap
GP-cost around 36-40 NPC-dark arms carrier option or similarly rare npc Mission- a side mission along the temporal flux orb mission, at the end of the aeon moon chain. would require planet fluxes each round to obtain and up to 2 can be used per planet. there would be 10 total able to be obtained.
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Sun Apr 17, 2011 5:43 am |
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FuriousRage
Joined: Tue May 18, 2010 5:12 pm Posts: 909
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I would definatly buy a few of these one for my better/best planets, but not for all my 150 or so planets i got.. But it would mean alot more €€ for Dan from several players 
_________________Leader and co-founder of The Unknown. H HavingA AngerT TowardE EveryoneR ReachingS Success-- Galactic Encyclopedia
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Sun Apr 17, 2011 7:39 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Vekno wrote: GP-cost around 36-40
wtf , thats insane, your buying 10,000 attakc and 10,000 def artifact for 40 gp... thats ridiculous, to be honest, imagine the legion bonuses that come with it 20k attakc and 20 def , someone can spend 50$ and render 11 of there planets invincible
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Sun Apr 17, 2011 8:17 am |
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Matress_of_evil
Joined: Thu Jun 17, 2010 11:45 am Posts: 778
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I agree. This would be a really nice arty to have, but it should be ridiculously expensive compared to all other arties. 100GP minimum, if not more.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." My folding@home stats  
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Sun Apr 17, 2011 8:42 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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i say 100 gp and a limit of only 5 of them, and they are not usable on planet that already have the 10 k attakc and def bonuses
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Sun Apr 17, 2011 9:03 am |
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Muahahahaha
Joined: Fri Feb 18, 2011 7:59 pm Posts: 7
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well if you work it out an exotic costs 10 terraformers which are 36gp's, thats 360 points total. It would have to be a mission and I would say 1 void shell, 1 crimson obelisk and 1 grid console per round, 10 rounds to completion, 5 completions to finish. At least that kinda give you a reason why you get the cloak, attack and defence and it will could still cost some people gp's or maybe even a new planet artifact that adds say 100/100/100 (temporary, maybe higher stats) to a planet just like sentries and guards and need to use them for the requirements. Commonwealth <TK> wrote: they are not usable on planet that already have the 10 k attakc and def bonuses lol clicked submit and this came up, I forgot about that bit so +1
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Sun Apr 17, 2011 9:06 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Muahahahaha wrote: It would have to be a mission and I would say 1 void shell, 1 crimson obelisk and 1 grid console per round, 10 rounds to completion, 5 completions to finish. i could get all of these immediately depending on how much energy is required. the reason i suggested the rounds take planet fluxes is becuase they are extremely hard to get. the reason i suggested 2 per planet is because with a legion bonus it would practically remove it from the planet database, as it is unscannable. NO PLANET IS INVINCIBLE. many players have taken mission dysons, even with just a 1% success rate, which is the bare minimum, as there is no 0% chance. if youve scanned it, you can take it. it just depends how lucky you are. which is why with 2 of these you can keep up to 6 of your best planets hidden forever. (2 mission planets, and 4 more.)
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Mon Apr 18, 2011 6:08 am |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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10K everything sounds nice but I was talking to Dan the other day and giving him some suggestions on how we can "temporarily" own a planet as long as were active and he was thinking on a passive route.
I really don't know what he plans but honestly 10k attack and defence seems great but its not a guarantee. I think something along the lines where other ships can not scan the planet after you have fluxed said planet. giving it cloak that would give it 0% chance to be scanned as long as you remain active on the game. once you become inactive the cloak goes back down to normal allowing players to scan the planet.
As per our conversation on PM he said he has a lot of things coming out with the legion base and he will definitely think about the suggestion. so lets leave it to Dan and hope he gives us something that would let us protect our planets.
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Mon Apr 18, 2011 7:09 am |
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