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 Need more uses for money 
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Joined: Tue Nov 30, 2010 9:29 am
Posts: 148
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Sorry if this was suggested before

We need more uses for money i suggest we should a ship loyalty system so something like this:

If ship loyalty is 90% or above will make the crew work at a 120% rate give better a bonus to attack,def and res
If ship loyalty is above 75% the crew will be working as normal as they should
If ship loyalty is between 50 to 74% the crew will be working at a 80% rate making the crew work less efficiently
If below 50% the ship will be working at a 50% rate until the loyalty is raised

But a good way to maintain the loyalty is to make a galaxy pub we you pay some rounds for you crew to make them happier and increasing the ships loyalty.

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Fri Jun 03, 2011 5:49 am
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Joined: Fri Mar 18, 2011 6:33 am
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Needs a little tweaking but i like the basic concept.

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Fri Jun 03, 2011 5:54 am
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Joined: Fri Jan 21, 2011 5:51 am
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-1

Money is needed for alot of things, especially High rankers Becuause of Upkeep, Planet purchasing in forums and Expensive Weaponry

These are the cost for one planet structure
Stellar Replicator Artifact +10 200,000,000 50 Kurenite

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Fri Jun 03, 2011 5:56 am
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Joined: Tue Jun 08, 2010 6:52 am
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if your starting the game the money seems to be a lot but at high rank the use for credit is mind blowing. ship maintenance at 10 billion per day invasion at 12 billion and colonization at 6 billion. and it still goes up.

so i guess i have to say -1 for your suggestion.

and the other thing is most of the crew members are androids anyway.

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Fri Jun 03, 2011 6:05 am
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Joined: Thu Dec 30, 2010 12:09 pm
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Commonwealth <TK> wrote:
-1

Money is needed for alot of things, especially High rankers Becuause of Upkeep, Planet purchasing in forums and Expensive Weaponry

These are the cost for one planet structure
Stellar Replicator Artifact +10 200,000,000 50 Kurenite


I just finished the research for this, and upgrading 7 or so planets dropped me down about 6Bil, so money is ALWAYS needed.

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Fri Jun 03, 2011 6:08 am
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