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 New Missions for use of Tiny and sparse planets. 
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We all know only noobs colonize a very tiny barren with very sparse resources, But when most people level up they abandon or just try to make it easily take-able. So how about we make a mission chain that requires a scan of a small or smaller planet with sparse or less resources. here is the first missions basics:
Mission name; spreading colonization.

Some of are larger colonies are getting overpopulated and we need a place to move multiple beings into a new colony just for sustaining the population.
requirements, 65 energy and the chosen scan of a sparse planet.

The next mission could be this:
Wildlife relocation.
We have to many wild animals on one of are worlds causing problems with are industry, please chose a small world to relocate them to.
Requirements, 80 energy and the scan of a chosen planet on the first part of the mission bar.

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Wed Jul 13, 2011 1:28 pm
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So what's the award for these missions?

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Wed Jul 13, 2011 2:00 pm
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Quaritch wrote:
So what's the award for these missions?

you guys can think of that part ;) .

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Wed Jul 13, 2011 2:07 pm
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It has been brought up before (by me) that instead of +1 size to a planet, some of these planetary upgrade artifacts should be straight size.

Example:
Hollow Core X Planet (where x = planet type)
Using advanced teleportation technology, your planet has had it's core hollowed out allowing the minerals inside to be used to increase the size of your planet.
Increases size of small or smaller planet to Large, all resources increase by 1.

So a 1x mega research tiny exotic would become a 2x mega research large Hollow Core Exotic.


Wed Jul 13, 2011 2:18 pm
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Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

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Wed Jul 13, 2011 2:31 pm
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DariousTheDark wrote:
Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

lets add all of these to a chain :mrgreen: .

1;Mission name; spreading colonization.

Some of are larger colonies are getting overpopulated and we need a place to move multiple beings into a new colony just for sustaining the population.
requirements, 65 energy and the chosen scan of a sparse planet.

2;The next mission could be this:
Wildlife relocation.
We have to many wild animals on one of are worlds causing problems with are industry, please chose a small world to relocate them to.
Requirements, 80 energy and the scan of a chosen planet on the first part of the mission bar.

3;Hollow Core X Planet (where x = planet type)
Using advanced teleportation technology, your planet has had it's core hollowed out allowing the minerals inside to be used to increase the size of your planet.
Increases size of small or smaller planet to Large, all resources increase by 1.

So a 1x mega research tiny exotic would become a 2x mega research large Hollow Core Exotic.

4.Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

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Wed Jul 13, 2011 2:35 pm
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DariousTheDark wrote:
Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

Good thing I have the U.S.G. Ishimura in dock ;)

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Wed Jul 13, 2011 9:24 pm
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What?

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I can't hear you over all of that noise ...

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Wed Jul 13, 2011 11:26 pm
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if i ever am put on anyship named the Ishimura, im outta there! LMAO

ok well i kinda like the idea of a "weapons test" or something so we can "blow up" some of the worse smaller planets, i mean i am one of those types who'll colonize a tiny if it has at least to VR resources, but for those small and below with the crappy resources, we could have a mission to blow it up, or "Planet Crack" it i guess, and have a reward be...lets say... a new weapon, or some sort of energy core that would add energy and add a bonus to the attack? or even give you some sort of arti that you can put it to a planet like a def, like a "Space Debri Field"

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Wed Jul 13, 2011 11:49 pm
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devinsimps wrote:
if i ever am put on anyship named the Ishimura, im outta there! LMAO

ok well i kinda like the idea of a "weapons test" or something so we can "blow up" some of the worse smaller planets, i mean i am one of those types who'll colonize a tiny if it has at least to VR resources, but for those small and below with the crappy resources, we could have a mission to blow it up, or "Planet Crack" it i guess, and have a reward be...lets say... a new weapon, or some sort of energy core that would add energy and add a bonus to the attack? or even give you some sort of arti that you can put it to a planet like a def, like a "Space Debri Field"

nice idea.

lets add all of these to a chain .

1;Mission name; spreading colonization.

Some of are larger colonies are getting overpopulated and we need a place to move multiple beings into a new colony just for sustaining the population.
requirements, 65 energy and the chosen scan of a sparse planet.

