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 An idea for the Mission Exotic and Dysion 
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Joined: Fri May 28, 2010 3:38 am
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It gains a bonus to all three stats equal to rank x 500.

This would be on top of what has already been given. That means it will reduce the chances of the planets being found higher there owners rank. With that lets say an owner is rank 100. The planet would have 15k attack/def/cloak, while a rank 1k would have a 510,000 attack/def/cloak.


This would allow everyone some more protection on those two planets. Plus it would mean scanning can get higher and now one might care as much for a long time.


Tue Jun 21, 2011 3:33 pm
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Joined: Sun Jun 19, 2011 2:15 am
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do these stats stay at the lvl you were when you got the planet or do they increase in strenght as you rank up?

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Tue Jun 21, 2011 4:12 pm
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The get bigger by the said amount as you rank up.


Tue Jun 21, 2011 4:14 pm
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Joined: Mon Nov 29, 2010 9:48 am
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this sounds like a great way to fix the problem permanently.

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Tue Jun 21, 2011 7:23 pm
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Joined: Mon May 03, 2010 5:48 am
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Heh. Simply tag them non-transferable and it also screws those multi-accounters to hoard mission dysons/exotics into single powerful account too. Win-win situation.. Even with 500k, chance of invasion is still there and can win with 50 invaders.. That player still lose that planet and go cry on this forum once again.. Making those planets non-transferable is the guarantee way to remove any whining and drama on this forum for good and remove the "cheat" of multi-accounters..

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Thu Jun 23, 2011 7:20 am
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Joined: Tue May 24, 2011 6:03 pm
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i like Nocifer Deathblade's idea +1

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Thu Jun 23, 2011 8:00 pm
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Yeah I agree with Noc, Just make these planets non-transferable then there is no need to do any of this stuff that would probably be harder to code for Dan than simply making it so those planets can not be taken by anyone. So no multi-cheat on them and no chance of them being taken and people getting pissed off.

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Thu Jun 23, 2011 11:59 pm
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