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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Before you read the mission chain, this is meant to be for players around rank 20 so they can have access to the homeworld early on. The mission chain is not long, nor is it especially difficult to obtain all the parts (except for the pawlacite). Event: 2 weeks A rogue comet is passing by this galactic cycle. Please study it so we can learn more about this phenomena. (+10% reseach during event) Mission 1: Emergency Captian, the rogue comet has unexpectantly shifted its path, and is now heading streight for our home planet. You MUST destroy the comet before it collides with our home. Unfortunately, our current weapon systems cannot melt the comet fast enough. Gather some pawlacite and begin the modifications. Requires: Pawlacite and Energy Risk: Pawlacite explosion- damage Reward: Hellrazor Cannon (weapon) Mission 2: Futile Attack Captain, destroy as much of the comet as you can. We believe that if you can split the nucleus into small enough pieces, they will burn up on impact without any reprocussions. Hurry though, time is running out! Requires: Energy Rist: None Reward: Comet Piece- Grants 4 hours of mineral production Mission 3: Last Resort Captain, we havent melted enough of the comet. Although we've destroyed enough of it so that it wont obliterate our home planet, it is still large enough to kill every living being on the planet. Our last hope is that we can alter the comets path by accelerating our own gravity to the point of a planet, shifting the comets course as we pass by it. Its a long shot, but its all we have. We are constructing the prototype immediately. Requires: Energy Risk: Hull compression- Massive damage Reward: Gravity Flux (defense) Mission 4: Homeworld Hero Captain, youve done it. Youve diverted the comets path away from our homeworld. We are forever indebted to you, perhapse a reward is in order? We can supply your expeditions and planets with resources and gladly provide any help you may require of us in the future. Just give us time to set up an appropriate supply route. Requires: Energy Risk: None Reward: Access to homeworld NOTE: The homeworld will function according to Thon-Ni-Maa's idea, where every player will get their races homeworld added to their scan data. The owner will be 'Homeworld' and its function will be to produce supplies every hour, same as a planet, but resource production will scale according to how many mission reward tiers you have finished. Initially it will produce 50 resources per hour for mining, artifact, and research. Each tier you complete will add 5 resources to its production. After completing all of the tier rewards, players will recieve 165 mining, artifact, and research per hour from this planet. In addition to recieving production from this planet, it will not take up a planet slot in the players list. Below ive done up some quick ideas on each homeworld (starting races only)  Aerlen  Inergon  Sillix  Konqul  Vygoid
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Tue May 24, 2011 6:32 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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I like it all +1
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Tue May 24, 2011 7:10 pm |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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I like the idea probably one of the better thought out ones. I'd want to be able to attack other race planets.
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Tue May 24, 2011 7:24 pm |
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909tom
Joined: Tue Mar 29, 2011 2:12 pm Posts: 100
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by the sounds of it its not actually a planet you build on and therefor not able to capture i may be wrong but is your idea to have it as a almost background planet thats intractable except from receiving the shipments and upgrading threw the tiers
**EDIT** +1 :p forgot to say i liked it
_________________one of many Co-Leaders of Cosa Nostra we just tasted top 20 o yeaaaa with a lvl 5 base 4t ide put something new here instead of every other similar signature
Last edited by 909tom on Tue May 24, 2011 8:14 pm, edited 1 time in total.
