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New badge/ct/rare_npc_drops http://galaxylegion.com/forum/viewtopic.php?f=6&t=9018 |
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Author: | thunderbolta [ Sat Jun 25, 2011 12:29 pm ] |
Post subject: | New badge/ct/rare_npc_drops |
1) Technical Missile: Allows you to uninstall 3 scanners/cloaking devices (chosen randomly) CT: 10 Containment Missiles, 20 disarming bombs, 20 emp spheres. Badge: 10 reds. NPC: Dark Weapons Dealer (Fairly normal DSG stats) 2) EMP Missile: Debuffs a target, and prevents them from buffing for 1 hour. CT: 15 Containment Missiles, 30 Emp Spheres. Badge: 10 Reds. NPC: Dark Weapons Dealer. 3) Colossi Cannon: Size: 50, Attack: 300 (1:8 ratio ftw!) CT: N/A Badge: 100 reds. NPC: Some form of Extremely Rare, Rank 200, Cloaked Elite. 4) Excavator Crew Size: 2, Artifact: 3. Bonus doubles if used on a new colony you recently invaded. CT: N/A Badge: 3 Greens. NPC: N/A 5) Bio Test Lab Size: 1, Research: 3, Population -50. (Cannot lower population below 20.) CT: N/A Badge: 2 Green, 100 Blue NPC: N/A 6) Satalite Service Station: Cloak +5% CT: Repair Nanodrones x30, Processing Core x20, Relay Tower x20. Badge: 60 Blue. NPC: N/A. 7) Worm Virus Usable only after hacking opponent. 5% of the next 3 hours research is sent to you. Not removable. CT: Tactical Inner Bypass x3, Dark Pyramid x30, Tachycon Cylinder x20. Badge: 15 Blue NPC: N/A 8) Kidnap Crew. Usable only after raiding. Steals up to 10 crew from your opponent. They can buy these back for 100,000 each. CT: N/A Badge: 10 Yellow NPC: Elite: Yaxod, Crimson Prison. Comments appreciated! |
Author: | strm avenger [ Sun Jun 26, 2011 3:47 pm ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
There are some good ideas here. Especially #7. |
Author: | Joshball98 [ Mon Jun 27, 2011 7:29 am ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
Almost all of these are overpowered even at the cost. -1 to all except #2, you can easily edit the Excavator crew because it should be, 8 Green Badges and 2 and Doubles if recently invaded,#5 at cost is good. |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 9:09 am ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
#7, #4, #3, #2 are good, some are overpowered such as : #1 : that destroys scanners and cloaking Devices. My scanners cost 5.9 Billion CR +250 Aidonium. #5 : We already have the DMC7 Datacentre. #8 : Retarded. |
Author: | thunderbolta [ Mon Jun 27, 2011 4:42 pm ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
I have nerfed some of them. |
Author: | sgtlynch [ Tue Jun 28, 2011 8:00 am ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
thunderbolta wrote: 3) Colossi Cannon: Size: 50, Attack: 300 (1:8 ratio ftw!) CT: N/A Badge: 100 reds. NPC: Some form of Extremely Rare, Rank 200, Cloaked Elite. um how did you get 1:8? |
Author: | thunderbolta [ Tue Jun 28, 2011 3:46 pm ] |
Post subject: | Re: New badge/ct/rare_npc_drops |
nerfed that attack forgot to change that. It was originally 400 attack. |
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