Ur base disabled 2x,3x,4x,etc by the Triumverate? post here
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Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
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Barrier Nexuses? Pfft. I personally have 57 BM70 Shuttles. I still can't actually install more than three of them, but if one of them breaks, I'M PREPARED
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Fri Nov 02, 2012 8:15 pm |
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Crhistian
Joined: Sun Oct 30, 2011 7:41 am Posts: 216
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Annabell wrote: Darth Flagitious wrote: The thing that makes me LOL the most is how y'all think we are gaining this MASSIVE boost because of multiple base disables. We hit level 6+ bases three times a day every day. Been doing that for several weeks now. Before that, we hit exclusively level 5+ three times a day every day for MONTHS. You think we wouldn't have 2 Barrier Nexus artifacts on every planet even if we got single silvers every base? Oh ok, so that just leaves us more silvers to buy Exo-Clamps for our bases... Wait... Our bases still get disabled... Yep, massive boost we're getting. Wow, can't begin to tell you how disappointed I am to see the guy who started the war on exploitation, now turn a blind eye to it, and thereby condone it, when it favors him and his legion.
This isn't about Silver Badge rewards, it's about the wider implications of getting 3x, 4x, 5x, 6x, 7x, even 8x drops from NPCs, everything from Ephemerar, Bane Stalkers to Dark Command Nexuses, so please tell us all again how getting up to eight times greater chances at Dark Smugglers Caches per alert is not a massive boost.Follow his history on the forums Anna, and it should come as no surprise. He is first to throw a fit about anything and everything that exploits a situation he can't control. But the second it works in his favor, he cries butthurt about everybody else who claims it needs fixing because they can't do it as effectively as he and his group can.
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Fri Nov 02, 2012 8:19 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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we just dropped another 6, 2 minutes 53 seconds by my count
1. Empire Of The Sun 48134 The Dysonians 47289 Empire Of The Sun 46209 The Dysonians 33919 The Dysonians 33820 Empire Of The Sun 24555 Empire Of The Sun 24252 The Unknown 22667 The Dysonians 22211 10. Empire Of The Sun 21551 Empire Of The Sun 21391 Empire Of The Sun 20891 The Unknown 20456 Empire Of The Sun 14322 Empire Of The Sun 12513 Empire Of The Sun 12140 Empire Of The Sun 11052 The Unknown 11030 Empire Of The Sun 10713 20. The Dysonians 10557 The Dysonians 9705 Empire Of The Sun 9676 Empire Of The Sun 9424 Empire Of The Sun 8806 Empire Of The Sun 7636 26. Icarium81 The Unknown 7210 The Unknown 4495 Empire Of The Sun 4281 Empire Of The Sun 4231 30. The Unknown 3393 Empire Of The Sun 2821 The Dysonians 2705 The Unknown 2356 The Unknown 1480 35. The Unknown 1195
notice how NOBODY tagged the base.. no low rankers hitting for one hit and letting everyone else do the work..
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Fri Nov 02, 2012 8:24 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Annabell wrote: Darth Flagitious wrote: The thing that makes me LOL the most is how y'all think we are gaining this MASSIVE boost because of multiple base disables. We hit level 6+ bases three times a day every day. Been doing that for several weeks now. Before that, we hit exclusively level 5+ three times a day every day for MONTHS. You think we wouldn't have 2 Barrier Nexus artifacts on every planet even if we got single silvers every base? Oh ok, so that just leaves us more silvers to buy Exo-Clamps for our bases... Wait... Our bases still get disabled... Yep, massive boost we're getting. Wow, can't begin to tell you how disappointed I am to see the guy who started the war on exploitation, now turn a blind eye to it, and thereby condone it, when it favors him and his legion.
This isn't about Silver Badge rewards, it's about the wider implications of getting 3x, 4x, 5x, 6x, 7x, even 8x drops from NPCs, everything from Ephemerar, Bane Stalkers to Dark Command Nexuses, so please tell us all again how getting up to eight times greater chances at Dark Smugglers Caches per alert is not a massive boost.And this after our private discussion of this topic... How about we change this thread title to "We have an issue with Empire of the Sun cheating even though we have no actual proof or evidence, but we're going to push the entire Triumvirate in front of the bus for something else entirely just because they can't control what may or may not be happening in another legion." Edit: Please also note that the base Icky is referring to was Show Me The Money/Storms Torment SA. And we didn't get dubs, tribs, quoz or googleplexaples or anything.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri Nov 02, 2012 8:25 pm |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Darth Flagitious wrote: And this after our private discussion of this topic... It's easy, if you don't want to appear to be a hypocrite on the subject, then all you have to do is say you don't condone exploitation of the lag or any other sort of glitch regardless of the upside or reward garnered, that you want to know if there really are those cheating to cause such issues, and that you wish to see them punished for it, if that is in fact what's happening.
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Fri Nov 02, 2012 8:33 pm |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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Well I said that several times...and BH myth still wants to make it personal and drag this out....