2;The next mission could be this:
Wildlife relocation.
We have to many wild animals on one of are worlds causing problems with are industry, please chose a small world to relocate them to.
Requirements, 80 energy and the scan of a chosen planet on the first part of the mission bar.

3;Hollow Core X Planet (where x = planet type)
Using advanced teleportation technology, your planet has had it's core hollowed out allowing the minerals inside to be used to increase the size of your planet.
Increases size of small or smaller planet to Large, all resources increase by 1.

So a 1x mega research tiny exotic would become a 2x mega research large Hollow Core Exotic.

4.Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

5. planet debris relocation.

All of the debris from the planet we "cracked" is in a dangerous area and should be moved, we need you to take loads of it off somewhere else, were it can be used.
chance to get; random artifact or mineral units. debris field[at end of mission].

[Debris field would add 100 passive cloak and 100 passive attack to a planet.]

"these all should be in a chain together and dans team can work out the kinks and improve, PLEASE ADD THIS CHAIN!

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Thu Jul 14, 2011 1:42 am
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well the planet cracker idea i didnt mean for it to have to be a star chart purger, maybe something that would explode, like a... disable bomb? since they go BOOM, it would make sense to blow something up?

all togther it works, but the debris field should be 100 def, not attack b/c its floating there, possibly taking enemy shots, not flying out and hitting them.

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Thu Jul 14, 2011 6:39 am
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secret person. wrote:
devinsimps wrote:
if i ever am put on anyship named the Ishimura, im outta there! LMAO

ok well i kinda like the idea of a "weapons test" or something so we can "blow up" some of the worse smaller planets, i mean i am one of those types who'll colonize a tiny if it has at least to VR resources, but for those small and below with the crappy resources, we could have a mission to blow it up, or "Planet Crack" it i guess, and have a reward be...lets say... a new weapon, or some sort of energy core that would add energy and add a bonus to the attack? or even give you some sort of arti that you can put it to a planet like a def, like a "Space Debri Field"

nice idea.

lets add all of these to a chain .

1;Mission name; spreading colonization.

Some of are larger colonies are getting overpopulated and we need a place to move multiple beings into a new colony just for sustaining the population.
requirements, 65 energy and the chosen scan of a sparse planet.

2;The next mission could be this:
Wildlife relocation.
We have to many wild animals on one of are worlds causing problems with are industry, please chose a small world to relocate them to.
Requirements, 80 energy and the scan of a chosen planet on the first part of the mission bar.

3;Hollow Core X Planet (where x = planet type)
Using advanced teleportation technology, your planet has had it's core hollowed out allowing the minerals inside to be used to increase the size of your planet.
Increases size of small or smaller planet to Large, all resources increase by 1.

So a 1x mega research tiny exotic would become a 2x mega research large Hollow Core Exotic.

4.Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.

5. planet debris relocation.

All of the debris from the planet we "cracked" is in a dangerous area and should be moved, we need you to take loads of it off somewhere else, were it can be used.
chance to get; random artifact or mineral units. debris field[at end of mission].

[Debris field would add 100 passive cloak and 100 passive attack to a planet.]

"these all should be in a chain together and dans team can work out the kinks and improve, PLEASE ADD THIS CHAIN!

I hope you aren't suggesting all these together in a chain. It would make no sense to move your population and wildlife to a planet, only to crack it open and mine out all the resources.

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Thu Jul 14, 2011 1:35 pm
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-1. (let me explain)

Why do we need this? There are much better mission rewards than a terraformer that we can only use on crappy planets (like one we can use on good planets!) If I saw a terraformer that could only be used on a tiny planet, but increased size and resources by 3 I wouldn't bother.

If I got a tiny/rich

it becomes average/ultra rich.

I'd rather get a +2 artifact on my mega colossal.

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Thu Jul 14, 2011 3:47 pm
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DariousTheDark wrote:
Why not a "Planet Cracker" mission?

Very Large Barren Planet Common

Mining Sparse
Artifact Very Sparse
Research Extremely Sparse

By doing the mission for a high set of E & one Star chart Purger, you will be able to remove all resources in one clean sweep, and have it removed from your planet list.


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Thu Jul 14, 2011 4:24 pm
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