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Yellow Badge Suggestions, put them here!
http://galaxylegion.com/forum/viewtopic.php?f=6&t=5301
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Author:  ODragon [ Tue Mar 15, 2011 6:34 pm ]
Post subject:  Yellow Badge Suggestions, put them here!

Do you have suggestions for what to do with Imageyellow badges? Put them here.

Right now we have:
Quote:
Heist Dispatch Center
[Planet Structure - Size:2, Artifact:1, Mining:1, Attack:150]
A focal point for coordinating raiding activity. (limit 1 per planet)
25 ImageYellow Badges

It's ok but not even as good as the Antimatter Drill building (S1, Art1, Min1, Att400).

Suggestion:
Infiltration Team Barracks
[Module - Size:5, Planetary Invasion Attack: 50, +10 crew towards offensive and defensive raiding]
Troops specializing in room to room combat increasing your ships effectiveness. (limit 2 per ship)
40 ImageYellow Badges

Black Market
[Planet Structure - Size:1, Mining:1, Cloak: 10, Population:50]
An 'institution' for selling misbegotten merchandise. (limit 1 per planet)
15 ImageYellow Badges

Ship Chop Shop
[Planet Structure - Size:1, Artifact:1, Cloak: 10, Mining: 0.5]
A place where small stolen vessels are taken apart for their components to be repurposed. (limit 1 per planet)
15 ImageYellow Badges

Opportunity Sensor
[Artifact]
Allows a second raid right after first, will always be a success, giving you more minerals and artifacts than the first raid and you will get a badge.
Usable only after successfully Raiding the target.
5 ImageYellow Badges

Author:  addi666 [ Tue Mar 15, 2011 7:08 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

Quote:
Opportunity Sensor
[Artifact]
Allows a second raid right after first, will always be a success, giving you more minerals and artifacts than the first raid and you will get a badge.
Usable only after successfully Raiding the target.
5 ImageYellow Badges


i have so many issues with this one... always successful, gives more AND gets a badge??

also not sure why the chop shop would give artifact points if the parts are being sold, remove the words "to be resold" or change to mining

Author:  Matress_of_evil [ Tue Mar 15, 2011 7:17 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

Good ideas there ODragon. The Yellow badges could definitely do with more uses, although I agree with Addi's comments above too.

Author:  ODragon [ Tue Mar 15, 2011 7:25 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

addi666 wrote:
i have so many issues with this one... always successful, gives more AND gets a badge??

Well, you are essentially spending 5 yellow badges to get 1 yellow badge, a raid-specific time manipulator and some RP/MP. I think it is a fair trade.

addi666 wrote:
also not sure why the chop shop would give artifact points if the parts are being sold, remove the words "to be resold" or change to mining

Change "to be resold' to "to be re-purposed?" My feeling is that on these multi-race planets we supposedly have, reselling ship pieces is more liken to increasing your artifacts than mining. I do understand what you mean though.

Author:  Vekno [ Wed Mar 16, 2011 1:22 am ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

these are great suggestions! +1.

Author:  Commonwealth <TK> [ Fri Mar 18, 2011 5:47 am ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

great suggestions

but i like more modules to buy with RED badges, have 300, dunno what to do with 'em

Author:  Vekno [ Fri Mar 18, 2011 3:14 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

Black Market Attack Modules-

Sha'Din Gravitic Turrent-
size 12
attack 30
defense 45
limit 8 per ship
20 Yellow

Singularity Flak Cannon-
size 8
attack 40 doubles if attacking hull
limit 2 per ship
30 Yellow

Author:  Vekno [ Fri Mar 18, 2011 3:14 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

Black Market Attack Modules-

Sha'Din Gravitic Turrent-
size 12
attack 30
defense 45
limit 8 per ship
20 Yellow

Singularity Flak Cannon-
size 8
attack 40 doubles if attacking hull
limit 2 per ship
30 Yellow

Author:  zophah [ Sat Mar 19, 2011 2:23 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

Vekno wrote:
Black Market Attack Modules-

Sha'Din Gravitic Turrent-
size 12
attack 30
defense 45
limit 8 per ship
20 Yellow

Singularity Flak Cannon-
size 8
attack 40 doubles if attacking hull
limit 2 per ship
30 Yellow

I don't agree with these, as the modules should be somewhat connected to actual raiding. Also, it isn't clear what Turrent and Flak are.

Author:  Willeitner [ Fri Mar 25, 2011 10:38 pm ]
Post subject:  Re: Yellow Badge Suggestions, put them here!

good ideas.

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