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 dop something about null fuses 
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Joined: Tue Dec 07, 2010 4:52 am
Posts: 1358
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i really think either null fuses have to be tradeable or they should be less rare cause i have hit traps everytime i att someone everyone has a friggin trap on i havent been able to use even .5 of my total energy i mean like wth seriously somethings gotta be done

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Thu Jul 07, 2011 2:44 am
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Joined: Fri Jan 21, 2011 5:51 am
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Improve artifact production? most people at your rank focus on research, try something different ;)

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Thu Jul 07, 2011 3:01 am
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Joined: Fri Mar 18, 2011 6:33 am
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Null fuses + Sendable = Multi :mrgreen:

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Thu Jul 07, 2011 3:02 am
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Joined: Tue Dec 07, 2010 4:52 am
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Commonwealth <TK> wrote:
Improve artifact production? most people at your rank focus on research, try something different ;)


i know im not concentrating for research but imm not concentrating on any of them as well lol but ill start now

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Thu Jul 07, 2011 3:44 am
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Joined: Sun Feb 20, 2011 3:39 pm
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Yeah focus on artifact production to get more fuses, I pull multiple fuses daily from shipments.

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Thu Jul 07, 2011 5:59 am
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Joined: Tue Jun 08, 2010 6:52 am
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Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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if you have enough artifact per hour you would not even complain about how rare null fuses are.. because they will just keep on coming, and coming and coming aaaaaaaaaaaahhhhhhhhh

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Thu Jul 07, 2011 7:46 am
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Joined: Sat Jun 25, 2011 9:44 am
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Me neither because I get some Null Fuses too. The only things I don't get very often are Flux Probes! They were useless to me before, but they are getting important for all my awesome planets. I think I disgraced them too much when I was lower ranked... :(


Thu Jul 07, 2011 8:46 am
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