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 Lower the rate of AI Matrixes please. 
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Joined: Sun Jan 16, 2011 4:25 pm
Posts: 21
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We have 7 of these things on our battle tab at any given moment. Please reduce the spawn of these and increase the spawn of the Encephalon ships and the new carrier ships for the 'level range' that the pc is in. Rank 377 shouldn't be spawning level 200 bosses anymore, but rather something within 100 ranks either way 277-477.


Mon Mar 14, 2011 1:32 am
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Joined: Fri Feb 25, 2011 4:26 pm
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Bubba Smith wrote:
Rank 377 shouldn't be spawning level 200 bosses anymore, but rather something within 100 ranks either way 277-477.


So PSICore and Kaos will no more have Elite/Boss on they battle tab at rank 700 and more


Mon Mar 14, 2011 2:28 am
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Joined: Sun Jan 16, 2011 4:25 pm
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I see where you are coming and the answer is simply put. They should be able to spawn the 'top tier' of npcs currently available. When more are added the tier would change of course.

AI matrix is definitely not top tier for my level -- if I kept spawning a nexus, then I'd understand.


Mon Mar 14, 2011 2:30 am
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Joined: Fri Feb 25, 2011 4:26 pm
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Bubba Smith wrote:
I see where you are coming and the answer is simply put. They should be able to spawn the 'top tier' of npcs currently available. When more are added the tier would change of course.

AI matrix is definitely not top tier for my level -- if I kept spawning a nexus, then I'd understand.


With this specification like good to me.

Personnaly I was think it's already work like this.


Mon Mar 14, 2011 2:33 am
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Joined: Mon Nov 29, 2010 9:48 am
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so you want to reduce the commonality of a boss... why? youll just get more commons. this is the first ive heard someone ask for more flamehawks.

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Mon Mar 14, 2011 10:01 am
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Joined: Wed Sep 22, 2010 10:35 am
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Vekno wrote:
so you want to reduce the commonality of a boss... why? youll just get more commons. this is the first ive heard someone ask for more flamehawks.

Actually he wants more Xiloy's and Telarys's, not flamehawks. Although, intuitively speaking, "rare" should be equally "rare" it isn't. Some rares are more rare than other rare.

I am still getting Dark Rings (rank 100) at rank 350 Bubba so I totally feel for you. And I have yet to see a Xiloy. I don't even know how they look like.

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Mon Mar 14, 2011 10:06 am
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Joined: Fri Nov 26, 2010 10:38 pm
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yes... lol some rares seem more common than some umcommons: ive gotten 17 troop carriers (rare), but only 5 harvestors (uncommon)... not that im complaining just saying it doesnt make alot of sense.

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Tue Mar 15, 2011 12:48 am
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Seriously, I just got another Dark Ring at rank 344. Can we get a change on how NPC's spawn ? I don't think that's normal. There are two "upgrades" to that NPC I can get. Do a -/+ 100-150 ranks limit. Really. I am also getting Rank 130 T.O. Patrol Cruisers as uncommons, Rank 140 Sha'din Raptor as commons and so on. This is getting ridiculous. I haven't seen one single Xiloy in a month or so and one Telarys.

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Wed Mar 16, 2011 8:05 am
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Joined: Thu Jun 17, 2010 11:45 am
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There have been several Xiloys posted in my legion in the last week, but they die so quickly that i've missed all of them. I only saw my first Telarys yesterday though, and that was posted by someone else, but at rank 300 i've only just made the rank requirement for Telarys so that's understandable. So I don't think there is a problem with Xiloys and Telarys from my experience.

I'd agree about the Dark Ring though, and i'd throw in Okkilor and Vortul as well. They still spawn for me and it's getting a bit annoying. A +/-150 rank system would be a really good idea. And I would really like to see an upgrade to Sha'din Raptors, Ionic Battleships, and Drannik Replicators so that the common NPC's stay more inline with my rank. And obviously they should have larger XP drops. :P

Actually, that's a point. Some of the high-level bosses, like Dark Command Nexus's, only give 200 XP. Why is the bonus so low for such powerful bosses?

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Last edited by Matress_of_evil on Wed Mar 16, 2011 11:47 am, edited 1 time in total.



Wed Mar 16, 2011 10:56 am
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Because in Dan's opinion people ranking up too fast is the real problem with the game, probably. Although it would make sense for the said NPC's to yield at least the same experience as their "lesser" counterparts I don't have an issue with that.

Rank 100 NPCs (especially rare/extremely rare) spawning in my battle tab when I'm rank 344 does bother me a lot however.

Xiloy and Telarys are extremely, extremely rare. I'm in a legion where a lot of NPC hunting is done and I hardly ever see them. My problem, however, is I have seen a Telarys and no Xiloys in my past 2.5k kills. Which is horrible. I don't want to think how when I'll finally get a Xiloy to spawn will drop a trap.

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Wed Mar 16, 2011 11:29 am
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Joined: Tue Aug 10, 2010 8:40 pm
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AI Matrix is a good experience for it's difficulty at higher rank, I LOVE these. The second-tier stuff like hypergrid, hive, xavox, all have poor experience for the energy they take to kill. Rank 200 stuff is often 300-350, and 3 person npc being 150-250 xp. I will miss them at rank 600 when the rank 200 stuff drops off for me.

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Thu Mar 17, 2011 1:02 am
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