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ship weapons http://galaxylegion.com/forum/viewtopic.php?f=6&t=6414 |
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Author: | Chris24markey [ Thu Apr 28, 2011 5:40 pm ] |
Post subject: | ship weapons |
i know i have a similar post like this but was a long time ago. everyone is like a copy cat. we all have the same weapons and same ships. we need weapons that have special abilities. bonuses to crit strike, chance for dbl damage, possible double strike. right now we max out our ships and put the highest weapon on it for the most firepower. but what if we had special abilities on the equipment, you would find a lot more people using a lot of different kinds of items. instead of all 8 of the same weapon. |
Author: | 235drew [ Thu Apr 28, 2011 6:44 pm ] |
Post subject: | Re: ship weapons |
i like that idea |
Author: | Fralo [ Thu Apr 28, 2011 6:49 pm ] |
Post subject: | Re: ship weapons |
I agree. It would be more interesting than just trying to get 8 of the most advanced weapons all the time. And the kinda weak specialty weapons. |
Author: | blakespon [ Thu Apr 28, 2011 8:30 pm ] |
Post subject: | Re: ship weapons |
we already do like crimson autophasers crimson auto lasers ect |
Author: | Vekno [ Thu Apr 28, 2011 9:40 pm ] |
Post subject: | Re: ship weapons |
i know how u feel... i proposed some weapon variations a while ago when the first players finished their research trees... viewtopic.php?f=6&t=3573 |
Author: | Chris24markey [ Fri Apr 29, 2011 1:25 am ] |
Post subject: | Re: ship weapons |
also weapon sets. so if you have the full set you get bonuses for having them. i.e. a 6 weapon sets bonuses made up of different item sets. slot 1 draconian laser 100atk slot 2 draconian scanner 100 scan slot 3 draconian cloaking field 100 cloak slot 4 draconian armor 100 hull slot 5 draconian shields 100 shields slot 6 draconian stabilizers 100 def having 3 of any equipped adds 100 to atk having 4 equipped adds 200 to atk having 5 equipped adds 300 to atk having 6 equipped adds 400 to atk and a 5% crit shot...... |
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