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 Should Battle Market be UPDATED? 
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Joined: Mon Apr 09, 2012 5:13 pm
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The Battle Market's getting old for others, some modules have no use to them, except for the planet/base artifacts. I think it's time for a Battle Market update to give this game more purpose on playing it and get back the fun of PvP for the higher ranks. Just a thought. What do you guys think?

Here are some examples for the Ship Design for the Battle Market. Any correction/suggestions would be perfect to make this thing better.

Red Badge: PvP'ers Ship Design cost Ranging from 800-1k+ RB's to unlock (Eg. The Crimson Blades Themed Ship Design. Yeah I know there's already a Crimson themed design)
Yellow Badge: Raider's Sign Design cost Ranging from 500-800 YB's to unlock (Eg. The Lazuli Syndicate Themed Ship Design)
Blue Badge: Hacker's Ship Design cost Ranging from 1.5k-2k BB's to unlock (Eg. The Sha'din Coalition Themed Ship Design. Yeah I know there's already a Sha'din Coalition themed design)
Silver Badge: Base Hunter's Ship Design cost Ranging from 100-300 SB's to unlock (Eg. The T.O Themed Ship design)
Dark Badge: Npc Hunter's Ship Design cost Ranging from 2k-4k DB's to unlock (Eg. Dark Smuggler's Guild Themed Ship Design.)
Green Badge: Invader's Ship Design cost Ranging from 30-50 GB's to unlock (Eg. Xecti Themed Ship Design. Well known for the Xecti's ability to defend a planet)

EDIT: Just another idea popped up in my head. How about seasonal Ship Designs(EG. Halloween/St.Pat/Valentines/Christmas/NewYears/FridayThe13th, etc themed Ship Design). GP/Mission Ship Design Unlockables to improve this game. Quite getting tired of same ship looks in the Galaxy. Hope Dan considers this as an idea for future release, it would catch more attention to the gamers out there.

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Last edited by TimeManipulator on Sat May 05, 2012 3:40 pm, edited 6 times in total.



Fri May 04, 2012 9:36 pm
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Perhaps 1-3 ship designs per badge?

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Fri May 04, 2012 9:39 pm
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Joined: Wed Jan 18, 2012 3:00 am
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I would love pvp medal that unlock something else then title ... but new red and yellow module is my priority right now ...


Sat May 05, 2012 1:54 pm
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1000 PvP Kills isn't enough, it needs more tiers like the Hacker's (The Black Hat / The Elite) and Raider's (The Pirate / The Marauder) Medals.
EDIT:
1000 PvP Kills - The Annihilator
2000 PvP Kills - Bounty Hunter
3000 PvP Kills - Wanted Elite

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Sat May 05, 2012 1:59 pm
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Joined: Thu Oct 13, 2011 8:37 pm
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RustyTinCan wrote:
The Battle Market's getting old for others, some modules have no use to them, except for the planet/base artifacts. I think it's time for a Battle Market update to give this game more purpose on playing it and get back the fun of PvP for the higher ranks. Just a thought. What do you guys think?

Here are some examples for the Ship Design for the Battle Market. Any correction/suggestions would be perfect to make this thing better.

Red Badge: PvP'ers Ship Design cost Ranging from 800-1k+ RB's to unlock (Eg. The Crimson Blades Themed Ship Design. Yeah I know there's already a Crimson themed design)
Yellow Badge: Raider's Sign Design cost Ranging from 500-800 YB's to unlock (Eg. The Lazuli Syndicate Themed Ship Design)
Blue Badge: Hacker's Ship Design cost Ranging from 1.5k-2k BB's to unlock (Eg. The Sha'din Coalition Themed Ship Design. Yeah I know there's already a Sha'din Coalition themed design)
Silver Badge: Base Hunter's Ship Design cost Ranging from 100-300 SB's to unlock (Eg. The T.O Themed Ship design)
Dark Badge: Npc Hunter's Ship Design cost Ranging from 2k-4k DB's to unlock (Eg. Dark Smuggler's Guild Themed Ship Design.)
Green Badge: Invader's Ship Design cost Ranging from 30-50 GB's to unlock (Eg. Xecti Themed Ship Design. Well known for the Xecti's ability to defend a planet)

EDIT: Just another idea popped up in my head. How about seasonal Ship Designs(EG. Halloween/St.Pat/Valentines/Christmas/NewYears/FridayThe13th, etc themed Ship Design). GP/Mission Ship Design Unlockables to improve this game. Quite getting tired of same ship looks in the Galaxy. Hope Dan considers this as an idea for future release, it would catch more attention to the gamers out there.

This is a nice idea, let's people see what type of game play your into bar missions.


Sat May 05, 2012 3:00 pm
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Epicownage wrote:
RustyTinCan wrote:
The Battle Market's getting old for others, some modules have no use to them, except for the planet/base artifacts. I think it's time for a Battle Market update to give this game more purpose on playing it and get back the fun of PvP for the higher ranks. Just a thought. What do you guys think?

Here are some examples for the Ship Design for the Battle Market. Any correction/suggestions would be perfect to make this thing better.

Red Badge: PvP'ers Ship Design cost Ranging from 800-1k+ RB's to unlock (Eg. The Crimson Blades Themed Ship Design. Yeah I know there's already a Crimson themed design)
Yellow Badge: Raider's Sign Design cost Ranging from 500-800 YB's to unlock (Eg. The Lazuli Syndicate Themed Ship Design)
Blue Badge: Hacker's Ship Design cost Ranging from 1.5k-2k BB's to unlock (Eg. The Sha'din Coalition Themed Ship Design. Yeah I know there's already a Sha'din Coalition themed design)
Silver Badge: Base Hunter's Ship Design cost Ranging from 100-300 SB's to unlock (Eg. The T.O Themed Ship design)
Dark Badge: Npc Hunter's Ship Design cost Ranging from 2k-4k DB's to unlock (Eg. Dark Smuggler's Guild Themed Ship Design.)
Green Badge: Invader's Ship Design cost Ranging from 30-50 GB's to unlock (Eg. Xecti Themed Ship Design. Well known for the Xecti's ability to defend a planet)

EDIT: Just another idea popped up in my head. How about seasonal Ship Designs(EG. Halloween/St.Pat/Valentines/Christmas/NewYears/FridayThe13th, etc themed Ship Design). GP/Mission Ship Design Unlockables to improve this game. Quite getting tired of same ship looks in the Galaxy. Hope Dan considers this as an idea for future release, it would catch more attention to the gamers out there.

This is a nice idea, let's people see what type of game play your into bar missions.

Just another way to identity their type of gameplay, agreed.

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Sat May 05, 2012 6:52 pm
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