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Suggestions that i would like to see in the game
http://galaxylegion.com/forum/viewtopic.php?f=6&t=7219
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Author:  Vekno [ Wed May 18, 2011 5:55 am ]
Post subject:  Suggestions that i would like to see in the game

ive made a compilation of some of the ideas i really like, and would like to know how other players stand. plus with bases released, dan needs ideas for a new big update, so perhapse this can help.

New Ship Pics for
*Size Class Change
*Customizable Avatar on Start (paint jobs)
*Customizable Avatar based on Combat Rep
*Customizable Avatar based on Mission Chain Completions and NPCs disabled (so you would harvest their pieces and be able to use them in ur avatar)
*Damaged ships that slowly gain plasma leaks, fires, debris chunks flying off, etc.
viewtopic.php?f=6&t=6793

Thon-Ni-Maa's Homeworlds
A base planet for each race that gives a set amount of production from planets that advances every mission completion tier.
Thon-Ni-Maa wrote:
Have the Homeworld's contribution to the player advance at each Mission Tier by 4. So you'd start with 20 an hour, then each tier gain 2 more. By the time you complete 56 you'd be getting 76 per hour of each resource from the homeworld. It's not a game breaker, but it's still pretty darn good.

viewtopic.php?f=6&t=6477&start=20

Officers: Allow players to find officers to equip their ship with.
viewtopic.php?f=6&t=7037

Mineral Asteroids that are both combatable and colonizable.
viewtopic.php?f=6&t=6643

Extreme Module Makeover: pretty much redoing modules in game to make them much more complex and add a bit of strategy to the game, instead of install everything until you cant afford your upkeep
Module Size Classes: viewtopic.php?f=6&t=6137
Module Upgrading: viewtopic.php?f=6&t=4503

Combat Arena/Dueling: viewtopic.php?f=6&t=6557

Planet Marketplace and Planet Notes: viewtopic.php?f=6&t=5710
viewtopic.php?f=6&t=6553

Defensive Traps/New Traps: viewtopic.php?f=6&t=5148&hilit=defense+trap
viewtopic.php?f=6&t=5642
viewtopic.php?f=6&t=3460

Planet Construction/Moons: viewtopic.php?f=6&t=5526
viewtopic.php?f=6&t=4676
viewtopic.php?f=6&t=3106&hilit=a+use+for+all+those+tiny+crappy+planets+you+hate

Player Classes/Auto Uninstall Relays+Energy Weapons: viewtopic.php?f=6&t=4810



Other Ideas I Liked but couldnt fit in the poll

Philosophies:
viewtopic.php?f=6&t=7038

Ship Classes:
have players choose their ship class when starting out. so players can choose between warships, science vessels, etc. and gain bonuses accordingly.
viewtopic.php?f=6&t=7046

Allow Legion to Repair checkbox: a box you can check to set wether or not you want legionmates to repair you when disabled.
viewtopic.php?f=6&t=6394

Hijacking NPC Ships for resale:
viewtopic.php?f=6&t=6148

Boot Camp: viewtopic.php?f=6&t=4980

Ship Signatures: A message posted above the comm window that never expires
viewtopic.php?f=6&t=4569

Setting Artifact Priority: viewtopic.php?f=6&t=5493

Honestly id like to see all these ideas in the game, but that is a matter of patience. :P for now lets just vote on the top ideas. and give a shoutout to the other ideas that should be on there but the poll capped me at 10.

Author:  Vekno [ Wed May 18, 2011 9:03 pm ]
Post subject:  Re: Suggestions that i would like to see in the game

thanks for everyones votes, but keep voting! remember, last time we did this bases and diplomacy were the winners of the poll.

Author:  blakespon [ Wed May 18, 2011 9:35 pm ]
Post subject:  Re: Suggestions that i would like to see in the game

i think the ship classes should be on the poll

Author:  Vekno [ Wed May 18, 2011 9:39 pm ]
Post subject:  Re: Suggestions that i would like to see in the game

they originally were, but i was capped at 10 options, so i put them in the description of new stuff. if the poll is extended to include infinite options then i'll definitly put em in there.

Author:  235drew [ Wed May 18, 2011 9:42 pm ]
Post subject:  Re: Suggestions that i would like to see in the game

i would like to see setting art. priority

Author:  Vekno [ Wed May 18, 2011 10:15 pm ]
Post subject:  Re: Suggestions that i would like to see in the game

lol same here. i originally had 20 options, but had to move 10 of em to the backup ideas cause i can only fit 10 options in the poll. but dosnt look like defensive traps is very popular, nor is the complete revision of modules, so if i can i'll replace those with ship classes and artifact priority, but i think if i do then itll reset the poll...

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