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New ideas for Proffesions
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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i thought up of some random proffesions
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SOLDIER - grants 5 passive invasion defence on all planets multiplied by your rank
eg- rank 1 - 5 passive invasion def rank 10 - 50 passive invasion def rank 150 - 750 passive invasion def -------------------------------------------
COLONIST - allows you to colonise one extra planet for every 30 ranks you ascend, colonising planets are free, buildings are half price. ------------------------------------------- STRATEGIST - additional bonus 10% on planet defence and attack , 10% bonus invasion attack ------------------------------------------- MARUADER - 20% bonus ship attack and defence to other players only (excludes planets and npcs) ------------------------------------------- COMMANDER - 5% additional crew ------------------------------------------- POLITICIAN - 10% population , 5% bonus planetary production, unlimited political favour, can post on ship comms unlimitedly, can post on legion comms unlimitedly. Ships can post on a politicians comm unlimitedly (they can be blocked) -35% attack ------------------------------------------- PACIFIST - -80% attack on players and planets . 80% defence. ------------------------------------------- HERO - -10% energy costs for doing missions ------------------------------------------- TRAFFICKER - 1 hour alert timers (even when leaving legion), no transport timers, ------------------------------------------- MAGISTRATE - 100% bonus planet production bonus to the planet you are guarding, includes your own planet and legion planets.Multiple magistrate proffesions can guard a single planet resulting an enormour planet bonus. Guard your best planet! ------------------------------------------- Fixer proffesion sounds wierd, change that name to like mechanic, or metallurgist or Engineer ------------------------------------------- Traffickers, Sabotuers, Magistrates, politicians are mainly SUPPORT players in a legion
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Fri Mar 18, 2011 8:56 am |
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Datatech07305
Joined: Thu May 13, 2010 10:32 am Posts: 150 Location: Sambala
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Chemist - has special ability, chemical attack - a very powerful attack that does overtime damage. ----------------------------------------------------------------------------------------------------------- Paleontologist - Double production from barren planets. All sparse planet production are upgraded to Very Abundant. ----------------------------------------------------------------------------------------------------------- Lizard Hunter - +50% attack against Sillex. --------------------------------------------------------------------------------------------------------- Hippie - immune to Aerlen, +50% attack against Aerlen --------------------------------------------------------------------------------------------------------- Chef - +100% attack against Genetarr! (wow!) --------------------------------------------------------------------------------------------------------- Homeopath - -50% attack against Vygoid, +50% attack against everything else. --------------------------------------------------------------------------------------------------------- Secretary - Has a special weapon - typewriter (+1 on attack and defense, meh) --------------------------------------------------------------------------------------------------------- Dancer - has special ability - "Spin the Galaxy Wheel". 40 hour cooldown. --------------------------------------------------------------------------------------------------------- Police - has a blue colored ship (regardless of race). --------------------------------------------------------------------------------------------------------- Hypnotist - has a special ability - "hypnotize" duh!
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Fri Mar 18, 2011 10:07 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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i think you killed it...
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Fri Mar 18, 2011 11:21 am |
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