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 BASE FUND'S AND ITS PROBLEMS BETWEEN MEMBER'S 
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well if ya want to go that far, let's just make a detailed bank ledger of all incoming and outgoing credits for each person, and let the leaders (and maybe officers) of a legion have access to the bank ledgers all legion members

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Sat Oct 01, 2011 12:29 am
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Lone.Lycan wrote:
well if ya want to go that far, let's just make a detailed bank ledger of all incoming and outgoing credits for each person, and let the leaders (and maybe officers) of a legion have access to the bank ledgers all legion members


It would be horrible to read all the stuff if it keep track of it all.
A weekly net earning/loss would probably suffice for this purpose.(so keep track of the # of credit on each monday)

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Sat Oct 01, 2011 7:55 am
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Uy23e wrote:
Lone.Lycan wrote:
well if ya want to go that far, let's just make a detailed bank ledger of all incoming and outgoing credits for each person, and let the leaders (and maybe officers) of a legion have access to the bank ledgers all legion members


It would be horrible to read all the stuff if it keep track of it all.
A weekly net earning/loss would probably suffice for this purpose.(so keep track of the # of credit on each monday)



A weekly net earning/loss of players is nobody else's business ...

The legion, leaders, officers, other players, nobody has the right to 'investigate' other players because that just breeds hostility and fear. "Well, I need to save some money to get this planet ..." "Member! Why aren't you donating all that cash you have!" "I need to save it!" "You have extra! Donate it or you will be kicked!"

Base funds should come from player donation =AND= there should be a mechanism for the base to make its own funds.

Other than that, nobody has any right to see into another person's business ...

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Sat Oct 01, 2011 12:12 pm
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maybe there should just be a flat tax added to base funds (0.5% per base level) for all credits added to your credit balance

for a lvl 1 base that would be 6009 per kurenite sold at 20% tariff
for a lvl 7 base that would be 42062 per kurenite sold at 20% tariff

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Sat Oct 01, 2011 3:44 pm
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I could not give to the base without AI logistics completion. Could you allow lower ranking members to contribute to the base and give them a bonus % once they completed AI Logistics in Research. That way they could build up the base and support the legion while knowing there is a bonus for building the legion base up. Also provide a larger share for those who have completed AI logistics. I would not have thought about it until I was part of a legion, then it was a pain to know i couldn't contribute at all.


Sat Oct 01, 2011 4:08 pm
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credit donation does not have a research restriction

and for donating energy / c.tech / exotic, did you know you don't have to fully complete the required research.. you only need to do 1 level in the required research

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Sat Oct 01, 2011 4:14 pm
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Lone.Lycan wrote:
well if ya want to go that far, let's just make a detailed bank ledger of all incoming and outgoing credits for each person, and let the leaders (and maybe officers) of a legion have access to the bank ledgers all legion members


I agree with Vette. This is taking it a little to far.

Alls we need is just a list of the total Credits donated to the base. That way a Legion could implement programs to reward those players who donate, and encourage those who don't.

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Sat Oct 01, 2011 5:16 pm
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make it a select-able option than. and instead of a %, make it a certain amount based on the shipment of min/art/research that you WOULD have received. (shipment is divided only according to ppl who have it checked, so this amount might vary as shipment size might vary.)
If you have it checked, you pay say 1000 cr per point in the shipment or something, if you don't, you simply don't get a shipment.

If you are so desperate in need of cr, you can simply not "buy" the extra from the shipment.
In this way, you don't get "robbed" of your credit, instead you are simply buying something in the form of a subscription.

ofc, donation is still open in case more is needed, but this outa be able to maintain the regular upkeep fairly well.
IMO, if you are unwilling to contribute, you don't deserve zilch from the base

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Sat Oct 01, 2011 5:25 pm
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@ Uy23e:

All that is, is automating a process that's already there. The reason I still say -1 to that is because it's just extra time and coding that changes nothing. Having it as "selectable" is no different than the person "selecting" to donate some amount. Not sure why this idea of a "setting" keeps coming up. In effect, all a "setting" is doing is saying "We want you to donate at your selected rate on your selected time at your selected discretion". That is no different than it is now, again just different wording essentially.

It's better -not- to have it automated because that way the person can donate when they can in an amount they can. Otherwise, they'd just always be adjusting the settings to try and compensate for the situation. Then, it becomes like the energy relays... "Oh, crap, I was away for three days and forgot to turn down my contributions that I had set on high!".


In terms of a person that's not donating not getting zilch from the base, half-yes and half-no. Sometimes, people just aren't in a position to help out for a while. A truly good legion would understand this. Now, if a person never gives anything and always leeches for months at a time when they -are- in a position, that's different. But, that's not always the case.

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Sat Oct 01, 2011 5:44 pm
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Vette wrote:
@ Uy23e:

All that is, is automating a process that's already there. The reason I still say -1 to that is because it's just extra time and coding that changes nothing. Having it as "selectable" is no different than the person "selecting" to donate some amount. Not sure why this idea of a "setting" keeps coming up. In effect, all a "setting" is doing is saying "We want you to donate at your selected rate on your selected time at your selected discretion". That is no different than it is now, again just different wording essentially.

