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 Achievement System 
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what about the dark smuggler thing if you have it on noone can see your new design will there be an option for this


I think the most important thing for people with that device installed, besides some new designs for Dark Smuggler Disguises, would be some coding that makes them appear as Dark Smuggler on Legion Lists, Leaderboards and on the Battle Tab, afterall whats the point of a disguise if your enemy knows what you are anyway.


I agree :) +1

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Mon Mar 26, 2012 6:23 pm
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webguydan wrote:
They will encompass a wide variety of different activities under different conditions. Although some rewards will be more visual than functional, players have been asking for more customization for a long time, so this is a great way to introduce it. New modules will also be included.

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Thanks for all the ideas posted so far. Although there will certainly be bare-bones stats achievements, we would like more achievement ideas based on some challenging tasks - things that will take time and planning to do at any level. The rewards will obviously need to match the challenge :)


OK

Perfectionist: Disable as ship 10% of your rank range while taking on no more than 10% of your ship durability
The Executioner: Disable a ship while critically striking it
The Medic: Repair an ally whose repair cost is 10x greater than yours
Lone Wolf: Disable every loyal member in a legion
Badge Frenzy: Earn 5 Red, 10 Blue, 10 Yellow, 3 Silver, and 5 Dark Badges in an hour

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Mon Mar 26, 2012 10:32 pm
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Placing this note here as it seems Dan actually reads this thread :P

If theres gonna be an achievement for purging planets or scanning so many planets, can you also add a function that allows easier purging of planets, like checkboxes please, that would at the very least allow us to purge 10 planets at a time.


Mon Mar 26, 2012 10:40 pm
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Achievement: Extract a structure from a Recently Invaded planet (10 times, maybe)


Mon Mar 26, 2012 10:53 pm
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I think it would be a good idea to add incremental achievements. For example:

Beginner: kill your first NPC
novice hunter: kill 100 NPC's
starting up: kill 500 NPC's
Getting better: kill 1000 NPC's

and so on, same with other things like PVP's and planets, etc..
Same thing as was done with the missions, make it into tiers, rather than just one achievement for NPC's, 1 for PVP's 1 for planets, and so on, you add several for each.


Tue Mar 27, 2012 2:07 pm
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Quadruple Badge-Pass - obtain one of each badge off the same player within 24 hours.
King of the Hill - Own Exotica
On Her Matriarch's Secret Ship - Kill each of the following NPCs (release 4 new NPCs into the game - heavily cloaked, Rarer rare NPCs. Possibly evil Genetarr).
Fancy Seeing You Here - With the help of a legion mate, jointly kill 10 enemy ships which are NOT alerted.

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Tue Mar 27, 2012 9:53 pm
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Spare Change: Have 1M credits at once
Allowance: Have 100M credits at once
Piggy Bank: Have 1B credits at once
Vault: have 100B credits at once
Fort Knox: Have 1T credits at once

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Tue Mar 27, 2012 11:12 pm
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Clearly if there is one for death of crewmates the Tactical one should be "Get Your Red Shirt Here".

Invention 99% perspiration: attempt x number of times in CT lab

Invention 1% inspiration: discover a CT lab blueprint

Just for Spite(x): land the killing blow on an elite/boss npc without receiving a drop from it.

Mano y Mano(x): solo an elite/boss
(x being a category for the races of the elites/boses so there would be one for each in both categories.)


Wed Mar 28, 2012 8:54 am
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Here are all of the achievements so far:

Annihilator: Earn your 1000th kill (Reward X CTP)

Master Hacker: Earn your 500th Hack (Reward X RP)

Invader: Earn your 15th conquered planet (Reward Special Planet Mod)

Lock and Load: Use over 80% of your deckspace for NPCing/PvPing (Reward ???)

Kleptomaniac: Raid successfully 500 times (Reaward ???)

Defender: Successfully disable someone while being attacked (Reward ???)

High Roller: Spend 100% of your credit income (Reward ???)

The Brave: Disable someone who is 25% higher than your rank (Reward ???)

The Cowardly: Disable Someone who is 50% lower than your rank (Reward ???)

Precision Hacker: Obtain 5 critical hack successes (Reward ???)

Precision Raider: Obtain 5 critical raids (Reward ???)

Brick Wall: Have 15000 Hull points at once (Reward special hull mod)

Ensign!: Have 1000 or more of any crew type (Reward raiding bonus mod)

Obviator Defender: Research the entire shield module chain (Reward special shield mod)

Bronze Badge: Kill 500 different players

Silver Badge: Kill 1000 different players (Exterminator)

Gold Badge: Kill 2000 different players

Diamond Badge: Kill 5000 different players

Droid Crusher, What troop carriers?: Kill 10000 NPC's

Rank based achievements:
- 20: A brave new ship
- 50: Getting to grips with it
-100: Hitting a century
- 250: ?????
- 350: Now, things get tough
- 500: ?????
- 750: ?????
- 1000: ?????
- 1250: ?????
- 1500: ?????
- 1750:?????
- 2000, etc


Disables, Hacks, Raids, Invasions... pretty standard. (Any ideas here)??