One thing we can't seem to learn, no matter what, people won't ever be happy
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Fri Nov 02, 2012 8:36 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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As far as saying we condone the doubles, we don't but unless Dan is going to buy bigger faster servers it's something that is most likely going to keep happening which is why we would rather he focus on others things like adding some new content, extra silvers we don't care about more clamps 50,000 clamps buys us maybe an extra minute if were being hit hard so we really don't gain anything there.
The npc's are a little more of an issue but it's mostly on the bigger npc's yes sometimes people get an extra shot at a cache every now and again and everyone else get's an extra 6-12 ctp not exactly game breaking if dan can fix this by all means we'd welcome it but most of us would rather not have him spending 6 months fixing this because with no new content it's unlikely we'll even be here.
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Fri Nov 02, 2012 8:38 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Toastar wrote: Barrier Nexuses? Pfft. I personally have 57 BM70 Shuttles. I still can't actually install more than three of them, but if one of them breaks, I'M PREPARED BM70? Where can I find this upgrade? I only find BM50s.
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Fri Nov 02, 2012 8:41 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Annabell wrote: Darth Flagitious wrote: And this after our private discussion of this topic... It's easy, if you don't want to appear to be a hypocrite on the subject, then all you have to do is say you don't condone exploitation of the lag or any other sort of glitch regardless of the upside or reward garnered, that you want to know if there really are those cheating to cause such issues, and that you wish to see them punished for it, if that is in fact what's happening.In other words say that everyone who ever did something that could even remotely be seen as a glitch that Dan CAN'T fix should be banned? You ever get doubles on any bases or NPCs Anna? EVER? Even once? Because if you did, you exploited a known issue called lag. If you ever attack a shared NPC or base, you yourself are intentionally exploiting that potential glitch because YOU KNOW it is there and YOU KNOW it can happen at ANY time. Therefore you should be punished as well. Then by turning around and going after other people for it is the very definition of hypocrisy. Would it be wonderful if Dan could fix the lag problem? Absolutely. Not just for the sake of this witch hunt, but also for live PvP among other things. Nobody is doing anything that isn't possible for EVERY SINGLE PLAYER TO DO. Take a 10 person boss NPC and have a race between your crewmembers to see how fast they can get a lock. You're going to get multis doing that. Is that punishable? Your issue is apparently now EotS getting multis off bosses and elites. Ok, PROOF? Do you have any? Or are you just going by what someone says in a forum post or an FB chat? Show me PROOF of wrongdoing and I will be right beside anyone else in trying to get punishment meted out.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri Nov 02, 2012 8:54 pm |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Darth Flagitious wrote: In other words say that everyone who ever did something that could even remotely be seen as a glitch that Dan CAN'T fix should be banned? You ever get doubles on any bases or NPCs Anna? EVER? Even once? Because if you did, you exploited a known issue called lag. If you ever attack a shared NPC or base, you yourself are intentionally exploiting that potential glitch because YOU KNOW it is there and YOU KNOW it can happen at ANY time. Therefore you should be punished as well. Then by turning around and going after other people for it is the very definition of hypocrisy. exploit (verb): to take advantage of, especially unethically or unjustly for one's own ends
Nope, absolutely never done that, and I have removed players from my legion for suggesting that we coordinate to replicate the glitch. Experiencing a glitch is not the same as knowingly exploiting it, and the question is, "Are people intentionally exploiting it?", and I'd hope we could all agree that if they are, then it would be best to have it looked into so that we can return to honest gameplay.
My mistake is posing that question in a thread that y'all insist on flaming in and pointing fingers, instead of just seeking to get to the bottom of the situation.
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Fri Nov 02, 2012 9:03 pm |
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strm avenger
Joined: Sun May 29, 2011 8:41 pm Posts: 2369 Location: You don't wanna know...
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Boom! Xzien, get us a "Stop Exploitation" banner, with Triumvirate logos - stat!
_________________ ...Yawn... sleepy dragon.... Umm... rage!
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Fri Nov 02, 2012 9:08 pm |
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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Annabell wrote: Darth Flagitious wrote: In other words say that everyone who ever did something that could even remotely be seen as a glitch that Dan CAN'T fix should be banned? You ever get doubles on any bases or NPCs Anna? EVER? Even once? Because if you did, you exploited a known issue called lag. If you ever attack a shared NPC or base, you yourself are intentionally exploiting that potential glitch because YOU KNOW it is there and YOU KNOW it can happen at ANY time. Therefore you should be punished as well. Then by turning around and going after other people for it is the very definition of hypocrisy. exploit (verb): to take advantage of, especially unethically or unjustly for one's own ends
Nope, absolutely never done that, and I have removed players from my legion for suggesting that we coordinate to replicate the glitch. Experiencing a glitch is not the same as knowingly exploiting it, and the question is, "Are people intentionally exploiting it?", and I'd hope we could all agree that if they are, then it would be best to have it looked into so that we can return to honest gameplay.