It's better -not- to have it automated because that way the person can donate when they can in an amount they can. Otherwise, they'd just always be adjusting the settings to try and compensate for the situation. Then, it becomes like the energy relays... "Oh, crap, I was away for three days and forgot to turn down my contributions that I had set on high!".


In terms of a person that's not donating not getting zilch from the base, half-yes and half-no. Sometimes, people just aren't in a position to help out for a while. A truly good legion would understand this. Now, if a person never gives anything and always leeches for months at a time when they -are- in a position, that's different. But, that's not always the case.


With the setting as I've suggested, you can ofc choose NOT to donate. But by doing so, you effectively forfeit your shipment, with is a rather fair punishment for not donating.
And you need to understand that for most ppl, the stuff you get in shipment(either via scrap art, selling min or contract the research) is worth more than the cost, which means selecting it is probably doing something positive anyway. Essentially, it makes the player return something that they get EXTRA from the legion.
I think it's very justifiable that if you receive 100 bucks a day from an organziation for free, you should donate back 25 bucks into it for its growth, regardless of what other source of income and need for spending is.

read the posts CAREFULLY, and try to understand the idea being suggested. Not ALL the suggested options of a setting are the same.

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Sat Oct 01, 2011 7:24 pm
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Uy23e wrote:
Vette wrote:
@ Uy23e:

All that is, is automating a process that's already there. The reason I still say -1 to that is because it's just extra time and coding that changes nothing. Having it as "selectable" is no different than the person "selecting" to donate some amount. Not sure why this idea of a "setting" keeps coming up. In effect, all a "setting" is doing is saying "We want you to donate at your selected rate on your selected time at your selected discretion". That is no different than it is now, again just different wording essentially.

It's better -not- to have it automated because that way the person can donate when they can in an amount they can. Otherwise, they'd just always be adjusting the settings to try and compensate for the situation. Then, it becomes like the energy relays... "Oh, crap, I was away for three days and forgot to turn down my contributions that I had set on high!".


In terms of a person that's not donating not getting zilch from the base, half-yes and half-no. Sometimes, people just aren't in a position to help out for a while. A truly good legion would understand this. Now, if a person never gives anything and always leeches for months at a time when they -are- in a position, that's different. But, that's not always the case.


With the setting as I've suggested, you can ofc choose NOT to donate. But by doing so, you effectively forfeit your shipment, with is a rather fair punishment for not donating.
And you need to understand that for most ppl, the stuff you get in shipment(either via scrap art, selling min or contract the research) is worth more than the cost, which means selecting it is probably doing something positive anyway. Essentially, it makes the player return something that they get EXTRA from the legion.
I think it's very justifiable that if you receive 100 bucks a day from an organziation for free, you should donate back 25 bucks into it for its growth, regardless of what other source of income and need for spending is.

read the posts CAREFULLY, and try to understand the idea being suggested. Not ALL the suggested options of a setting are the same.



That's punishment though, not a reward... what if the person just installed new modules and is working on getting their mineral/credit production up, but in the meantime can't even spare 1mil credits? They get punished?

End Result: wrote:
Receiving 100 bucks from an organization for -free- and then "donating" back 25 -mandatorily- ... that is neither receiving 100 bucks nor is it free. It's either receiving 75 bucks or it's being given a gift and punished if you don't return some of that gift.



I am reading the posts carefully, but they're not well thought out. They're just different ways of either taxing, stealing, or punishing members regardless of their situation. Again, if a legion has members not donating, set the shipments to "Contribution based" if they feel that strongly that members must give up some amount of their earnings... people will have to begin donating to receive any real amount. I think this is a poor way of running a legion since higher people can bomb the donations % and take everything, but if that's the way a legion wants to be run, so be it.

Creating a situation in which you are given something -only- if you give something first and have that something taken away if you are unable to give something, that is simply punishment.

Punishment situations only create hostility and a worse environment, which will tend to make more members leave rather than them pitching in to give to the base. That is simply very basic psychology.

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Sat Oct 01, 2011 7:50 pm
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you do know that the current "contribution based" does NOT take cr donation into account, right?
seems like you are mixing the cr donation concept with that alot, those two are COMPLETELY unrelated

and seriously... delaying building some expensive module by a single day won't kill anyone... and that's probably difference enough to make the payment.

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Sat Oct 01, 2011 8:03 pm
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I am aware that the credit difference is different, no I'm not confusing the two, but yes I am mixing the two.

A person cannot always inherently give credits... and it's not just a matter of delaying building a module by a day. It could hurt people if they don't have access to a lot of minerals/credits. Are they simply supposed to drown and uninstall some modules?