Critical hacks: BOTH WAYS ("Map-nabber" for success, "I could read your database like a book" for failures/crit hacks against)

Crew deaths: ("How NOT to do it", "Suicide run", "It's your funeral - not mine", etc)

Ship class increases: ?????

Pacifist/Victim: Days without performing any offensive actions/being killed and not retaliating.

Space the final frontier: Have 1000 planets in your scanning range

Planets purger: "You purged HOW MANY?!?!", "Ungrateful"

Mission-Orientated: Missions completed, not finished.

NPC kills: For elites/bosses, total kills, AND faction based kills (eg "Stryll Stalker" - Kill X stryll ships. "Crimson Conqueror", "T.O. TerrOrizer")

Radio silence: Don't post a comm to ANYONE for a month.

Lone Wolf: Spend X days without a legion (total)

Focussed: FINISH a mission without spending ANY energy on ANYTHING else except that one mission (weeklies would make this up for people who've done everything already)

Untouchable: X days passed without being disabled

Wall-o-Fire: X days passed without being hacked

Trap-u-lous: Within 1 week, trigger 100 ship traps and don't put up a single ship trap of your own

Sharing is caring: Awarded for sending artifacts or resources to an ally or friend

We are legion: Awarded for joining a legion

Like punching a brick wall: Awarded for being involved in over 50 base kills

Every little helps: Awarded for using total of 10 or more Charged exo-clamps on your base

Shift worker: Collecting the daily reward within an hour for x days straight.

Cornucopia: At least 1 of each 'special' cargo

Olympian: Appearing on all 3 pvp leaderboards

This. Is'nt. FARMVILLE!: Captured 100 players planets

The great sphere: Find a Dyson in a scan run. (crit hacks and mission dyson's do not count.)

Collector I: Have 250 arti's in your cargo

Collector II: have 500 arti's in your cargo

Collector III: Have 1000 arti's in your cargo

Collector IV: Have 2000 arti's in your cargo

Collector V: Have 5000 arti's in your cargo

Collector VI: Have 10000 arti's in your cargo

Collector VII: Have 50000 arit's in your cargo

Now What?: Do every research all the way through.

Mission killer: Complete every mission (save the repeatable ones)

A personal war: Kill 5 members of a single legion in a row without killing anyone else from another legion.

Assassin: Kill 5 members of a single legion in a row without being killed between attacks.

Assassin II: Kill 10 members of a single legion in a row without being killed between attacks.

Assassin III: Kill 15 members of a single legion in a row without being killed between attacks.

Assassin IV: Kill 20 members of a single legion in a row without being killed between attacks.

Assassin V: Kill 30 members of a single legion in a row without being killed between attacks.

So it begins: No disables in 24 hours

Hard to get: No disables for 7 days

Untouchable: No disables for 14 days

Invincible: No disables for 21 days

Perfection: No disables for 30 days

(Insert achievement name): Help kill 2 bases in a row
(Insert achievement name): Help kill 5 bases in a row
(Insert achievement name): Help kill 10 bases in a row
(Insert achievement name): Help kill 15 bases in a row
(Insert achievement name): Help kill 20 bases in a row

Legion thief: Take 3 legion alerted planets in a row

Planet thief: Conquer at least 3 planets in a row

Master thief: Conquer at least 10 planets in a row

Universal warlord: Conquer at least 20 planets in a row

Normandy, Super Reliable Too - i.e. Normandy SR2: Claim 2 daily rewards, claim 2 base shipments, disable 22 ships, hack 22 ships, raid 22 ships, invade 2 planets, help to kill 2 bases, lock 2 Boss NPCs, Use 22 different artifacts, Complete 22 rounds of missions, spend 22 rank points, and claim 22,222 of each resource.


Over The Top: Invade a legion-shared planet

Favours I: Send 100 CTP to someone

Favours II: Send 500 cTP or more to someone

Favours III: Send more then 1500 CTP in one wee

SR-71: Have a scan greater then 8k at onc

Pack-Rat: Equip 10 special modules

Every Bit Counts: Equip 5 modules on your ship that add a % boost to your ship

You're On Your Way: Disable your first NPC Ship

The Elite Takedown: Disable your first Elite NPC ship

Loyalist: Stay loyal to a legion for a year

"Get Your Red Shirt Here": Death of crewmates

Invention 99% perspiration: Attempt x number of times in CT lab

Invention 1% inspiration: Discover a CT lab blueprint

Just for Spite: Land the killing blow on an elite/boss npc without receiving a drop from it.

