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New Planet Twist
http://galaxylegion.com/forum/viewtopic.php?f=6&t=7618
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Author:  LiquidXavius [ Thu May 26, 2011 10:00 pm ]
Post subject:  New Planet Twist

Chaotic Space Planet

Size Very Massive
Stats vary
Build a hard copy of how you like the planet to be built.
Any resource production numbers are taken into account, say you placed a overall production of 200 mining (we need a reference to pan this out)

Planet is placed in chaotic space
Every hour, at cash in, chaotic space takes it toll .. a random number generator decides, at cash in, what the size of the planet will be and adjust the figure (200 mining for a Very Massive remember) to whatever size it decides for that hour, whether larger or smaller

Ratios would be
Size - Title - Ratio

01 - Very Tiny - x0.2 (200 becomes 40)
02 - Tiny - x0.3 (200 becomes 60)
03 - Very Small - x0.4 (200 becomes 80)
04 - Small - x0.5 (200 becomes 100)
05 - Average - x0.6 (200 becomes 120)
06 - Large - x0.7 (200 becomes 140)
07 - Very Large - x0.8 (200 becomes 160)
08 - Massive - x0.9 (200 becomes 180)
09 - Very Massive - x1 (200 becomes 200)
10 - Colossal - x5 (200 becomes 1000) uncommon
11 - Mega Colossal - x6 (200 becomes 1200) rare
12 - Dimensional collapse (very rare), reality barriers break down and world temporarily for a moment encounters many other of its kind, collects x48 hours of ratio and then instantly returns to normal (200 becomes 9600)

Every hour is different in size for cash ins
Modifications after creation are based on a very massive size, attack numbers and defence numbers are not overall affected if planets size changes

Author:  Vekno [ Thu May 26, 2011 10:46 pm ]
Post subject:  Re: New Planet Twist

could be interesting. if its a mission planet then +1. but if its a scannable thing then im not really into it. i dont want multiple planets like this in my scan data, maybe 1 or 2 tops especially if the size carries over into the description each hour. that would wreak havoc with my planet sorting.

Author:  Joshball98 [ Thu May 26, 2011 11:12 pm ]
Post subject:  Re: New Planet Twist

Yea this as a mission might be good+1

Author:  Redlaw [ Fri May 27, 2011 4:59 am ]
Post subject:  Re: New Planet Twist

The random size part worries me. At it messes with building put on the planet. What happens to them? Ever time the planet shifts sizes and what it is good at it would mess with what has been placed on the planet.

Author:  LiquidXavius [ Fri May 27, 2011 10:07 am ]
Post subject:  Re: New Planet Twist

Its why theres a hard copy that is always based on the size of Very Massive ... the hourly cash in where size is in flux is only for a couple of seconds to determine the prize, then its back to a very massive

It probably would have to be a mission planet and hard to get, it is so different to the way planets are ran ingame theres got to be some sort of achievement to having it, worth creating it, and the potentiality risk of people scanning it has to be addressed, theres already a few styles of planets ingame that are very rare on scans

Author:  JoshFFuller [ Fri May 27, 2011 9:18 pm ]
Post subject:  Re: New Planet Twist

+1 if it is a mission

Author:  blakespon [ Wed Jun 01, 2011 4:15 am ]
Post subject:  Re: New Planet Twist

+1 if its a mission

Author:  Joshball98 [ Wed Jun 01, 2011 4:16 am ]
Post subject:  Re: New Planet Twist

blakespon wrote:
+1 if its a mission

can someone say copy

Author:  blakespon [ Fri Jun 10, 2011 6:47 pm ]
Post subject:  Re: New Planet Twist

yup lol but its true

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