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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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regarding the Siege cannons, i think they need to giv a better reward. 50 rsearch points is not worth it.
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Tue Apr 26, 2011 10:16 pm |
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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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excuse me meant RSL siege cannons 
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Tue Apr 26, 2011 10:17 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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yeah, i agree... although theyre one of the easier uncommons for me now, they were extremely difficult when i first encountered them. i believe the best reward they can give is a 50/50 chance building with size 2, 750 attack, research 2, limit one per planet.
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Tue Apr 26, 2011 10:22 pm |
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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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according to this, all you can get are research points. http://galaxylegion.com/wiki/index.php/RSL_Siege_Cannon
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Tue Apr 26, 2011 10:34 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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yeah, they only drop the 50 rp. i was just saying i WISH they dropped a building size 2, attack 750, research 2, but to balance it would be 50% of the time. rereading it, i can see i didnt word my original post correctly. 
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Tue Apr 26, 2011 10:37 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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lolol i made a post about this ages about how there too strong etcetc
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Tue Apr 26, 2011 11:02 pm |
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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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they are strong. too strong for such a measly reward 
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Tue Apr 26, 2011 11:11 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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i down em in 5 hits now, but it took me around 20 when i was under rank 100... they get easier, so dont worry.
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Wed Apr 27, 2011 1:15 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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i kill in about 6 hits and they eat up around 2000 hull =='
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Wed Apr 27, 2011 1:30 am |
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paulfrick
Joined: Sun Jul 18, 2010 10:26 pm Posts: 363
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I like them now. 3 hits.
_________________ "Nice people tend to think everyone is nice."
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Wed Apr 27, 2011 2:05 am |
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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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theyre not easy for rank 93, and i need some incentive to kill them 
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Wed Apr 27, 2011 2:47 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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my advice, treat em like a dark warper. let em expire. thats what i did so i didnt waste energy...
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Wed Apr 27, 2011 2:49 am |
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QTHEDUDE
Joined: Fri Mar 04, 2011 2:03 am Posts: 78 Location: on my ship planning for galactic domination
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only problem is that im gettin all dark warpers 
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Wed Apr 27, 2011 2:54 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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QTHEDUDE wrote: only problem is that im gettin all dark warpers  Go on a rank binge and get to 201 ASAP... Seriously though, RSL's do lose their intimidation factor the farther you progress in the game. I think the only last 4 shots for me now.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Wed Apr 27, 2011 4:17 am |
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FuriousRage
Joined: Tue May 18, 2010 5:12 pm Posts: 909
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AT rank 624 i still see them, and 50 rp is more or less an insult for the 4 clicks i need to put in to it.
_________________Leader and co-founder of The Unknown. H HavingA AngerT TowardE EveryoneR ReachingS Success-- Galactic Encyclopedia
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Wed Apr 27, 2011 6:08 am |
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Smithe
Joined: Tue Sep 28, 2010 1:34 am Posts: 374
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i like the idea of a structure.
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Wed Apr 27, 2011 6:31 am |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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How about an RSL Surge Breaker, an artifact that automatically deals X amount of damage to players.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Wed Apr 27, 2011 1:08 pm |
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paulfrick
Joined: Sun Jul 18, 2010 10:26 pm Posts: 363
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zophah wrote: How about an RSL Surge Breaker, an artifact that automatically deals X amount of damage to players. Maybe not players, but NPC's. It is incredibly annoying to have to use another 5 energy because the damn thing has 3 HP left.
_________________ "Nice people tend to think everyone is nice."
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Wed Apr 27, 2011 1:19 pm |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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paulfrick wrote: zophah wrote: How about an RSL Surge Breaker, an artifact that automatically deals X amount of damage to players. Maybe not players, but NPC's. It is incredibly annoying to have to use another 5 energy because the damn thing has 3 HP left. True, that would be a lot better. Though to balance the artifact the Siege Cannon would have to become a fixed level. And with those changes I would be glad to take on such a dangerous foe.
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Wed Apr 27, 2011 1:32 pm |
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Fralo
Joined: Mon Jul 19, 2010 12:42 am Posts: 584 Location: On my Starship
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I think the thing should drop the bloody huge gun it's got on it! A planetary structure might be interesting, as long as it was good. Or maybe, they could bump the research points bonus up to like 1000 or so. I think the huge siege cannon would be more exciting though.
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Thu Apr 28, 2011 2:30 am |
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