Mano y Mano: Solo an elite/boss

Spare Change: Have 1M credits at once

Allowance: Have 100M credits at once

Piggy Bank: Have 1B credits at once

Vault: Have 100B credits at once

Fort Knox: Have 1T credits at once

Quadruple Badge-Pass: Obtain one of each badge off the same player within 24 hours.

King of the Hill: Own Exotica

On Her Matriarch's Secret Ship: Kill each of the following NPCs (release 4 new NPCs into the game - heavily cloaked, Rarer rare NPCs. Possibly evil Genetarr).

Fancy Seeing You Here: With the help of a legion mate, jointly kill 10 enemy ships which are NOT alerted.

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Wed Mar 28, 2012 10:35 am
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Thunderflare wrote:
Here are all of the achievements so far:



And here are the rest:

There should be some for sending amounts and varieties of artifacts or minerals to people (send 1000 artifacts total, send artifacts to 5 different people, send 5 different artifacts to people, etc.).

Perhaps achievements for disabling a certain number of NPCs of the same faction within a certain time frame, or within a certain amount of attacks (such as, "Disable 10 Drannik ships within 5 minutes" or "Disable 20 Crimson Blades ships within 1000 attacks).

Scan a very well cloaked planet (perhaps if you had <50% chance of successful scan).

Achievement: Extract a structure from a Recently Invaded planet (10 times, maybe)


Wed Mar 28, 2012 1:26 pm
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Thanks. I am pleased to say that quite a few of these are included. We added many new ones recently and are still testing them. (many achievements need to be tested both retroactively and by triggering them in different conditions)

We're wrapping up the first batch of them that will be in the initial release. Now, we'll need to finish up their rewards and get the rest of the art done. Stay tuned.


Wed Mar 28, 2012 5:46 pm
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webguydan wrote:
Thanks. I am pleased to say that quite a few of these are included. We added many new ones recently and are still testing them. (many achievements need to be tested both retroactively and by triggering them in different conditions)

We're wrapping up the first batch of them that will be in the initial release. Now, we'll need to finish up their rewards and get the rest of the art done. Stay tuned.


Can't wait :)
And if you need any more ideas... you know where to find them :)

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Wed Mar 28, 2012 5:54 pm
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Checkmate 1: do the final damage on an enemy base (2 extra silvers)
Checkmate 2: finish of a base 3 times (10 extra silvers)
Checkmate 3: kill a base 10 times (special module: allows for automatic base raids)

And with 3 ways of wording them :)

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Wed Mar 28, 2012 6:15 pm
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webguydan wrote:
Thanks. I am pleased to say that quite a few of these are included. We added many new ones recently and are still testing them. (many achievements need to be tested both retroactively and by triggering them in different conditions)

We're wrapping up the first batch of them that will be in the initial release. Now, we'll need to finish up their rewards and get the rest of the art done. Stay tuned.


ME GUSTA!

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Wed Mar 28, 2012 6:18 pm
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spyder wrote:
webguydan wrote:
Thanks. I am pleased to say that quite a few of these are included. We added many new ones recently and are still testing them. (many achievements need to be tested both retroactively and by triggering them in different conditions)

We're wrapping up the first batch of them that will be in the initial release. Now, we'll need to finish up their rewards and get the rest of the art done. Stay tuned.


ME GUSTA!

Is maith liom. That's right, I went there, started cracking open languages no-body else knows, mmm hm!

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Wed Mar 28, 2012 6:58 pm
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I hope there is an achievement for how many years you have been playing..


Wed Mar 28, 2012 7:58 pm
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Achievement:

Just to be safe... (or: Better safe than sorry) - Increase passive cloak on an Aphotic

(title) - Use the Urbanize ability on an Ecumenopolis


Wed Mar 28, 2012 8:00 pm
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FerrusManus wrote:
Achievement:

Just to be safe... (or: Better safe than sorry) - Increase passive cloak on an Aphotic

Overdone - Use the Urbanize ability on an Ecumenopolis

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Wed Mar 28, 2012 8:08 pm
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I hope there is a "Build a Level 7 Base Solo" achievement.

I'd call it 'Insane'.

:D

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8th Level Base Legion, No Minimum Rank Requirement
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Wed Mar 28, 2012 9:50 pm
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webguydan wrote:
Thanks. I am pleased to say that quite a few of these are included. We added many new ones recently and are still testing them. (many achievements need to be tested both retroactively and by triggering them in different conditions)

We're wrapping up the first batch of them that will be in the initial release. Now, we'll need to finish up their rewards and get the rest of the art done. Stay tuned.


which one's have been added?

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