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Tue May 24, 2011 7:30 pm |
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blakespon
Joined: Wed Dec 08, 2010 10:30 pm Posts: 1441 Location: chilling inside of the epic Odyssey eating cookies
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+1
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Tue May 24, 2011 7:53 pm |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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+1 i lvoe the idea to be honest. and id assume like you said it cant be invaded, outside of a mission chain or something. i kinda like the idea of a new "Homeworld" mission chain every so many levels, like the comet one first, then maybe i diplomatic mission to another homeworld, then some outside NPC race attacks the planet. and so on
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Tue May 24, 2011 8:33 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Freakin Love it +1 but where's the human homeworld D:
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Tue May 24, 2011 9:01 pm |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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lol, i get what your saying but that just read off as something Slap Yourself stupid. lol
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Tue May 24, 2011 9:17 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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i was thinking that since all the player races peacefully coexist with eachother in legions, then all of their homeworlds would be allied, and not able to be attacked. there could be week long events where two races would have a conflict, and their homeworlds would be able to be attackable, and players of that race would be forced to guard their homeworld and attempt invasion of the counter races homeworld, but in those situations only a reward would be gained for success, not an actual planet. Commonwealth <TK> wrote: where's the human homeworld D: of course, the human's homeworld would be earth. lol, i didnt feel it would be necessary to post an image of that one. :P
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Tue May 24, 2011 10:33 pm |
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Joshball98
Joined: Fri Mar 18, 2011 6:33 am Posts: 2519 Location: Behind you
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What about Unlockable races 
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Tue May 24, 2011 10:46 pm |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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well i didnt mean a full out war. i mean occassionally lets just say in a mission chain, the Stryll are "running low" on hunters and in an attempt to capture more hunters they invade the Konqul (or other race) homeplanet. or the attackable thing like you said. or for a certain time there would be a conflict between the Aerlen (Tech Buffs) and the Inergon (Energy buffs) where lets say, the Inergon Gov steal some Prototype Tech from the Aerlen Gov to help them increase energy imput in their ships, and the Aerlen dont find that amusing so they declare war on them. being a race that loves energy they're wepons and overall fighting skills would be lacking so they would become a client race to the Konqul, since theyre an organized soldier group. i mean it would be an interesting story at least. idk what the logistics of the actual bonus' or rewards and all that would be
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Tue May 24, 2011 10:53 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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Joshball98 wrote: What about Unlockable races  well, although those races would have homeworlds, i didnt want to spend the time making a mockup of their worlds because i didnt think i could accurately portray them. Drannik: Super-Gaia planet Genetaar: Didnt know enough about these guys to come up with an idea about them. (the rest of the homeworld are based on the skin color of the race, but vygoid already got purple, so i didnt know what to give the genetaar) Lazuli: As the space mafia, instead of a homeworld, i was thinking a massive base that looks like a combination of all the previously available lazuli bases put together. Taltherian: A thriving Ecumenopolis. not like the dead ones players find through the mission, but a living one, maybe with structures extending into the atmosphere thatre visible from space. Zolazin: Again, a people without a planet. i was thinking that they also could get a massive station, like the shroud base but more epic looking. Mylarai: As a mining race, when i think of their planet i think of the asteroid from the movie 'Armageddon' with crystal spikes extending into space from the surface, with a rainbow of color shimmering faintly on the dark rocky crystal-encrusted surface. devinsimps wrote: well i didnt mean a full out war. i mean occassionally lets just say in a mission chain, the Stryll are "running low" on hunters and in an attempt to capture more hunters they invade the Konqul (or other race) homeplanet. or the attackable thing like you said. or for a certain time there would be a conflict between the Aerlen (Tech Buffs) and the Inergon (Energy buffs) where lets say, the Inergon Gov steal some Prototype Tech from the Aerlen Gov to help them increase energy imput in their ships, and the Aerlen dont find that amusing so they declare war on them. being a race that loves energy they're wepons and overall fighting skills would be lacking so they would become a client race to the Konqul, since theyre an organized soldier group. sounds cool! id leave it up to dan to figure out the targeting logistics as you said, but that definitly sounds interesting, and a good event to happen during a mission chain, or a mission chain in and of itself.
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Tue May 24, 2011 11:07 pm |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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well i like the idea of each of them having their own planet and being abbtributed to their race in some way, just color shouldnt be what determines it. like Aerlen is fine b/c it fits how they evolved and being a race that loves Tech that they would probly come from a cold and emotionless looking planet. Inergons seems kinda good, it looks like it kinda flows with electricity. Sillix' home planet seems a little bit of for being a more "industrial race" i think it should look something more grayer due to polution with spots of brown due to junkyards for scraps. the Konqul makes sense because it seems like a more hostile planet to live on, almost like its a "Rock Desert" mixed with a volcanic. and the Vygoid makes sense but it looks quiet like an exotic for my taste. the fact that it could be an exotic would explain why they'd be smarter than us to make research better.
as for the unlockables i have ideas of my own.
Drannik: it should be a mix of Natural terra or giai, and a tech planet. because in one sense they were a Utopian species that made drones that (and im going off of assumptions from what bits and pieces ive read) whiped them out. kinda like how the Matrix says the world turns into after the machines take over
Genetaar: If im correct they are a phychic race (or maybe just mind reader idk much either) but if they are Phychic as in bend spoons and can affect how the world grows, some places should be smooth and others look mountainous.
