mealyunleashed wrote:
Perhaps make it trigger at first hit, not when they are almost disabled, or randomly.
Sucks when you spend 50+ energy for nothing.
And a null fuse....
I suggested this a while back and didn't get much response to the thread. I'd even go as far as saying let it trip on the 2nd hit, so you can still bump them off and not waste their haly. That way, EVERYONE is happy.
For now, don't hit anybody with 3/5/5 or lower. Yes it gets aggravating when 9 out of 10 on your tab are 355's, but what else can you do for now?
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