My mistake is posing that question in a thread that y'all insist on flaming in and pointing fingers, instead of just seeking to get to the bottom of the situation.So in this reasoning we should tell everyone to stop killing so fast? Slow down, take our time time and hope we dont accidently get doubles?  It's not the players fault if the game has a slight defect. Why should we have to change our play to avoid it? When an NPC or base comes up we kill it immediately and move on. That's not going to change.
_________________ "Honor is a fool's prize, glory is of no use to the dead"
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Fri Nov 02, 2012 9:18 pm |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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I dont thinks its exploitation as more of ex;
Finding a 20 instead of a dollar in your pocket. or walking and finding 50 bucks on the ground. Not your fault its there but your not just gunna leave it are ya.
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Fri Nov 02, 2012 9:25 pm |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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DarthRavadge wrote: It's not the players fault if the game has a slight defect.... No, but it is the player's responsibility to report it, or at least point it out instead of exploiting it.
_________________Request Your Banners Here Message Posted on your Comm: Can you please stop disabling me. It's costing me too much to repair
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Fri Nov 02, 2012 9:25 pm |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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DariousTheDark wrote: DarthRavadge wrote: It's not the players fault if the game has a slight defect.... No, but it is the player's responsibility to report it, or at least point it out instead of exploiting it. Which happened, many many times...and now only a few people are being called cheaters for it happening.... Think about what is being said. Has anyone ever attacked a guard on Exotica? Should you make sure u wait 5 seconds between clicks, or go fast and hard? Same with bases, same with NPC's, same with missions - with everything. Personally I have been arti spammed and mass attacked before, and was double-disabled myself. Did the attackers get banned? No. I guess I should start a new thread and call all those guys cheaters and cry my poor eyes out... 
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Fri Nov 02, 2012 9:29 pm |
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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DariousTheDark wrote: DarthRavadge wrote: It's not the players fault if the game has a slight defect.... No, but it is the player's responsibility to report it, or at least point it out instead of exploiting it. As mentioned before this has been known about for a long, long time. It's up to the developers to do something about it. I've only been in EoTS for about 2 weeks but I have to say it is more active than any other legion I have ever seen. At least half the legion is usually on at any time of the day and these are all 30k+ strength ships. 90% of the time elites are down before you get the notification. Is it any wonder this defect is bound to occur more often?
_________________ "Honor is a fool's prize, glory is of no use to the dead"
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Fri Nov 02, 2012 9:37 pm |
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Hawkeblade
Joined: Tue Oct 26, 2010 5:29 pm Posts: 3022
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Then There is ONLY ! SOLUTION! Simple, prevent a legion from having more then one player above rank 1,000. Should spread the power out evenly. 
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Fri Nov 02, 2012 10:06 pm |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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DarthRavadge wrote: So in this reasoning we should tell everyone to stop killing so fast? Slow down, take our time time and hope we dont accidently get doubles?  It's not the players fault if the game has a slight defect. Why should we have to change our play to avoid it? When an NPC or base comes up we kill it immediately and move on. That's not going to change. You know damn well that's not what I'm saying. If some of y'all are knowingly and willfully exploiting a known glitch, then everyone who is not should be vocal and draw attention to the issue, so that it can be fixed.
_________________DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum 
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Fri Nov 02, 2012 10:15 pm |
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Billik
Joined: Thu Nov 24, 2011 12:40 am Posts: 2812 Location: Just go north, and keep on going.
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Annabell wrote: DarthRavadge wrote: So in this reasoning we should tell everyone to stop killing so fast? Slow down, take our time time and hope we dont accidently get doubles?  It's not the players fault if the game has a slight defect. Why should we have to change our play to avoid it? When an NPC or base comes up we kill it immediately and move on. That's not going to change. You know damn well that's not what I'm saying. If some of y'all are knowingly and willfully exploiting a known glitch, then everyone who is not should be vocal and draw attention to the issue, so that it can be fixed.Holy crap, you mean like the Exotica drama?!?
_________________  A Necromancer Design Senatus et Populusque Imminente
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Fri Nov 02, 2012 10:21 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Annabell wrote: DarthRavadge wrote: So in this reasoning we should tell everyone to stop killing so fast? Slow down, take our time time and hope we dont accidently get doubles?  It's not the players fault if the game has a slight defect. Why should we have to change our play to avoid it? When an NPC or base comes up we kill it immediately and move on. That's not going to change. You know damn well that's not what I'm saying. If some of y'all are knowingly and willfully exploiting a known glitch, then everyone who is not should be vocal and draw attention to the issue, so that it can be fixed.So you are saying that you have NEVER EVER clicked the attack button on a base until it's disabled? Because if you have, then you are just as guilty of "exploiting a known glitch" as everyone you're throwing mud at, because you know it can happen.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Fri Nov 02, 2012 10:21 pm |
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