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ajax77777
Joined: Mon Jun 13, 2011 4:49 pm Posts: 81
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Since it's single use and less beneficial than a dark smuggler's cache, it'd be nice if it either got reset on a regular basis (6 months or a year) or was available in battle market for 200 yellow badges once it's unlocked.
Or it could cost 200 badges to reset it.
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Sun Apr 15, 2012 1:06 am |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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or it could get harder e.g raid 1 of each profession then raid 2 of each profession then 3 and so on
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Sun Apr 15, 2012 1:40 am |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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having it repeatable is a bad idea you get some people make a deal and just keep killing each other you have infinite resources
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Sun Apr 15, 2012 10:53 pm |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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You could always just have it on a timer. Maybe reduce it to 2hrs of production, but available once every 24hrs after unlock
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Sun Apr 15, 2012 10:55 pm |
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Black Widow
Joined: Mon Apr 02, 2012 9:56 am Posts: 16
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Whats in the raiders cache?
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Sun Apr 15, 2012 10:59 pm |
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Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
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Reward from Equal Opportunity, gives 6 hrs of production
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Sun Apr 15, 2012 11:00 pm |
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ajax77777
Joined: Mon Jun 13, 2011 4:49 pm Posts: 81
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Willeitner wrote: having it repeatable is a bad idea you get some people make a deal and just keep killing each other you have infinite resources
Did you read my suggestion or just the title? An extra 6 hours of production if you could earn it daily would be OP, but that's not what I'm suggesting. I suggested either it reset over time (once or twice a year) or upon spending hundreds of yellow badges. Other than players in the top 10 for raids, no one could reset it more than 10 times at the cost I suggested (200 yellow badges). If that's not sufficient, I imagine you'd have a better idea of how to fix that than I would (since you're a high ranker). I'd appreciate your suggestion.
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Mon Apr 16, 2012 2:21 am |
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ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
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ajax77777 wrote: Less beneficial than a dark smuggler's cache, Why do you say that?
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Mon Apr 16, 2012 2:29 am |
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ajax77777
Joined: Mon Jun 13, 2011 4:49 pm Posts: 81
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ODragon wrote: Why do you say that? 2 extra hours. 8 hours (Smuggler's)> 6 Hours (Raider's)
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Mon Apr 16, 2012 2:32 am |
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Thon-Ni-Maa
Joined: Fri May 13, 2011 5:27 pm Posts: 302
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Yeah, it's cool and all, but there is a reason the Smuggler's cache is limited to lower level players.
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Mon Apr 16, 2012 3:48 am |
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Willeitner
Joined: Sat Dec 25, 2010 4:04 am Posts: 641
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Your right I was a bit hasty, my mistake reset every 6 months might be good. Badges I don't think are a good idea. Oh high lvl players still get smuggler caches just less likely sense they can only see the dark nexus if that hope a new dark is released soon. Also want a prison ship that does prisoners but been asking for that last one for a long time know
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Mon Apr 16, 2012 7:18 am |
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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What if it repeated weekly? That'd add motivation to PvP, and 6 bonus hours of resources isn't going to break the game.
Obviously you'd only get the actual medal once, but you could get a cache every week.
Corollary to this though is that Biologist would need to suck less - because high-level folks simply never see them.
I mean, uh... "Biologist is the Best Korea, and everyone should be a Biologist!"
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Mon Apr 16, 2012 6:41 pm |
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QCubed
Joined: Sun Jun 20, 2010 4:50 am Posts: 569
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I like the Idea of there being some sort of ability involved, there aren't that many abilities in game, and I would love to see medals give you more reasons to be checking your abilities timers.
What if after the cache was unlocked:
* You got an ability which was unlocked that allowed you to to use the raiders cache one per week, or after raiding 50 ships successfully?
* Or instead of an ability what if the catch could be purchased for 50 yellow badges?[/list]
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Tue Apr 17, 2012 9:05 am |
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