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Darklust
Joined: Mon Feb 21, 2011 8:20 am Posts: 154
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Darth Flagitious wrote: Darklust wrote: Darth Flagitious wrote: Ok, let me see if I have this straight... I can go to bed. Mento gets pissy with let's say PA because of them pulled a dkmove and starts this war thingy without my knowledge. I get disabled by Muadib (who normally can't see me because he is 2x my rank) and raided and hacked out, autorepaired (um, did I just pay for that?) and disabled again. Then I wake do some real worlds stuff while I autorepair (did I pay for that again??) a 2nd time and get disabled a 3rd time. Logon and go to finish the last completion of a biweekly (expires in 1 hour) that I needed to save my energy for to get the last super-cool ship module, and I can't because I'm locked out of missions because of the war system.
I am so hyped for this to be put in.
In the garbage can that is.... Then maybe you should get a pretty collar for Mento  Sounds like it's not an uncommon thing for him to be naughty.. I dont agree with the autorepair thing, that's just silly.. maybe make it an optional battle thing like you have to optionally enter the war.. then once in you can only attack the people who are also involved in the war... idk come up with something better then, you think it makes any sense that the grand scope of 'war' atm is a bunch of #&$# talking on forums, a few disables, maybe a planet steal, then when the weekend is over everyone forgets what it's about anyway? Then maybe do something like once you enter the war you have 20/20 points to use, once you disable a person you get a special token, at the end of the war whichever side has the most tokens gets the badges... Unless unknown is scared of pirates and that Steampower and Ixianna would kick your butts  hehe Collar for Mento? Easier said than done, my friend lol. Last time we pointed our cannons at each other it seemed like after the first couple days the only Pirate that would fire back was Soddy. However, past is past and while I wouldn't say our legions are "friends" I have discussed with Ix a less "antagonistic" relationship. The best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). Now that whole setup I imagine would require a significant amount of work on the part of Dan & Co. but would be an extremely interesting way of doing an official war. Ok I can definitely get behind that theory  maybe not as much with the planets cause as you said it would take a significant amount of work... but then what would the rewards be other than points...? and yea 5 days is definitely a good idea..
_________________ Outcast- "I actually happen to agree with Darklust, who I usually happen to find insane"
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Sun Jan 08, 2012 1:12 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Reward? <shrug> The only contribution I had was the planet rating idea. If I recall correctly the thread didn't get very far and no rewards were discussed. Wasn't my topic either, so I guess maybe the reward would be.... pride? I don't know.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sun Jan 08, 2012 2:58 am |
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neogoterra
Joined: Fri Sep 23, 2011 3:30 am Posts: 1121 Location: Freeing Layered
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I can tell you why Darth doesnt like this idea he is afrade that players who dont like him or he has pulled a D%&# move on will try to kill him that and seeing as his legion is full of members that alot of players hold a grudge agesnt he would get knocked down to a laughable rateing faster then he could say OW! lol
_________________http://www.youtube.com/watch?v=0GdqHJqeVy8 Some times its just better to relax and be at peace with the world.
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Sun Jan 08, 2012 3:51 am |
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netz
Joined: Mon Nov 21, 2011 7:20 am Posts: 498
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a source I kinda got the idea from, play it for 1 day only, for like 10mins or something! dont play for more then a day, highly addicting. http://www.kingdomsatwar.com/ This game is the best game ive ever played to do with clan wars and stuff, it has a looting business on it. Even Dan should play this game to catch some ideas for his, as this game isnt a 3d game or fps or anything. Its just a well made browser game, if Dan incorporate some of its ideas into this game, this game will be sooo sick  (if you do try the game, join a clan or a clan that is clan waring each other to see how fun the others have with what they have built there strengths too to test it out in wars)
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Sun Jan 08, 2012 4:05 am |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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neogoterra wrote: I can tell you why Darth doesnt like this idea he is afrade that players who dont like him or he has pulled a D%&# move on will try to kill him that and seeing as his legion is full of members that alot of players hold a grudge agesnt he would get knocked down to a laughable rateing faster then he could say OW! lol 
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sun Jan 08, 2012 4:14 am |
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netz
Joined: Mon Nov 21, 2011 7:20 am Posts: 498
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bahahha at both of yous!
