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 Make crimson amplifiers more common at rank 1000+ 
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Joined: Tue Jul 13, 2010 10:01 pm
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i've just spent quite a while npcing and these seem to have the same drop rate as terraformers, i have only gotten 2 of them in several hrs of npcing. You can get them easily enough that you can use them readily before rank 1k, but unless you spend half your life npcing after they're a rare commodity.

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Wed Aug 08, 2012 9:33 pm
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they are common enough

karma

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Wed Aug 08, 2012 9:39 pm
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failname wrote:
they are common enough

karma


since when were you over rank 1k??

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Wed Aug 08, 2012 9:51 pm
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mento wrote:
failname wrote:
they are common enough

karma


since when were you over rank 1k??

Might it just be a case of bad luck? Or has this been happening for a long time?


Wed Aug 08, 2012 9:54 pm
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His probably once immense supply has most likly been depleted. Tyrants disappear at rank 1k. Rare drop from flamehawks only I believe. Think the high ranks need a super flame hawk. rank 1200 or so.

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Wed Aug 08, 2012 10:04 pm
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KJReed wrote:
His probably once immense supply has most likly been depleted. Tyrants disappear at rank 1k. Rare drop from flamehawks only I believe. Think the high ranks need a super flame hawk. rank 1200 or so.

^^ This

Right here is a perfect opportunity for Dan to add a new-ish NPC. Uncommon matched would be perfect, although a ranked common with the CrimAmp shifted over at a better drop rate would be acceptable I think. I'm closing in on 900 and I'm already trying to limit my CrimAmp use to hard-core NPC runs and low chance invasion. The upper ranks have a pretty sorry list of available NPCs... Runners, Chargers, Collectors, Flamers, Assassins and the Uncommons which include several that just aren't needed at high ranks like Penetrators and Gunships.

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Wed Aug 08, 2012 10:20 pm
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mento wrote:
i've just spent quite a while npcing and these seem to have the same drop rate as terraformers, i have only gotten 2 of them in several hrs of npcing. You can get them easily enough that you can use them readily before rank 1k, but unless you spend half your life npcing after they're a rare commodity.


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Wed Aug 08, 2012 10:24 pm
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-1

I still have over 1k crimson amps from the days below rank 1k, and i still get at least 10 a day from my npc'ing.


Wed Aug 08, 2012 10:28 pm
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kirkeastment wrote:
-1

I still have over 1k crimson amps from the days below rank 1k, and i still get at least 10 a day from my npc'ing.


Perhaps a way to convert into obelisks into ACF and crimson amps

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Wed Aug 08, 2012 10:31 pm
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As one of the TOP. thats TOP with a capital T ,O and P NPC's I have to agree with mento. The drap rates are rather well DAN there to low. Mento is right. Just make the Drops a little more common. We dont need a new NPC for this one just more common. 5%-10% will be fine.

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Wed Aug 08, 2012 11:25 pm
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+1

I stopped seeing Tyrants after hitting 1K. So, I too would like to see them more often or increase the drop rate from Flamehawks.

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Thu Aug 09, 2012 3:06 pm
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Sparky wrote:
kirkeastment wrote:
-1

I still have over 1k crimson amps from the days below rank 1k, and i still get at least 10 a day from my npc'ing.


Perhaps a way to convert into obelisks into ACF and crimson amps



no conversion

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Fri Aug 10, 2012 9:49 pm
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Players shouldn't lose access to things because they level up, unless its some kind of noob helper. Not the case here.


Sun Aug 12, 2012 2:22 am
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SteveMcBob wrote:
Players shouldn't lose access to things because they level up, unless its some kind of noob helper. Not the case here.


I agree, I also dont think we should lose XPR wapper guy at rank 2k but thats for a different thread.

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Sun Aug 12, 2012 7:06 am
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