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Artifact limitations
http://galaxylegion.com/forum/viewtopic.php?f=6&t=7732
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Author:  Vampirian [ Sat May 28, 2011 7:26 pm ]
Post subject:  Artifact limitations

Well something has come up that has raised a question as well as a highly advised suggestion for ALL players...

I think there should be a limit on the number of artifacts that a specific player can throw at another in a period of time

The reason I say this is because if someone wanted to,,,they can just sit there all day because they have no life, and consitantly throw arts on a person,,, and for no other reason then being an A$$ because they have no game.

This is not a whiney thread , its just made me realize that the game has limits on the amount of ACTION we can disable, hack, or raid,,,, however there are NO LIMITATIONS on the number of times a person can throw an artifact on another player.

Now if I wanted to ( which I choose not to) I could just go to the kills board and pick a player out,,, and constantly harrass them for no reason other then to be an a$$,, which I dont because personally,,, I respect most of the players on there and they are good players.

But i would really like to hear the feedback from fellow peeps on how they feel about this.

hehe i have been on the kills board for a long time so again im used to alot of battles and such,,,but i wana know if people agree with this or not,,,,

please keep this a POSITIVE thread as like i said, brought up a very intresting suggestion that i would like feedback,,,, thanks

Author:  Joshball98 [ Sat May 28, 2011 7:41 pm ]
Post subject:  Re: Artifact limitations

How else would people hack somone with just like 2 flares active? Its fair because in real life that would be possible. -1

Author:  Vampirian [ Sat May 28, 2011 8:45 pm ]
Post subject:  Re: Artifact limitations

Joshball98 wrote:
How else would people hack somone with just like 2 flares active? Its fair because in real life that would be possible. -1


yes,,i know,, and good point,,,but what im suggesting is that there may be a time limitation for arts on a speccific player for one day.

its just wierd because this game is set up with boundaries in other areas but has none in this one.

This could also help out the new players as well because what if they are just learning,,, and someone alerts them,,,then for 2 days just because someone wants to be an A$$, can constantly drill them?

or say if a 600 plus, because they have no life, wants to constantly hit lower levels with arts?

what if your playing npcs and you put arts on and a player keeps hitting you over and over with missles? and for most of the day? just because they want to bother you?

Me,,, being on the kills board i have been through it all,,,,but for the growth of the game,,,, it just seems unbalanced and also allows ships at higher ranks with virtually unlimited supplies of arts to keep drilling people of lower ranks,,,,

Author:  galactixwarrior [ Sat May 28, 2011 8:50 pm ]
Post subject:  Re: Artifact limitations

Joshball98 wrote:
How else would people hack somone with just like 2 flares active? Its fair because in real life that would be possible. -1


Why would you bother using flares when hacking someone? It's called cloaking...
When I hack (which is rare, I have something like 7 hacks) I install 1 cloak, and 7/10 times that's all I need. So yeah. How else would people waste flares? I just scrap flares and positron clouders...

Author:  Vekno [ Sat May 28, 2011 8:53 pm ]
Post subject:  Re: Artifact limitations

i would recommend saving flares and clouders if you ever intend to make a plasma planet, or complete the shadin chain. lol, but if ur not even level 100 yet, you have plenty of time to save up.

Author:  KingJuggernaut [ Sat May 28, 2011 9:04 pm ]
Post subject:  Re: Artifact limitations

-1, sorry Vamp. I will agree it is annoying, but it also serves as a way for the little ship to fight back against a bigger aggressor. A perfect example being the cloak coment earlier. If a smaller ship hasn't researched as much cloak to match the larger ship's scan, then they should flare their enemy to kingdom come. To me, the ability to chunk a ton of artifacts is one of the best balancing parts of the game. This way, ANYONE can be brought down with enough time, energy, repair nanos, disabling bombs, etc. [which, by the way, is why I think people who cry about bullying just don't have the gonads to fight back... anyone can be brought down]

Lastly, as far as the kills leaderboard is concerned, I think that is well balanced also. I would be willing to bet Dan WANTED it to be a type of bounty system. If players do that much dirt in the galaxy, someone is bound to want them dead a bunch...