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Sun Jan 08, 2012 4:15 am |
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RavenDark13
Joined: Wed Feb 09, 2011 6:01 am Posts: 571 Location: Hudson County, NJ, USA
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Darth Flagitious wrote: Darklust wrote: Darth Flagitious wrote: Ok, let me see if I have this straight... I can go to bed. Mento gets pissy with let's say PA because of them pulled a dkmove and starts this war thingy without my knowledge. I get disabled by Muadib (who normally can't see me because he is 2x my rank) and raided and hacked out, autorepaired (um, did I just pay for that?) and disabled again. Then I wake do some real worlds stuff while I autorepair (did I pay for that again??) a 2nd time and get disabled a 3rd time. Logon and go to finish the last completion of a biweekly (expires in 1 hour) that I needed to save my energy for to get the last super-cool ship module, and I can't because I'm locked out of missions because of the war system.
I am so hyped for this to be put in.
In the garbage can that is.... Then maybe you should get a pretty collar for Mento  Sounds like it's not an uncommon thing for him to be naughty.. I dont agree with the autorepair thing, that's just silly.. maybe make it an optional battle thing like you have to optionally enter the war.. then once in you can only attack the people who are also involved in the war... idk come up with something better then, you think it makes any sense that the grand scope of 'war' atm is a bunch of #&$# talking on forums, a few disables, maybe a planet steal, then when the weekend is over everyone forgets what it's about anyway? Then maybe do something like once you enter the war you have 20/20 points to use, once you disable a person you get a special token, at the end of the war whichever side has the most tokens gets the badges... Unless unknown is scared of pirates and that Steampower and Ixianna would kick your butts  hehe Collar for Mento? Easier said than done, my friend lol. Last time we pointed our cannons at each other it seemed like after the first couple days the only Pirate that would fire back was Soddy. However, past is past and while I wouldn't say our legions are "friends" I have discussed with Ix a less "antagonistic" relationship. The best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). Now that whole setup I imagine would require a significant amount of work on the part of Dan & Co. but would be an extremely interesting way of doing an official war. Damn! That actually sounds kinda awesome.
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Sun Jan 08, 2012 9:37 pm |
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SpaceCaseAce
Joined: Fri Aug 19, 2011 10:36 pm Posts: 379
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Darth Flagitious posted: he best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). ------------------------------------------------------------------------------------------------------------------------------------ This actually looks like a post that I made a while back but it received pathetic feedback.I was surprised that this post got so much attention, I'm jealous lol..
I think this idea is fair, simple and would make a very exciting addition to the game. I also suggested that other benefits of legion wars would be that you would have a better chance of finding people on your battle tabs that belong to a legion you are currently at war with, as well as having a better chance of scanning the base of the legion you are currently at war with.
Last edited by SpaceCaseAce on Mon Jan 09, 2012 2:43 am, edited 2 times in total.
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Sun Jan 08, 2012 9:54 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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@ SpaceCaseAce-- When quoting people, it's proper etiquette to give credit to the person that actually made a post, not to someone who quoted someone else or to someone who was being quoted in the post.
@ RavenDark13-- I thought so too when that particular discussion was going on. Although I did add a couple points to it based on changes in the game since that thread.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sun Jan 08, 2012 10:01 pm |
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SpaceCaseAce
Joined: Fri Aug 19, 2011 10:36 pm Posts: 379
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Darth Flagitious wrote: @ SpaceCaseAce-- When quoting people, it's proper etiquette to give credit to the person that actually made a post, not to someone who quoted someone else or to someone who was being quoted in the post.
@ RavenDark13-- I thought so too when that particular discussion was going on. Although I did add a couple points to it based on changes in the game since that thread. ooops my bad, got the wrong guy.... it has been edited.
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Sun Jan 08, 2012 10:25 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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SpaceCaseAce wrote: Darth Flagitious wrote: @ SpaceCaseAce-- When quoting people, it's proper etiquette to give credit to the person that actually made a post, not to someone who quoted someone else or to someone who was being quoted in the post.
@ RavenDark13-- I thought so too when that particular discussion was going on. Although I did add a couple points to it based on changes in the game since that thread. ooops my bad, got the wrong guy.... it has been edited. And still wrong. Your blue text is a post made by me.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sun Jan 08, 2012 10:47 pm |
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RavenDark13
Joined: Wed Feb 09, 2011 6:01 am Posts: 571 Location: Hudson County, NJ, USA
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SpaceCaseAce wrote: Darth Flagitious posted: he best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). ------------------------------------------------------------------------------------------------------------------------------------ This actually looks like a post that I made a while back but it received pathetic feedback.I was surprised that this post got so much attention, I'm jealous lol..
I think this idea is fair, simple and would make a very exciting addition to the game. I also suggested that other benefits of legion wars would be that you would have a better chance of finding people on your battle tabs that belong to a legion you are currently at war with, as well as having a better chance of scanning the base of the legion you are currently at war with. Give us a link to your thread, SpaceCase. I'll work my necromancy on it. You may regret it when I do though. Just giving you a heads-up.
