ive made a compilation of some of the ideas i really like, and would like to know how other players stand. plus with bases released, dan needs ideas for a new big update, so perhapse this can help.
New Ship Pics for
*Size Class Change
*Customizable Avatar on Start (paint jobs)
*Customizable Avatar based on Combat Rep
*Customizable Avatar based on Mission Chain Completions and NPCs disabled (so you would harvest their pieces and be able to use them in ur avatar)
*Damaged ships that slowly gain plasma leaks, fires, debris chunks flying off, etc.
viewtopic.php?f=6&t=6793Thon-Ni-Maa's Homeworlds
A base planet for each race that gives a set amount of production from planets that advances every mission completion tier.
Thon-Ni-Maa wrote:
Have the Homeworld's contribution to the player advance at each Mission Tier by 4. So you'd start with 20 an hour, then each tier gain 2 more. By the time you complete 56 you'd be getting 76 per hour of each resource from the homeworld. It's not a game breaker, but it's still pretty darn good.
viewtopic.php?f=6&t=6477&start=20Officers: Allow players to find officers to equip their ship with.
viewtopic.php?f=6&t=7037Mineral Asteroids that are both combatable and colonizable.
viewtopic.php?f=6&t=6643Extreme Module Makeover: pretty much redoing modules in game to make them much more complex and add a bit of strategy to the game, instead of install everything until you cant afford your upkeep
Module Size Classes:
viewtopic.php?f=6&t=6137Module Upgrading:
viewtopic.php?f=6&t=4503Combat Arena/Dueling:
viewtopic.php?f=6&t=6557Planet Marketplace and Planet Notes:
viewtopic.php?f=6&t=5710viewtopic.php?f=6&t=6553Defensive Traps/New Traps:
viewtopic.php?f=6&t=5148&hilit=defense+trapviewtopic.php?f=6&t=5642viewtopic.php?f=6&t=3460Planet Construction/Moons:
viewtopic.php?f=6&t=5526viewtopic.php?f=6&t=4676viewtopic.php?f=6&t=3106&hilit=a+use+for+all+those+tiny+crappy+planets+you+hatePlayer Classes/Auto Uninstall Relays+Energy Weapons:
viewtopic.php?f=6&t=4810Other Ideas I Liked but couldnt fit in the poll
Philosophies:
viewtopic.php?f=6&t=7038Ship Classes:
have players choose their ship class when starting out. so players can choose between warships, science vessels, etc. and gain bonuses accordingly.
viewtopic.php?f=6&t=7046Allow Legion to Repair checkbox: a box you can check to set wether or not you want legionmates to repair you when disabled.
viewtopic.php?f=6&t=6394Hijacking NPC Ships for resale:
viewtopic.php?f=6&t=6148Boot Camp:
viewtopic.php?f=6&t=4980Ship Signatures: A message posted above the comm window that never expires
viewtopic.php?f=6&t=4569Setting Artifact Priority:
viewtopic.php?f=6&t=5493Honestly id like to see all these ideas in the game, but that is a matter of patience.

for now lets just vote on the top ideas. and give a shoutout to the other ideas that should be on there but the poll capped me at 10.