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 Add Invasion Attack to Ship Tab 
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Joined: Thu Aug 04, 2011 1:04 am
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I'm kinda tired of having to add up all my invasion attack modules, plus buffs, plus 14%. Plus my math isn't spot on 100% of the time, especially when I just find out one of my planets got conquered. Could we add something to the ship tab that shows your current total invasion attack?

Like when you hover over your attack stat and in addition to showing other buffs (which it already does), it will also show invasion attack.


Last edited by Vanderon on Wed Jan 11, 2012 5:55 pm, edited 1 time in total.



Wed Jan 11, 2012 5:45 pm
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Joined: Sat Sep 24, 2011 8:31 pm
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+1 like this idea :)

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Wed Jan 11, 2012 5:54 pm
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Joined: Sat Dec 10, 2011 8:38 am
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+1. Invasion attack added into the tool tip for attack would be most helpful. Save a lot of time and abuse of google calculator.


Wed Jan 11, 2012 6:01 pm
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And NPC attack
And Base Attack
And Base Defense
And New stuff that gets added
And....

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Wed Jan 11, 2012 6:02 pm
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Well, base attack/defence and NPC is just 1 module.

Invasion attack is an "invisible" stat because it isn't shown anywhere.
Perhaps it'd be better to show it on the actions page of an enemy planet.

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Wed Jan 11, 2012 6:05 pm
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Darth Flagitious wrote:
And NPC attack
And Base Attack
And Base Defense
And New stuff that gets added
And....


NPC attack and base attack/defense are all shown whenever you attack NPC's/bases. Invasion attack is different cause you only get one shot per day; and like Spyder said, it's is an invisible stat that isn't shown anywhere atm.


Wed Jan 11, 2012 6:08 pm
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Or just Current attack +5%/10.25%/15.157625% - Invasion you have the % and flat increase modules.

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Wed Jan 11, 2012 6:13 pm
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I know I could do that too, but I just think it would nice to have invasion attack listed somewhere


Wed Jan 11, 2012 6:24 pm
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Vanderon wrote:
I know I could do that too, but I just think it would nice to have invasion attack listed somewhere


And that was my point. It would be nice to see my NPC Attack or Base Defense or my (Scan+Cloak)*Bonus for hacking, but where do we draw the line?

There's only a handful of items that add Invasion Attack and they don't change regularly. It's not that hard to go through your ship one time and add up all your invasion bonuses and note it.

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Wed Jan 11, 2012 6:41 pm
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lazuli mind controler, psionic amp and god knows what else...

while there is a limited number of those things and u can keep track of them somewhere(and their total value is fairly insignificant most of the time) it is HARDER to find out than NPC/base attack/def

I think it might be a good idea to show the value of "special" attacks and defence for each category when u hover ur mouse over the blue ? mark of atk/def section. Displaying them all as a new "row" would make the interface cramped, but if it's a mouse over display, I can see no downside about it(other than maybe a bit of coding, system load and stuff that is probably minimal anyway)

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Wed Jan 11, 2012 6:48 pm
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Darth, base attack and defense are shown right in front of you every time you attack a base. And... come on, how hard is it to add 15% to your attack? Same is true for NPC's. Invasion attack is more complicated. Many newer players don't know know how to calculate invasion attack. Even in my own legion some are confused about whether to divide invasion attack by 3, like normal attack, or whether to add buffs before or after division. Now, I understand at rank 600+ you’re very familiar with calculating invasion attack and it probably dosen't matter much if you're a couple hundred off. However, this can be fatal at lower levels where a single module is often the difference between success and failure.

It would save much effort to have invasion attack listed somewhere, since it's hard to calculate and is not listed anywhere. (unlike your NPC/Base attack)


Wed Jan 11, 2012 8:01 pm
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I agree, this would be a nice number. To help myself, I created a spreadsheet (I haven't updated in a while). If I am missing anything, let me know and I will be happy to update it. Again, this is only if everything is maxed.

Modules
4 Hyper Charged Bane Emitters
2 Atmospheric Decimator
1 Dark Smuggler Chassis
3 Lazuli Mind Controller
1 Prototype Mech XV
1 Psionic Amplifier
1 Dark Mutagen Battery
4 Exo-Temporal Translator

Invasion Attack by modules: 1470
Total invasion attack = (Invasion Attack By Module + Attack) * 1.07 * 1.07


Wed Jan 11, 2012 8:12 pm
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Darth Flagitious wrote:
Vanderon wrote:
I know I could do that too, but I just think it would nice to have invasion attack listed somewhere


And that was my point. It would be nice to see my NPC Attack or Base Defense or my (Scan+Cloak)*Bonus for hacking, but where do we draw the line?

There's only a handful of items that add Invasion Attack and they don't change regularly. It's not that hard to go through your ship one time and add up all your invasion bonuses and note it.



Then again by the time you figure that all out, add de-buffs in, and buff your ship the planet is defended and refilled.


Wed Jan 11, 2012 8:52 pm
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While all of these are really nice why not just put the % chance before the invasion like how we know our chances of raiding the base.

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Wed Jan 11, 2012 9:51 pm
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Remric wrote:
While all of these are really nice why not just put the % chance before the invasion like how we know our chances of raiding the base.


The base raid % should be calculated and displayed before the base is disabled as well :D

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Wed Jan 11, 2012 10:03 pm
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Sparky wrote:
Remric wrote:
While all of these are really nice why not just put the % chance before the invasion like how we know our chances of raiding the base.


The base raid % should be calculated and displayed before the base is disabled as well :D


It is (sorta). Before you disable the base, everyone has a 0% chance of a successful raid. :mrgreen:

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
[20:43] DarthFlagitious: is it spearmint or peppermint?


Wed Jan 11, 2012 10:08 pm
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Sparky wrote:
Remric wrote:
While all of these are really nice why not just put the % chance before the invasion like how we know our chances of raiding the base.


The base raid % should be calculated and displayed before the base is disabled as well :D


Lol of you deal 0 damage your chances of raiding is infinite zero, of course more clicks on the attack button does a lot of wonder

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Thu Jan 12, 2012 12:04 am
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Joined: Wed Jan 11, 2012 8:36 am
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how about if u hover ur mouse over ur attack under my stats. it would show u the differnt attacks. for invasion. npc. base etc


Thu Jan 12, 2012 10:32 am
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