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Mon Jan 09, 2012 8:51 am |
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QCubed
Joined: Sun Jun 20, 2010 4:50 am Posts: 569
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@ Best: "Meh" 1 week? NO NPCing? (No PvPing is made up for by having all the players on the PvP be the other legion, so that's a wash.) Auto-repairing disabled ships?
It seems like there is a HUGE downside, with the possibility of a decent upside if you happen to be able to get 1 badge more than the other team, but that you would be alienating a-lot of your legion base by doing this.
People like to PvE and Run Missions, and may not like PvP at all, and then they just become easy repeat-kill targets for the other guys.
It becomes a game "Who on their team is very weak and/or not interested in fighting - lets split up those soft targets and disable them every 4 hours around the clock!"
You could have a legion of 10 very active players, take on a top-50 legion who will have 20 active players and 20 players who will man up and do what they can when they can, even though they aren't ultra PvPers, and 10 players who basically do not PvP. The 10 player legion having only 10 targets, who are often on, is in a Much better position to score a TON of badges from the 50 player legion, despite that 10 player legion being no-where near the strength of the other legion.
The larger legion catching members off-line will be able to disable 10 players once every 4 hours if the players were not on, max, while the 10 player legion has 50 targets to choose from, and I will bet you more than 10 will be inactive at any one time.
I'm bring up this example to illustrate the flaw in what you described.
Not only that built the NPC folks would likely just leave your legion if you did this a few times, because why would stay stay when they can't rank up? What's more a lot of these members could be discouraged and leave GL..
I like the Idea of more interesting inter-personal legion fighting, but this Idea would be a huge debacle.
Maybe it would be enough if the only targets that came up on the PvP board were the other legion's players, then NPCers would halc and calming amp up, and only the real legion warriors would battle each other.
What's more the system should give a benefit to both legions, a larger one to the winner, and a smaller one to the losers, because this all or nothing thing is too un-balanced.
-Q
_________________ Join Us Today! http://apps.facebook.com/galaxylegion/loader.php?q=bGVnaW9uaW5mby5waHA/YWN0aW9uPXJlcXVlc3QmbGVnaW9uaWQ9MjY3When a man of genius speaks, a confederacy of dunces swells up to denounce him. -Jonathan Swift
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Mon Jan 09, 2012 6:38 pm |
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SpaceCaseAce
Joined: Fri Aug 19, 2011 10:36 pm Posts: 379
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RavenDark13 wrote: SpaceCaseAce wrote: Darth Flagitious posted: he best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). ------------------------------------------------------------------------------------------------------------------------------------ This actually looks like a post that I made a while back but it received pathetic feedback.I was surprised that this post got so much attention, I'm jealous lol..
I think this idea is fair, simple and would make a very exciting addition to the game. I also suggested that other benefits of legion wars would be that you would have a better chance of finding people on your battle tabs that belong to a legion you are currently at war with, as well as having a better chance of scanning the base of the legion you are currently at war with. Give us a link to your thread, SpaceCase. I'll work my necromancy on it. You may regret it when I do though. Just giving you a heads-up. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ here is the link to my post. I'm not positive that this is the post you were referring to, there may be others, but they are similar. viewtopic.php?f=6&t=11754I'll copy and paste my post here too. What about adding "WAR" to the list of pacts? Right now my legion is at war with another and it seems it will go on forever with no real advantages other than trading badges back and forth. Declaring War on another legion could result in the following: ---- a "slight" experience increase for attacking members of a legion you are currently at war with. ---- an increase in chance that members of a legion you are currently at war with will show up in your battle tab and visa versa. ---- an increase in chance for scanning bases belonging to legions you are currently at war with. ---- "maybe" even a better(but still slim) chance of finding planets belonging to members of a legion you are at war with when scanning for planets. -War should have to be agreed upon by both legions involved to eliminate large legions declaring on small ones to make easy targets for themselves.1 legion could declare war on another legion and the other legion would have the option to accept or decline. -I also don't think wars should go on forever either, especially because wars could often become 1 sided and the winning legion would not want to end it.Wars should have a limit of some sort. Maybe a time limit of 1 week or so and at the end of that time the legion with the most points would win.points could be given in the following fashion, disables 5 pts, raids 3 pts, hacks 2pts. Base disables 10 pts, planet invasion 10 pts... Or it could be a race to a set number of points, the 1st legion to reach x amount of points wins..any other ideas on how we could limit duration of wars? These are just suggestions on how this could work, if you have better suggestions or something to add, please post them here. I hadn't really though of what the rewards could be for the winning legion but I'm sure we could come up with something to make it worth while.