My response would be, "Well, a legion is also supposed to help its members" and then follow that up with "So, the leaders and officers should each have a cut from -their- production and have it distributed to all other members of the legion to help them out" ... but, I think that's wrong as well.


Why do you want to automate the process and create so many loopholes and pitfalls? It inherently changes -nothing-, but provides a breeding ground for hostility and distaste amongst younger members of the legion ...

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Sat Oct 01, 2011 8:08 pm
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The idea that not paying your share of the upkeep because you have to build your new super weapon is crazy.... PLAN AHEAD seriously ppl u wonder why ppl lose their houses or cars in today's society? Its because they HAD to have that new car that drives so fast & looks so nice...they forget they only make 300$ a week & the car payment is 350$..... wake up & be a responsible legion member & donate daily to your base....

I do like the idea of a members credit donations being tracked in the base.... having to spreadsheet all our members everyday to see who is actually helping out is NOT fun... i would also suggest that a base option to set individual members to not receive daily production would be helpful as a way to discourage those who dont EVER contribute.... and i don't consider donations of EM,energy & ctp based contributions a good way to set who gets daily bonuses when its credit donations that determine if the base stays up & running to give them in the first place

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Sun Oct 02, 2011 11:35 pm
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Sometimes it takes a disproportional amount of work from members to help other members that cannot offer quite as much. Most of the time, the younger members will start to give back as they get to a position where they can. But, by requiring it off the bat, you're creating way too many problems and fixing very little.

I know -many- legions right now, not in the top 50, that are on level 5 bases, have no CC users, have only a few players over rank 200, and yet are fully able to support the level 5 base.


If a legion can't, then they need to find other ways to do so or stop trying to get the super uber new base that drives so fast & looks so nice. They should remember if they only make $300 a week and the base payment is $350, they need to wake up & be a responsible legion and fix the situation, not ask for handouts in the form of member tax.


Just saying

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Mon Oct 03, 2011 12:10 am
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Oh i don't disagree that it can go the other way... over developed bases can be just as bad as players who refuse to assist but there needs to be a balance as well... if you dont properly defend your base a lot of the bonuses ppl enjoy will get disrupted by enemy legions... this is where good leadership comes into play (& more of that Planning ahead)... they need to be able to balance the bases benefits with the need to properly defend it (as u say a tax is not the answer)

our legion requires a donation based on rank & we have a lvl 5... basically works like this

upkeep\total players ranks= upkeep per rank .... (round this up to provide a surplus of credits)

a base with a 5bil upkeep & a legion with 50 members with a rank total of 5000 as an example.....

a ranked 100 player would be expected to donate 100mil credits a day...

if u have a lvl 5 base with some mineral production on it it can easily produce 100mil credits per member this allows lower level players the ability to not have to donate "out of pocket" but to still make the daily donations

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Mon Oct 03, 2011 1:31 am
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Darklife wrote:
upkeep\total players ranks= upkeep per rank .... (round this up to provide a surplus of credits)

a base with a 5bil upkeep & a legion with 50 members with a rank total of 5000 as an example.....

a ranked 100 player would be expected to donate 100mil credits a day...

if u have a lvl 5 base with some mineral production on it it can easily produce 100mil credits per member this allows lower level players the ability to not have to donate "out of pocket" but to still make the daily donations


So, now not only are you suggesting a way to forcefully take money from everyone, but you want to take the daily production of the base and take that too? The base daily production is part of why members join a legion and it's part of what helps them grow to be capable of giving back later in the higher ranks ...

A decent idea, not well thought out though ... I know many rank 100s that definitely do not have 100mil credits a day ... I know many rank 100s and 200s who's daily upkeep is below 50mil. Are you seriously saying the bases should TAX these people more than their upkeep? Now, a rank 500 would only have to donate 500mil credits a day. This is also relatively high for each day, but a lot more doable for the high ranks.

A better idea would be to say that only ranks 200+ have to donate, ranks 100+ are highly encouraged to donate, and below 100 does not need to donate. The amount needed to donate should -not- simply be whatever the base is because then the leader can simply equip all the heavy stuff and suck the members dry. The amount that the members can donate should dictate the bases modules and thus daily upkeep, not the other way around.



Anyways, I'm done with the topic, it's a very poor idea that doesn't actually benefit anyone truthfully.

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Mon Oct 03, 2011 11:14 am
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Well... this was unproductive... but i stand by the need for all members to donate .... last thing i want is to be playing a game where its a welfare state & only the rich pay for anything

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Mon Oct 03, 2011 12:55 pm
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i dunno... i kinda like my most reasonable idea...

tax of 0.5% per base level of all credits ever added to a member's credit balance

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Mon Oct 03, 2011 1:05 pm
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A customize-able tax bar would solve all problems. Ranging from 0% to 100% ( : ) ). You can have no tax or 100% and get your legion empty real quick.

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Last edited by DMDMDM on Mon Oct 03, 2011 1:26 pm, edited 1 time in total.



Mon Oct 03, 2011 1:16 pm
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