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Planetary Megastructure http://galaxylegion.com/forum/viewtopic.php?f=6&t=7754 |
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Author: | Kalos [ Sun May 29, 2011 5:24 am ] |
Post subject: | Planetary Megastructure |
it would take 50 Phase Cutter Chassis, 50 Spy Uplink Chassis and 50 Space Elevator Chassis stats size 4 population: 200 attack: 400 cloaking: 400 I'm open to any suggestions as to how this can be made better. |
Author: | FerrusManus [ Sun May 29, 2011 5:28 am ] |
Post subject: | Re: Planetary Megastructure |
It would need higher stats; most players who could get that could just have 1200 attack and defense each for the same space. |
Author: | MitchellN [ Sun May 29, 2011 5:29 am ] |
Post subject: | Re: Planetary Megastructure |
agreed with ferrus, and to tell the truth, if i am donating resource structures, i would want some resource bonuses too. |
Author: | Kalos [ Sun May 29, 2011 5:42 am ] |
Post subject: | Re: Planetary Megastructure |
all the reason why I put it up for discussion. haaha. I usually don't bother posting cause most of the time people ignore whatever I say. so, what about for all that 800 attack 800 defense 800 cloak and 5 production for all 3 resources for 3 space? but we have to remember, dan would have to think of this as worth what's put into it. and take a look at the domain walker, 600 attack and defense for how many artifacts? 30 of each. but it only takes 1 space. |
Author: | MitchellN [ Sun May 29, 2011 5:44 am ] |
Post subject: | Re: Planetary Megastructure |
you are pretty much making a bought omnibase, how about size 5, resources 4, and A/D/C-800? I still think it will never happen. |
Author: | Kalos [ Sun May 29, 2011 5:53 am ] |
Post subject: | Re: Planetary Megastructure |
well you never know, I read somewhere that the plasma planets were someone's idea and that's now in the game. so you never know what dan will add. if he likes this idea he might just add it. so all that should be done is find ways to refine this idea and hope that dan likes it. |
Author: | Kalos [ Sun May 29, 2011 10:19 am ] |
Post subject: | Re: Planetary Megastructure |
another possible artifact is the Refining Core Tower Chassis, takes 30 each of the chassis that mix the resource production. Gives +4 in all resource production for 1 space. |
Author: | Vekno [ Sun May 29, 2011 12:21 pm ] |
Post subject: | Re: Planetary Megastructure |
he kind of did this already. i suggested something like this, but made with warp gates. now we have the hyperforge upgrade. every artifact that wasnt in the initial release i believe was suggested by someone. this isnt a bad idea, but work more on the requirements and the name, and what it will do. leave the exact numbers up to dan. like, advanced mining chassis: phase cutters processing cores omicron mines gives high attack mining and artifact |
Author: | FerrusManus [ Sun May 29, 2011 3:12 pm ] |
Post subject: | Re: Planetary Megastructure |
It's a Hypergate Upgrade, not Hyperforge; it upgrades Warp Gates, not Hyperforges. |
Author: | Vekno [ Sun May 29, 2011 4:20 pm ] |
Post subject: | Re: Planetary Megastructure |
FerrusManus wrote: It's a Hypergate Upgrade, not Hyperforge; it upgrades Warp Gates, not Hyperforges. lol i forget what game i played that had a 'hyperforge' but thats what stuck with me, and for some reason i cant get over it... feel free to point it out when i do it, and hopefully after a while i'll learn. ![]() |
Author: | thunderbolta2 [ Sun May 29, 2011 4:36 pm ] |
Post subject: | Re: Planetary Megastructure |
Vekno wrote: FerrusManus wrote: It's a Hypergate Upgrade, not Hyperforge; it upgrades Warp Gates, not Hyperforges. lol i forget what game i played that had a 'hyperforge' but thats what stuck with me, and for some reason i cant get over it... feel free to point it out when i do it, and hopefully after a while i'll learn. ![]() pretty sure the +12 artifact is called a hyperforge fabricator |
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