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Joined: Sun Nov 07, 2010 12:15 pm
Posts: 79
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I've started to come to terms with losing planets from my list every few days, I'm still not happy with the frequency, but I do have one thing I'd like to happen:

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Just a brief snapshot of what the planet was producing and what artifacts you had on it the last time you saw it (before someone snatched it away)


Fri Apr 15, 2011 2:01 pm
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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Yeah, that would be really nice. I was gonna try keeping track of them all, but it takes too much time.


Fri Apr 15, 2011 2:03 pm
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Joined: Mon Apr 26, 2010 7:51 pm
Posts: 259
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So many suggestions of this type would be solved if the planet data base was made downloadable. when you have 100 or so planets, managing them becomes a problem. If all the info was downloadable in a format understandable by Excel and/or Open Office, then so many tasks would become easier. If you wanted to know what your planet had on it before it was taken, just look at a file you created before it was taken. You could quickly know what planets need upgrading, if you had planets owned by your enemies and more.


Sun Apr 17, 2011 5:11 pm
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Joined: Sun Nov 07, 2010 12:15 pm
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The problem with downloading the database is that it's probably got all sorts of nested databases, which don't translate well into a 2d Excel document.

Think about it, each one has to have Type, Size, 3 Resource entries, 3 possible Passive abilities, A whole STACK of buildings, current effects, defense / attack / cloak from buildings, current (modified)defense / attack / cloak

That's a lot to try and wedge into an Excel document


Tue Apr 19, 2011 2:13 pm
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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Valdimarian wrote:
The problem with downloading the database is that it's probably got all sorts of nested databases, which don't translate well into a 2d Excel document.

Think about it, each one has to have Type, Size, 3 Resource entries, 3 possible Passive abilities, A whole STACK of buildings, current effects, defense / attack / cloak from buildings, current (modified)defense / attack / cloak

That's a lot to try and wedge into an Excel document


I think only type, size, resources, passive abilities, and buildings would be important.


Tue Apr 19, 2011 2:15 pm
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Joined: Tue Feb 22, 2011 12:44 pm
Posts: 1582
Location: Western Australia, Australia
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+1 Definitely

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Tue Apr 19, 2011 2:48 pm
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