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My answer to the loss of mission dysons/ exotics http://galaxylegion.com/forum/viewtopic.php?f=6&t=9144 |
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Author: | Shadow0utlaw [ Tue Jun 28, 2011 8:56 am ] |
Post subject: | My answer to the loss of mission dysons/ exotics |
Personally, i think it would be a great idea to select up to two of your planets to be completely secured from counter hacks or even other people scanning them (not including people that already have). This would be something along the lines of 100 energy to change, or maybe even 5 GP. So that way you can put your two best planets under constant protection. The obvious reason behind this ultimately would be to eventually protect your mission exotic and dyson perminantly. that would stop people from complaining about the loss of them. If they did, they had the option to protect it for good but didnt take it (or someone that already had it on there list took it) which would be your own fault from not fluxing it first. You could risk it and think the passive cloak would be enough so this would be part of a gamble. risk your mission exotic/ dyson to protect a differant good planet? This would also help people near the start of the game to protect there 2 best planets. (they would have the option first pop up around level 50, but dont need to take it until they want too.) On release, anyone past this level would beable to do it straight away. The first two choices would be free ofcourse. The planets that are under constant protection would be put next to the planet your guarding on the planet tab All comments welcome, feel free to improve on your own free will ![]() |
Author: | Shadow0utlaw [ Tue Jun 28, 2011 9:57 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
if you disagree or agree can you please tell me why? im failing to see the problems with this and input would be ever so nice ![]() |
Author: | Ffilteg [ Tue Jun 28, 2011 10:03 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
If it would cost GP to protect the planets then no I don't like it. I'm in no position to buy GP's along with countless others who either can not or will not do so. |
Author: | Shadow0utlaw [ Tue Jun 28, 2011 10:11 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
but wouldnt it be worth it for piece of mind? and as i said the first two protections would be for free. |
Author: | Ffilteg [ Tue Jun 28, 2011 10:21 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
Peace of mind would be nice, but for me at least I just don't have spare cash for luxuries such as peace of mind, I'm Rank 279 without F.A.T.H.E.R relays not because I don't want them and to support the game but because I am unable to justify the outlay. Also if the first two are free and theirs an ongoing price for continued protection what is to stop players buying up enough protection to protect all of their planets? It's hard enough to scan a decent planet as it is, imagine how frustrating it would be if 99% of the good ones you found are immune. |
Author: | KUKAOS [ Tue Jun 28, 2011 12:48 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
+1 I like the idea. Even if it means buying Gp. Why complain about 5gp you have a chance to get 5gp in Daily Reward anyway. In the last 4 months if i didnt spend them i would of acumulated 20-30 gp. If not Gp then how about a mission Chain artifact. Used as a planet artifact. it would need to have a weakness ( maybe having the size of it 10.) EDIT: And you could only ever have 2. If you want to change the planet you would have to use the Mylari Build Extractor. |
Author: | 235drew [ Tue Jun 28, 2011 1:26 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
I would actually use it on my dyson and my second best planet ![]() ![]() ![]() |
Author: | Shadow0utlaw [ Tue Jun 28, 2011 7:55 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
First, You can only protect two planets at a time, so you wouldnt have the problem of someone protecting them all. Second, i was thinking about it being an artifact, but then the issue of if someone already scanned it they could use a multi to gain more then 2. So i think it would be better working on a different system, like a dyson guard or somthing. When you select a new planet to be protected, you would have to choose between the two you already have protected to be stopped. then you would go to a finalize screen showing the change and a warning below saying (its best to make sure that no-one else has scanned (insert planet name here) by useing a flux probe. if so be sure to use a planet flux before hand and had 12 hours of no-one knowing the location (in case of alerts) for 100% protection. Third, you would not beable to uncolonize the planet until it is not protected anymore. |
Author: | Revis [ Tue Jun 28, 2011 8:15 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
dan is already working on a system where mission dyson/exotics cannot be taken or seen at all |
Author: | Shadow0utlaw [ Tue Jun 28, 2011 10:54 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
i know, this is just an idea. you never know ![]() ![]() |
Author: | JoshFFuller [ Wed Jun 29, 2011 8:04 pm ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
I'm going to have to revise it and say, you can choose 2-3 planets to be safe, you can only choose 3 and either you can't change them or there is a massive cooldown. I dislike the GP idea just because i know some players would spend $100 just to make every one of their planets invincable. 3 planets after a certain rank sounds reasonable, maybe just 2? |
Author: | KUKAOS [ Thu Jun 30, 2011 2:08 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
JoshFFuller wrote: I'm going to have to revise it and say, you can choose 2-3 planets to be safe, you can only choose 3 and either you can't change them or there is a massive cooldown. I dislike the GP idea just because i know some players would spend $100 just to make every one of their planets invincable. 3 planets after a certain rank sounds reasonable, maybe just 2? Make It a Mission Chain. with 2 Finishes. Each Finish Gets you a Planetary Positronic Orb. Size 10 ( It would have to be big to completly protect your planet). |
Author: | JoshFFuller [ Thu Jun 30, 2011 2:15 am ] |
Post subject: | Re: My answer to the loss of mission dysons/ exotics |
KUKAOS wrote: JoshFFuller wrote: I'm going to have to revise it and say, you can choose 2-3 planets to be safe, you can only choose 3 and either you can't change them or there is a massive cooldown. I dislike the GP idea just because i know some players would spend $100 just to make every one of their planets invincable. 3 planets after a certain rank sounds reasonable, maybe just 2? Make It a Mission Chain. with 2 Finishes. Each Finish Gets you a Planetary Positronic Orb. Size 10 ( It would have to be big to completly protect your planet). I really like this idea, but maybe since there is a limit of 2, it could be a little smaller, I mean my planetary shields cover the whole planet and are size 2... |
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