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Medal : Elites and Marauder Abillities
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Nova149
Joined: Sun Jan 23, 2011 8:38 am Posts: 297
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The Black Hat : Passive Skill +5% hacking capability
The Elite : Ability - Electronic Blitz : Critically hack a planet from enemy database - long cool down ( usable only if the enemy has performed an offensive action to you )
The Pirate : Passive Skill +5% Raid capability
The Marauder : Ability - Logic Bomb : Breaks a Reactor, Cannon or Defense Module. Victim must repair. Medium cooldown ( usable only if the enemy has performed an offensive action to you )
Some are OP, some are pointless, but I'd like more than a title when accomplishing those medals.. Can anyone think of something better?
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Sun Sep 16, 2012 4:56 am |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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% bonus are ok but the others are bad ideas! also lower the % to no more then 3%
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Sun Sep 16, 2012 5:51 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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itsSoulPLayAgain wrote: % bonus are ok but the others are bad ideas! also lower the % to no more then 3% I agree, the non-percentage ones are utterly OP.
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Sun Sep 16, 2012 9:08 am |
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jimjimtata
Joined: Wed Sep 19, 2012 3:55 pm Posts: 96
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+1 to the Black Hat and Pirate abilities. The Elite ability sounds OP...but unless someone freezes at a very low rank, isn't it pretty hard to nab a decent planet from a really high-ranked player's when that player probably has tons of crappy unwanted planets? The Marauder's ability is...meh. I thought saboteurs are more likely to have such an ability. What if the Marauder and Elite shared an ability that gives them a small chance to reset their raid/hack timers after a successful raid/hack (Marauder needs to do a successful raid, while Elite does a successful hack, and it depends on which title you have active).
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Thu Sep 20, 2012 7:12 pm |
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Dr Bill
Joined: Thu Sep 15, 2011 2:31 am Posts: 500 Location: In the lab, ELoEHQ
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jimjimtata wrote: +1 to the Black Hat and Pirate abilities. The Elite ability sounds OP...but unless someone freezes at a very low rank, isn't it pretty hard to nab a decent planet from a really high-ranked player's when that player probably has tons of crappy unwanted planets? The Marauder's ability is...meh. I thought saboteurs are more likely to have such an ability. What if the Marauder and Elite shared an ability that gives them a small chance to reset their raid/hack timers after a successful raid/hack (Marauder needs to do a successful raid, while Elite does a successful hack, and it depends on which title you have active). Soooooooo +1
_________________ And by the way it's not about making money, it's about taking money. Destroying the status quo because the status is not quo. The world is a mess and I just need to... RULE it.
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Thu Sep 20, 2012 7:58 pm |
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