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New Classes.Base Bonus (It's Like Race Bonus but for Bases) http://galaxylegion.com/forum/viewtopic.php?f=6&t=7360 |
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Author: | Commonwealth <TK> [ Sat May 21, 2011 8:28 am ] |
Post subject: | New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
Like Races, Each base can select its class and have a unique bonus Heavy Class -----------(30% Bonus Hull) Military Class-----------(35% Bonus Attack) Fortress Class----------(35% Bonus Defence) Advanced Class--------(35% Bonus Shields) Deathstar Class--------(5% Bonus Shield, Hull, Defence, Attack and Production) Science Class----------(100% Bonus Research) Mining Class------------(100% Bonus Mining) Industrial Class---------(100% Bonus Artifact) Docking Class-----------(10% Bonus Legion Members) Builder Class------------(-50% Upkeep) Engineering Class -------(-20% Energy Requirements for Upgrade) Complex Class-----------(-20% Tech Parts Requirements for Upgrade) Exotic Class-------------(-25% Exotic Matter Requirements for Upgrade) Massive Class------------(+10% Both Special and Standard Space) |
Author: | FerrusManus [ Sat May 21, 2011 8:30 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Something like this could be really cool, just to customize the base some. |
Author: | Pertominus [ Sat May 21, 2011 8:35 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Thus rises the issue of using percentages or component install limits...... ![]() ![]() 100% bonus to an advanced base would produce SO MUCH RESOURCES!!!! would be awesome but not practical.... |
Author: | FerrusManus [ Sat May 21, 2011 8:36 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Yes, the details could use some work, but the general idea seems pretty good. |
Author: | Pertominus [ Sat May 21, 2011 8:41 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Could also have something like: Residential Class- +%20 (Special) module space.....?? |
Author: | Commonwealth <TK> [ Sat May 21, 2011 8:42 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Attack and Defence Bonus are higher than race bonus mainly cuase race bonus covers NPC Fighting and invasions. Eg- Konquls attack bonus benefits combat with Planets, NPC, PVP and Invasions. Legion Bases can Only attack other bases (I'm assuming that is) Therefore it 35% bonus attack/def not 20% Switching is available to the leaders only using 30 Galaxy Points. However, as some of you may notice, switching Base Classes may have some issues that arise. Case 1 Issue - Switching from Engineering Class ----> Complex Class. As you know, Engineering Class reduces the amount of energy required to upgrade. If you switch out of the Engineering Class, the energy requirements increase again back to original prerequisites: Base Requires 800,000 Energy to Upgrade (With Engineering Bonus) . If you switch out of it Engineering Class. It Becomes 1,000,000 Energy to Upgrade. This Applies to Complex Class, Exotic Class and Engineering Class Case 2 Issue Docking Class If you have 61/61 Members in your legion and you switch out of the Docking Class bonus. It becomes 61/55 You will have Excess Members. If your legion has excess members, Your base cannot attack (It can be attacked), Doesn't produce any resources, you cannot upgrade base, you cannot sell/build structures, you cannot use repair bays and shield recharging stations until this problem is resolved. "Bonuses are rounded off the nearest whole number." |
Author: | Commonwealth <TK> [ Sat May 21, 2011 8:42 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Pertominus wrote: Could also have something like: Residential Class- +%20 size.....?? There is a Docking Class |
Author: | Pertominus [ Sat May 21, 2011 8:45 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Commonwealth <TK> wrote: Pertominus wrote: There is a Docking Class that increases legion size not base/module space... i made correction to my post ![]() |
Author: | Commonwealth <TK> [ Sat May 21, 2011 8:47 am ] |
Post subject: | Re: Legion StarBase . Class Bonus |