Lazuli: i kinda think that they should have a homeplanet, where a majority of the population lives b/c if i understood correctly they were forced into criminal lifea nd once freed they went back to normal life (i may be wrong i just remember seeing a reference somewhere) but it should be a planet where its kind of in disrepair. why not make it a "Plain world" a completly flat world due to gravity.
Taltherian: i Agree, and it reminds me of the world from the x360 "Resonance of Fate)
Zolazin: DEATH STAR MINUS THE LAZER THAT BLOWS UP PLANETS
Mylarai: Makes sense to but it should also be covered in holes and the like, and be Coreless.
Im just throwing out ideas just in case Dan makes it to the game. i mean he obviously has software that will let him better design the planets. no offense
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Tue May 24, 2011 11:41 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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devinsimps wrote: Im just throwing out ideas just in case Dan makes it to the game. i mean he obviously has software that will let him better design the planets. no offense none taken. lol, obviously, i have a harder time doing this cause im working off of sat maps and textures in photoshop, and applying distortion effects to get a spherical shape. dan actually makes his in a 3d program and uses a texture mask on them (i think). anyway, i rly like ur idea for genetaar, smoothed mountainous landscape sounds rly cool. drannik reminds me of the city of el dorado. golden buildings in a lush vegetation environment. maybe with tech spidercracking out of the top right quarter of the planet cause thats where they built their original drones.... i completely agree with the sillix idea. junkyards and industrial landscape. brown and grey patches everywhere, and and visible junk piles from space. as for vygoid, i woulda liked to put grey tech squares in an offset grid pattern along the planets surface because theyre cyborgs, and i think theyd work in efficiency, and every great city is built around a grid, or an offset grid for advertising purposes. one thing i would like to see on the mylarai homeworld is a giant chunk hollowed out in the lower left, maybe revealing that the core is all thats left of the planet, and the crust is just suspended by massive steel girders holding it up.
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Tue May 24, 2011 11:55 pm |
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909tom
Joined: Tue Mar 29, 2011 2:12 pm Posts: 100
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if not a station what about Zolazin having like a shaded planet or planet in a fog as there all about cloak, a race has to evolve somewhere 
_________________one of many Co-Leaders of Cosa Nostra we just tasted top 20 o yeaaaa with a lvl 5 base 4t ide put something new here instead of every other similar signature
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Wed May 25, 2011 12:04 am |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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well i dont think the Vygoid are Cyborgs, i mean i thought that was the stryll, and that the Vygoid just have superior minds. and for the Mylarai homeworld, i think it would be cooler if like instead of a hollowed out point and having the crust be supported by girders (altho it makes sense) is to have a chunk of the planet like Blown off (as if to get to the ore quicker or for spacial refineries) and like have the Debrie be trailing the planets orbit around its sun.
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Wed May 25, 2011 12:05 am |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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well yea that kinda makes sense 2, but a fog world seems a bit odd to have. i mean their isolationists for sure but the fog is odd. like...make it a barren planet, and the only thing that suggests life is an ocasional structure that is an entrance to an underground utopia where the "purest" Zolazin live. and the Zolazin you find out here are the ones that have been "tainted" by other races influence or thoughts or speech
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Wed May 25, 2011 12:07 am |
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909tom
Joined: Tue Mar 29, 2011 2:12 pm Posts: 100
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aww i still think it should be fog ... noooo not becouse im a a zolazin myself and it would be unique in its design haha i do get your point tho but even still there would have to be a whole lot of detail to make sure you can see that small change in a barren maybe just a almost black planet?
_________________one of many Co-Leaders of Cosa Nostra we just tasted top 20 o yeaaaa with a lvl 5 base 4t ide put something new here instead of every other similar signature
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Wed May 25, 2011 12:17 am |
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devinsimps
Joined: Fri Feb 18, 2011 2:16 am Posts: 473 Location: On the bridge of the Korqualin Queen
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well it doesnt have to be like Detailed buildings. lets say, the black idea works, but lets say, there would be the black background, then randomly posted around the place there are white spots here and there for mass transit like ships and stuff
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Wed May 25, 2011 12:23 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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909tom wrote: if not a station what about Zolazin having like a shaded planet or planet in a fog as there all about cloak, a race has to evolve somewhere  lol good point. i almost would like to see a pale neon green circut-like path running throughout the planet. i always thought they were androids, but rereading it i guess theyre cyborgs... anyway, it would be like cracks in the surface with an eerie green glow behind it... thats what i think would be cool anyways...
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Wed May 25, 2011 12:55 am |
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