Author:  Vampirian [ Sat May 28, 2011 9:26 pm ]
Post subject:  Re: Artifact limitations

KingJuggernaut wrote:
-1, sorry Vamp. I will agree it is annoying, but it also serves as a way for the little ship to fight back against a bigger aggressor. A perfect example being the cloak coment earlier. If a smaller ship hasn't researched as much cloak to match the larger ship's scan, then they should flare their enemy to kingdom come. To me, the ability to chunk a ton of artifacts is one of the best balancing parts of the game. This way, ANYONE can be brought down with enough time, energy, repair nanos, disabling bombs, etc. [which, by the way, is why I think people who cry about bullying just don't have the gonads to fight back... anyone can be brought down]

Lastly, as far as the kills leaderboard is concerned, I think that is well balanced also. I would be willing to bet Dan WANTED it to be a type of bounty system. If players do that much dirt in the galaxy, someone is bound to want them dead a bunch...


good points....i have to run but will comment later,,,thanks for the response

Author:  FerrusManus [ Sat May 28, 2011 9:28 pm ]
Post subject:  Re: Artifact limitations

galactixwarrior wrote:
Joshball98 wrote:
How else would people hack somone with just like 2 flares active? Its fair because in real life that would be possible. -1


Why would you bother using flares when hacking someone? It's called cloaking...
When I hack (which is rare, I have something like 7 hacks) I install 1 cloak, and 7/10 times that's all I need. So yeah. How else would people waste flares? I just scrap flares and positron clouders...


Sounds like you're kind of a low level; at higher levels it's more difficult, as scan increases faster than cloak, I believe.

Author:  Obscura [ Sat May 28, 2011 9:30 pm ]
Post subject:  Re: Artifact limitations

Nothing says revenge better than hitting the guy who is three times your size with a containment missile when they are wearing a NI and / or RSL.

Author:  Obscura [ Sat May 28, 2011 9:30 pm ]
Post subject:  Re: Artifact limitations

FerrusManus wrote:
Sounds like you're kind of a low level; at higher levels it's more difficult, as scan increases faster than cloak, I believe.

You can find this guy on the kill leader board and see for your self.

Author:  KingJuggernaut [ Sat May 28, 2011 9:38 pm ]
Post subject:  Re: Artifact limitations

Obscura wrote:
Nothing says revenge better than hitting the guy who is three times your size with a containment missile when they are wearing a NI and / or RSL.


LOL, Razorxxx or someone had a post about just such activity. Personally, I'd do it... but it is evil. :twisted:

Author:  Commonwealth <TK> [ Sat May 28, 2011 11:26 pm ]
Post subject:  Re: Artifact limitations

FerrusManus wrote:
Sounds like you're kind of a low level; at higher levels it's more difficult, as scan increases faster than cloak, I believe.


How do you not know who VAMPIRO is? :shock: :shock: :shock:

Author:  FerrusManus [ Sat May 28, 2011 11:35 pm ]
Post subject:  Re: Artifact limitations

Obscura wrote:
FerrusManus wrote:
Sounds like you're kind of a low level; at higher levels it's more difficult, as scan increases faster than cloak, I believe.

You can find this guy on the kill leader board and see for your self.


Commonwealth <TK> wrote:
FerrusManus wrote:
Sounds like you're kind of a low level; at higher levels it's more difficult, as scan increases faster than cloak, I believe.


How do you not know who VAMPIRO is? :shock: :shock: :shock:


Wow, way to fail to read half my post, and thus what I was referring to...

Author:  LIBING [ Sun May 29, 2011 3:34 am ]
Post subject:  Re: Artifact limitations

-1 your page will full of notification you being hacked 1000x

Author:  Vampirian [ Sun May 29, 2011 9:52 pm ]
Post subject:  Re: Artifact limitations

hehe wow intresting comments,,, I was addressing an issue that can arise,,,, if someone wanted to, they could just tease with arts all day as there are no limits on art use,,, ANYONE could do this if they really wanted to but like I said,,,, other parts of the game are set up with action limitations but if someone wanted to be an a$$ they could constantly hit with arts all day.

Man I cant even begin to count all the battles i have been through with people (figure of speech) and i have drilled my fair share,,,,, but at some point I would not just keep hitting a guy with arts over and over unless they were really trying me,,,,,,

but the counter argument is you can drill them into oblivian too,,which i have had to do several times :twisted:

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