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arti damage to hull http://galaxylegion.com/forum/viewtopic.php?f=6&t=9073 |
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Author: | bemos [ Sun Jun 26, 2011 8:56 pm ] |
Post subject: | arti damage to hull |
how about an artifact that does damage directly to the hull/ a trap |
Author: | Ffilteg [ Sun Jun 26, 2011 10:45 pm ] |
Post subject: | Re: arti damage to hull |
+1 ![]() |
Author: | Joshball98 [ Mon Jun 27, 2011 9:32 am ] |
Post subject: | Re: arti damage to hull |
Omicron Mine trap does 400 hull damage , then an upgrade of the trap in a repeatable mission at rank 135, Thetacron Mine Trap does 2500 Damage. Cost 675 Energy and 5 Omicron Mine Traps per completion. |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 9:36 am ] |
Post subject: | Re: arti damage to hull |
I would want one that does to an NPC. Common artifact. Inflicts 100 damage to NPC. |
Author: | Joshball98 [ Mon Jun 27, 2011 9:39 am ] |
Post subject: | Re: arti damage to hull |
Commonwealth <TK> wrote: I would want one that does to an NPC. Common artifact. Inflicts 100 damage to NPC. This could be a good idea. considering most boss and elites wouldnt be effected much by it. Could easily stack up and do a NPC run, so i could see how it could be overpowered. |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 9:57 am ] |
Post subject: | Re: arti damage to hull |
lol, i do an average 400 damage to any Standard NPC, Won't be overpowered. |
Author: | Joshball98 [ Mon Jun 27, 2011 10:03 am ] |
Post subject: | Re: arti damage to hull |
Commonwealth <TK> wrote: lol, i do an average 400 damage to any Standard NPC, Won't be overpowered. Doingg the Aeon Moon mission is tough gotta keep 2 sensors on that need 72 space each and had to take off some of my cannons, and a plating. Till its done i cant really do any NPC without debuffs, i do around 25 to thos Ergosphere things. |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 10:06 am ] |
Post subject: | Re: arti damage to hull |
You can always uninstall sensors and re-add Battle Gear |
Author: | Joshball98 [ Mon Jun 27, 2011 10:13 am ] |
Post subject: | Re: arti damage to hull |
Commonwealth <TK> wrote: You can always uninstall sensors and re-add Battle Gear Would cost around 300Million each time i do that, would be alot too |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 10:36 am ] |
Post subject: | Re: arti damage to hull |
300 mill ? what sensor do you have?? Hyperflux mark III? |
Author: | Joshball98 [ Mon Jun 27, 2011 11:06 am ] |
Post subject: | Re: arti damage to hull |
Commonwealth <TK> wrote: 300 mill ? what sensor do you have?? Hyperflux mark III? Taychon Sensors Mark III and Heavy Singularity, switching back and forth not happening for a while considering i just switched to Gravshells. Upping my research from 2548 to 2854. Leaving me at 4.4Bil |
Author: | Commonwealth <TK> [ Mon Jun 27, 2011 12:29 pm ] |
Post subject: | Re: arti damage to hull |
Uninstall and install the modules. Not Buy and then sell the modules.. |
Author: | paulfrick [ Mon Jun 27, 2011 12:46 pm ] |
Post subject: | Re: arti damage to hull |
I've always wanted an artifact that took like 1 energy and did a really small amount of damage. It is annoying to have an NPC with 3 hull left...... |
Author: | ODragon [ Mon Jun 27, 2011 12:49 pm ] |
Post subject: | Re: arti damage to hull |
paulfrick wrote: I've always wanted an artifact that took like 1 energy and did a really small amount of damage. It is annoying to have an NPC with 3 hull left...... I was thinking the same thing, although, I would have it be a limitless ability (ie, no count down) that did 10 damage to NPCs only but only worked once per NPC! |
Author: | bemos [ Mon Jun 27, 2011 5:31 pm ] |
Post subject: | Re: arti damage to hull |
ok i thought i read somewhere that omi and theta go directly to hull |
Author: | bemos [ Mon Jun 27, 2011 6:54 pm ] |
Post subject: | Re: arti damage to hull |
bemos wrote: how about an artifact that does damage directly to the hull/ a trap well i tested this theory of going directly to the hull it does not shields first then hull. but i still think a trap that penetrates shields and damages hull would be awesome |
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