Pertominus wrote: Commonwealth <TK> wrote: There is a Docking Class that increases legion size not base/module space... i made correction to my post ![]() Added Pertominus wrote: Thus rises the issue of using percentages or component install limits...... ![]() ![]() 100% bonus to an advanced base would produce SO MUCH RESOURCES!!!! would be awesome but not practical.... My Base output is 44.5k AP, Around 1000 AP per 24 HOURS. if i had the industrial Bonus, it's only around 90k . 2200 AP PER HOURS. I think it's fine the way it is. Maybe a Level 10 Base might have up to 600k Output with a Production Bonus, But there are alot of other Base Classes that may appeal to the Legion leaders. |
Author: | Pertominus [ Sat May 21, 2011 8:59 am ] |
Post subject: | Re: Legion StarBase . Select Your Class Bonus |
a banking class would also be kewl ![]() ![]() +%(Percentage) of credits? or is it too similar to builder class? |
Author: | Commonwealth <TK> [ Sat May 21, 2011 9:03 am ] |
Post subject: | Re: Legion StarBase . Select Your Class Bonus |
Pertominus wrote: a banking class would also be kewl ![]() ![]() +%(Percentage) of credits? or is it too similar to builder class? I had thought of that, but the Dysonians starbase has a combined of 15 Trilliion Base funds so i disregarded it. Im thinking of adding a Specialist Class, -30% Minutes on Countermeasure Timers. And i think i should add one that reduces, shield recharging and repair timers. |
Author: | Pertominus [ Sat May 21, 2011 9:10 am ] |
Post subject: | Re: Legion StarBase . Select Your Class Bonus |
that would be sweet! tho i only have a low level base my understanding of advanced bases it to have a 'lab' or something rather. would a class have a bonus in this category?? |
Author: | Commonwealth <TK> [ Sat May 21, 2011 4:57 pm ] |
Post subject: | Re: Legion StarBase . New Class Bonus |
I was thinking to add a class bonus for the hydrid labs and maybe another class bonus that allows members to move in and out of the legion without affecting loyalty bonus. |
Author: | JoshFFuller [ Tue May 24, 2011 8:29 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
+1, I like this way of individualizing the bases more |
Author: | Nocifer Deathblade [ Tue May 24, 2011 8:42 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
You forgot one more class: Deathstar Class.. Obliterate any non-legion planet including mission-made Dyson/Exotic planets once every 40 hours.. That'll be fun! |
Author: | JoshFFuller [ Tue May 24, 2011 8:51 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
Nocifer Deathblade wrote: You forgot one more class: Deathstar Class.. Obliterate any non-legion planet including mission-made Dyson/Exotic planets once every 40 hours.. That'll be fun! +/- 1 only if Dan gets it... hahaha >:) |
Author: | Commonwealth <TK> [ Tue May 24, 2011 8:59 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
Nocifer Deathblade wrote: You forgot one more class: Deathstar Class.. Obliterate any non-legion planet including mission-made Dyson/Exotic planets once every 40 hours.. That'll be fun! Dammnn, im gonna add that. sounds epic |
Author: | 235drew [ Tue May 24, 2011 9:28 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
+1 |
Author: | Nocifer Deathblade [ Tue May 24, 2011 9:31 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
Commonwealth <TK> wrote: Nocifer Deathblade wrote: You forgot one more class: Deathstar Class.. Obliterate any non-legion planet including mission-made Dyson/Exotic planets once every 40 hours.. That'll be fun! Dammnn, im gonna add that. sounds epic I would like it even more if Deathstar class could obliterate entire planet into asteriods where we can harvest for lot of exotic matter and tech parts for the base construction. ![]() |
Author: | Frail [ Tue May 24, 2011 9:35 pm ] |
Post subject: | Re: New Classes.Base Bonus (It's Like Race Bonus but for Bases) |
Nocifer Deathblade wrote: You forgot one more class: Deathstar Class.. Obliterate any non-legion planet including mission-made Dyson/Exotic planets once every 40 hours.. That'll be fun! Haha. I can see a lowbie legion doing this. If I can't have it no one can. Bye bye Exotica..... ![]() |
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