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Tue Jan 10, 2012 12:32 am |
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netz
Joined: Mon Nov 21, 2011 7:20 am Posts: 498
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SpaceCaseAce wrote: RavenDark13 wrote: SpaceCaseAce wrote: Darth Flagitious posted: he best legion war suggestion I've yet to see was from a long long while back. Essentially, after the declaration of war by a legion, the opposing legion had the choice of accepting or declining (to avoid strong legions battering on weak legions). Each disable, raid, or hack performed on a member of the opposing legion would be worth a set amount of points (such as disable=5 pts, raid=1 pt, hack=3 pt). Also, planets would be given a score based on the size, rarity and resources that would add to a conquering legions score and be subtracted from the conquered's score. Go here for a formula that I came up with to rate planets. After a set period of time, the war would end and an official winner would be declared based on total points earned. Most people suggested one week or so, but I like 5 days. Long enough for everyone to get involved, but short enough that it doesn't get boring like most wars inevitably do. A period of less than one week would also eliminate the possibility of bringing in a trader with an uber planet to share at the last second. I would also suggest that only LOYAL players would qualify for points so you couldn't bring in "ringers" after the start of the war. Heck, even base disables could be included with an extremely high point value (because of the red cost in finding a particular legion's base). ------------------------------------------------------------------------------------------------------------------------------------ This actually looks like a post that I made a while back but it received pathetic feedback.I was surprised that this post got so much attention, I'm jealous lol..
I think this idea is fair, simple and would make a very exciting addition to the game. I also suggested that other benefits of legion wars would be that you would have a better chance of finding people on your battle tabs that belong to a legion you are currently at war with, as well as having a better chance of scanning the base of the legion you are currently at war with. Give us a link to your thread, SpaceCase. I'll work my necromancy on it. You may regret it when I do though. Just giving you a heads-up. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ here is the link to my post. I'm not positive that this is the post you were referring to, there may be others, but they are similar. viewtopic.php?f=6&t=11754I'll copy and paste my post here too. What about adding "WAR" to the list of pacts? Right now my legion is at war with another and it seems it will go on forever with no real advantages other than trading badges back and forth. Declaring War on another legion could result in the following: ---- a "slight" experience increase for attacking members of a legion you are currently at war with. ---- an increase in chance that members of a legion you are currently at war with will show up in your battle tab and visa versa. ---- an increase in chance for scanning bases belonging to legions you are currently at war with. ---- "maybe" even a better(but still slim) chance of finding planets belonging to members of a legion you are at war with when scanning for planets. -War should have to be agreed upon by both legions involved to eliminate large legions declaring on small ones to make easy targets for themselves.1 legion could declare war on another legion and the other legion would have the option to accept or decline. -I also don't think wars should go on forever either, especially because wars could often become 1 sided and the winning legion would not want to end it.Wars should have a limit of some sort. Maybe a time limit of 1 week or so and at the end of that time the legion with the most points would win.points could be given in the following fashion, disables 5 pts, raids 3 pts, hacks 2pts. Base disables 10 pts, planet invasion 10 pts... Or it could be a race to a set number of points, the 1st legion to reach x amount of points wins..any other ideas on how we could limit duration of wars? These are just suggestions on how this could work, if you have better suggestions or something to add, please post them here. I hadn't really though of what the rewards could be for the winning legion but I'm sure we could come up with something to make it worth while. Trying to make some brownie points I see Its all the same thing, neither of us have thought of this idea firstly. its random people who create games to start this data base, its us who played similar games share the ideas of other games to combine styles of games for a better gaming experience. P.S you guys write a LOT!
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Tue Jan 10, 2012 9:31 am |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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In all reality, I think the "war" feature would have many great uses. If all statistics during war are not permanent (ie. just for pts), it would add a new dynamic to the game that will be fun for a lot of people, especially people who avoid PvP due to not wanting to piss someone off, or to get attacked back. Also...it would probably lighten things up with legions that are at war in the real game. When things get hot, start a "war" and duke it out...release the aggression in a non-hostile environment, where no permanent harm can be done, and legion A gets documented bragging rights (or rewards) over legion B. Currently there is no way to track who is "winning" a war anyway. Who disabled more ships, who took more planets, etc. I think it would be fun...and I'd love to grease up my guns if some variation of this feature is added 
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Tue Jan 10, 2012 9:53 am |
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