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Jawwa
Joined: Thu Oct 13, 2011 10:12 am Posts: 497
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Just to make the game easier, and because I tend to be a bit of a neat freak, I would like to suggest that you change how planet structures are listed. As far as I can tell, right now they're listed in the order in which they're placed upon the planet. I find this a bit annoying because when I go to see if I've got the max amount of artifact planetary buildings of a given type, I have to scroll through all the building types and actually pay attention so I don't miss them. I'd like to suggest that Dan puts phase cutters with phase cutters and spy uplinks with spy uplinks. You could even subdivide having constructed buildings separated from the artifact buildings if you wanted to to further organize the buildings on the planet.
By doing this it would make it ten times easier for me to find which planet needs the next phase cutter (insert other building) I get.
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Wed Oct 26, 2011 11:13 am |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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I just want to roll the mouse over my planet to see what installed instead of opening the planet tab 
_________________Request Your Banners Here Message Posted on your Comm: Can you please stop disabling me. It's costing me too much to repair
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Wed Oct 26, 2011 12:40 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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DariousTheDark wrote: I just want to roll the mouse over my planet to see what installed instead of opening the planet tab  What if you've got 40 different structures on the planet, thats a long list to appear as a roll over description.
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Wed Oct 26, 2011 1:02 pm |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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kirkeastment wrote: DariousTheDark wrote: I just want to roll the mouse over my planet to see what installed instead of opening the planet tab  What if you've got 40 different structures on the planet, thats a long list to appear as a roll over description. Not when you have 10 of the same structure, it would stack. Deep Core Mine (4) Plasma Minefield (2) and the like ... (I'll photoshop what I mean) 
_________________Request Your Banners Here Message Posted on your Comm: Can you please stop disabling me. It's costing me too much to repair
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Wed Oct 26, 2011 1:49 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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DariousTheDark wrote: kirkeastment wrote: DariousTheDark wrote: I just want to roll the mouse over my planet to see what installed instead of opening the planet tab  What if you've got 40 different structures on the planet, thats a long list to appear as a roll over description. Not when you have 10 of the same structure, it would stack. Deep Core Mine (4) Plasma Minefield (2) and the like ... (I'll photoshop what I mean)  Pretty certain i said "different structures"
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Wed Oct 26, 2011 5:32 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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ARE THERE 40 different structures available? If so, would they all fit?
Mega colossal has 81 space: 34 1 space special buildings. 1 standard 1 space building. (35 space) 7 special 2 space buildings. (49 space) 20 standard 2 space buildings (89 space) *** make that 16 to make it a "legal" planet...
34+1+7+20 = 62 unique buildings is the maximum.
This is assuming that you put EVERY SINGLE 1 space limited, artifact pull or mission reward module on, along with habitation modules and EVERY different type of minefield or shield (minus 4 of them)
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Wed Oct 26, 2011 5:46 pm |
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Valocis
Joined: Sat May 21, 2011 7:32 pm Posts: 582
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spyder wrote: ARE THERE 40 different structures available? If so, would they all fit?
Mega colossal has 81 space: 34 1 space special buildings. 1 standard 1 space building. (35 space) 7 special 2 space buildings. (49 space) 20 standard 2 space buildings (89 space) *** make that 16 to make it a "legal" planet...
34+1+7+20 = 62 unique buildings is the maximum.
This is assuming that you put EVERY SINGLE 1 space limited, artifact pull or mission reward module on, along with habitation modules and EVERY different type of minefield or shield (minus 4 of them) I am positive YOU know that 40 was a figure of speech. But I would like to agree, Even on my Natural Dyson(obviously Colossal) I have only 18 UNIQUE(not including structures I have more than one of) structures. About 23 total. The list Could get long but for the majority of planets it would not be this long.
_________________ Founder and Supreme Commander(Former) of the Legion Home One and now its enemy.
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Thu Oct 27, 2011 4:46 am |
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Asgard Hooligan
Joined: Tue Oct 18, 2011 4:01 pm Posts: 12
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DariousTheDark wrote: I just want to roll the mouse over my planet to see what installed instead of opening the planet tab  What if you've got 40 different structures on the planet, thats a long list to appear as a roll over description.[/quote] Not when you have 10 of the same structure, it would stack. Deep Core Mine (4) Plasma Minefield (2) and the like ... (I'll photoshop what I mean)  [/quote] i've wanted for a long time just to see the owner/legion in a tooltip, this would be the hybrid tooltip
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Thu Oct 27, 2011 5:04 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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whenever the owner of that gaia recognizes the name, you can probably consider it fluxed (the rest of those planets are trash or common enough nobody cares for them)
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Thu Oct 27, 2011 1:42 pm |
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Matress_of_evil
Joined: Thu Jun 17, 2010 11:45 am Posts: 778
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Ooh, that's a nice idea for an update! I'd love to see this or something similar implemented.
_________________"Anyone without a sense of humour is truly at the mercy of the rest of us." My folding@home stats  
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Thu Nov 03, 2011 7:14 pm |
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rkngl
Joined: Sat Aug 20, 2011 11:57 pm Posts: 250 Location: here
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spyder wrote: ARE THERE 40 different structures available? If so, would they all fit?
Mega colossal has 81 space: 34 1 space special buildings. 1 standard 1 space building. (35 space) 7 special 2 space buildings. (49 space) 20 standard 2 space buildings (89 space) *** make that 16 to make it a "legal" planet...
34+1+7+20 = 62 unique buildings is the maximum.
This is assuming that you put EVERY SINGLE 1 space limited, artifact pull or mission reward module on, along with habitation modules and EVERY different type of minefield or shield (minus 4 of them) With the new teaser Dan has put up the maximum amount of space available seems to be about to go up.
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Fri Nov 04, 2011 10:53 am |
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