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 10 NPC slots , another +2 chain 
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Joined: Tue Aug 10, 2010 8:40 pm
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Need 10 to fill it up once it goes into its own page :mrgreen:

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Sun Nov 27, 2011 11:50 pm
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Where as I'm not against this from a personal perspective(that is, for my own gains)

Won't this effectively defeat the purpose of some of the annoying hard to kill auto-rank-stopper NPC dan put in?
So unlikely to happen.....

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Mon Nov 28, 2011 2:01 am
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no... more npc slots just means it takes a few more npcs before he has to stop

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Mon Nov 28, 2011 2:04 am
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although i would love to see 10 slots of npc I feel that scrolling down is a downer. if the npc slot can lose the scroll bar and then add + 2 slots. It would be gerat.

So + 1 (if the scroll bar can be removed)

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Mon Nov 28, 2011 2:47 am
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that requires splitting pvp and npc into 2 separate areas, which I am for since I don't pvp and I'd like to have max npc slots.

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Mon Nov 28, 2011 4:57 am
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BinaryMan wrote:
that requires splitting pvp and npc into 2 separate areas, which I am for since I don't pvp and I'd like to have max npc slots.

I hate to say this, but they need another 'Easy' NPC slot chain. Zolazin was easy, and Lazuli and Sha'din are considered 'hard'

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Mon Nov 28, 2011 5:47 am
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Joined: Sat May 14, 2011 7:07 am
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Location: South Africa
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MitchellN wrote:
BinaryMan wrote:
that requires splitting pvp and npc into 2 separate areas, which I am for since I don't pvp and I'd like to have max npc slots.

I hate to say this, but they need another 'Easy' NPC slot chain. Zolazin was easy, and Lazuli and Sha'din are considered 'hard'






I have to agree!

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Mon Nov 28, 2011 5:48 am
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